Banshee (Groaning Spirit)
(turned as type 13)

Frequency:Very rare
No. Encountered:1
Size:Man-sized
Move:150 ft
Armour Class:0
Hit Dice:7
Attacks:1
Damage:1d8
Special Attacks:See below
Special Defences:+1 weapon or better to hit
Magic Resistance:50%
Lair Probability:10%
Intelligence:Exceptional
Alignment:Chaotic evil
Level/XP:6/665+8/hp

The legendary banshee is the ghost of an evil elven female. The spirit is found in remote countrysides and other lonely natural places. The groaning spirit can chill with a touch for 1d8 hp damage. It can also wail which will force all creatures within 30 ft to save vs magic or die. The mere sight of a banshee will cause fear unless the viewer saves vs spells. The banshee can wail once per day and only during the dark hours. They cannot be affected by sleep, charm or hold spells, and are resistant to cold or electrical attacks. An exorcism spell will slay the creature.

Treasure: None.