Frequency: | Rare |
No. Encountered: | 1 |
Size: | Man-sized |
Move: | 60 ft |
Armour Class: | 8 |
Hit Dice: | 2 |
Attacks: | 1 |
Damage: | 1d6 or by weapon |
Special Attacks: | None |
Special Defences: | Can only be hit by magical weapons |
Magic Resistance: | Standard |
Lair Probability: | 80% |
Intelligence: | Low |
Alignment: | Chaotic evil |
Level/XP: | 2/30 + 2/hp |
A coffer corpse resembles a zombie, seeming nothing more then a rotting, fetid corpse. They are the bodies of the dead who are left behind, never given a proper burial, their souls never finding rest.
Normal weapons do no damage to a coffer corpse. If they are hit for 6 or more points in a single round of combat by a normal weapon they will fall down, only to rise up the next round. All who witness this horror must save vs fear, those who fail will panic and run away. A magic weapon is needed to truly damage a coffer corpse. They are also immune to sleep and charm spells.
About 25% of the time a coffer corpse will attack with a weapon, all of the others will attack with their hands. If their attack is bare handed and they have successfully hit, they have grabbed their target by the throat causing 1d6 damage. Each successive round thereafter they cause an additional 1d6 damage as they are strangling their victim, with no addition roll needed. They will continue choking until they are destroyed or their victim is dead.
Treasure: 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 gp (25%), 1d8 gems (30%), 1d4 jewellery (20%), sword, armour, or misc. weapon (10%)