Random Encounters

Random Dungeon Encounters

Monster Sub-Table Matrix (d12)

Level
Beneath
the
Surface
Monster Level
1 2 3 4 5 6 7 8 9 10
1-2 1-8 9-11 12
3 1-5 6-8 9-10 11 12
4 1-4 5-7 8-9 10 11 12
5 1-3 4-5 6-7 8-9 10 11 12
6 1-2 3-4 5-6 7-8 9 10 11 12
7 1 2-3 4-5 6-7 8 9 10 11 12
8 1 2 3-4 5-6 7 8 9 10 11 12
9 1 2 3 4-5 6-7 8 9 10 11 12
10-11 1 2 3 4 5-6 7-8 9 10 11 12
12-13 1 2 3 4 5 6-7 8-9 10 11 12
14-15 1 2 3 4 5 6 7-8 9-10 11 12
16+ 1 2 3 4 5 6 7 8-9 10-11 12

Directions: When a random monster encounter is called for, roll a d12. Cross-reference the result with the dungeon level where the encounter occurs on the Monster Sub-table Matrix. Once the sub-table is found, roll a d% to determine the actual monster(s) encountered.

The # column lists the numbers encountered on the dungeon level equivalent to the monster’s level. If encountered on a lower or higher level, adjust the numbers encountered as follows:

Lesser monsters encountered on a lower dungeon level should have their numbers increased by the same amount for each dungeon level lower than their monster level. For example, the sub-table # column lists 2d10 for goblins (1st-lvl) encountered on the first level of the dungeon. If encountered on the third level of the dungeon, they would be three times as numerous (6d10). The same procedure applies equally to higher level monsters, with the following exceptions:

NPC parties or individuals encountered have their class-level increased rather than their numbers.

Ninth and tenth level monsters usually are encountered with attendants or minions at lower levels in lieu of greater numbers.

Greater monsters encountered on a higher dungeon level will have their numbers decreased by 1 for each dungeon level higher than their monster level (minimum of 1). For example, the sub-table # column calls for 1d8 Shadows on the fourth level of the dungeon. If encountered on the third level, the range would be reduced to 1d8-1. Greater monsters that may normally have minions will have fewer minions or none at all if encountered on a higher dungeon level.

Creating Unique Encounter Tables

Instructions: If the GM wants to include new monsters on their encounter tables, the GM should make cross-reference monsters by level and frequency when filling each frequency slot with an appropriate monster using the template provided.

Level Template

d% Monster Encountered #
01-02 Very Rare 2
03-04 Very Rare 2
05-07 Very Rare or Rare 3
08-11 Rare 4
12-15 Rare 4
16-20 Uncommon 5
21-25 Uncommon 5
26-30 Uncommon or Common 5
31-40 Common 10
41-50 Common 10
51-60 Common 10
61-70 Common 10
71-75 Uncommon or Common 5
76-80 Uncommon 5
81-85 Uncommon 5
86-89 Rare 4
90-93 Rare 4
94-96 Very Rare or Rare 3
97-98 Very Rare 2
99-00 Very Rare 2

Monster Level One

d% Monster Encountered #
01-02 Devil, Asaggim 1d10
03-04 Halfling 3d6
05-07 NPC Party varies
08-11 Demon, Soul Worm 1
12-15 Rat, Giant 1d10x5
16-20 Vulchling 1d4
21-25 Bat 5d10
26-30 Goblin 2d10
31-40 Men, Bandit 2d4
41-50 Orc 3d10
51-60 Frog, Giant 1d8
61-70 Beetle, Giant Fire 1d4
71-75 Kobold 4d10
76-80 Dog, Wild 1d4
81-85 Bat, Giant 1d6
86-89 Skeleton 1d10
90-93 Rot Grub 5d4
94-96 Vilstrak 1d6
97-98 Gnome 4d6
99-00 Men, Berserker 1d6

Monster Level Two

d% Monster Encountered #
01-02 NPC Party varies
03-04 Giant Ant, Worker 2d10
05-07 Poltergeist 1
08-11 Flind 1d12
12-15 Toad, Giant 1d4
16-20 Grimlock 2d10
21-25 Hobgoblin 2d10
26-30 Dakon 1d10
31-40 Piercer 3d6
41-50 Troglodyte 1d10
51-60 Badger, Giant 1d2
61-70 Spider, Large 1d8
71-75 Bugbear 1d6
76-80 Gnoll 2d10
81-85 Stirge 1d10+5
86-89 Zombie 1d8
90-93 Coffer Corpse 1
94-96 Troll, Ice 1d6
97-98 Centipede, Huge 1d12
99-00 Dwarf 4d4

Monster Level Three

d% Monster Encountered #
01-02 Ape, Carnivorous 1d3
03-04 Centipede, Giant 1d2
05-07 Rust Monster 1d2
08-11 Wolf, Dire 1d4
12-15 Harpy 1d6
16-20 Ghoul 1d6
21-25 Lycanthrope, Wererat 1d8
26-30 Frog, Giant 1d8
31-35 Devil – Lemure 5d6
36-40 NPC Party—see Sub-table varies
41-50 Lizard, Giant 1d6
51-60 Ogre 1d10
61-70 Carrion Creeper 1d6
71-75 Beetle, Giant Boring 1d6
76-80 Bugbear 2d8
81-85 Wight 1d4
86-89 Fungi, Violet 1d4
90-93 Dark Creeper 1
94-96 Dragon—see Sub-table 1
97-98 Zombie, Monster 1d3
99-00 Spider, Huge 1d6

Monster Level Three Dragon Sub-table

d% Type Age Hit Points per HD
01-30 Black Very Young 1
31-60 Brass Very Young 1
61-00 White Very Young 1

Monster Level Four

d% Monster Encountered #
01-02 Amber Creeping Vine 1
03-04 Spider, Giant 1d2
05-07 Blink Dog 1d4
08-11 Ghast 1d3
12-15 Amber Creeping Vine Zombie 1d2
16-20 Piercer 3d6
21-25 Cockatrice 1d3
26-30 Snake, Giant Boa 1
31-35 Demon, Dretch 2d4
36-40 NPC Party—see Sub-table varies
41-50 Beetle, Giant Stag 1d6
51-60 Lycanthrope, Werewolf 1d6
61-70 Devil, Spiked 2d4
71-75 Snake, Giant Cobra 1
76-80 Gargoyle 1d8
81-85 Dragon—see Sub-table 5
86-89 Shadow 1d8
90-93 Lycanthrope, Wereboar 1d4
94-96 Grey Ooze 1d3
97-98 Hell Hound 2d6
99-00 Crypt Thing 1

Monster Level Four Dragon Sub-table

d% Type Age Hit Points per HD
01-10 Black Young/Sub-adult 2/3
11-20 Blue Very Young/Young 1/2
21-30 Brass Young/Sub-adult 2/3
31-35 Bronze Very Young/Young 1/2
36-50 Copper Very Young/Young 1/2
51-55 Gold Very Young/Young 1/2
56-70 Green Very Young/Young 1/2
71-80 Red Very Young/Young 1/2
81-85 Silver Very Young/Young 1/2
86-00 White Young/Sub-adult 2/3

Monster Level Five

d% Monster Encountered #
01-02 Genie 1
03-04 Caryatid Column 1d4
05-07 Medusa 1d2
08-11 Mobat 1d4
12-15 Tiger, Smilodon 1
16-20 Minotaur 1d8
21-25 Scorpion, Giant 1d2
26-30 Snake, Giant Boa 1
31-40 Demon, Shub 1d4
41-50 Bear, Greater Cave 1d2
51-60 NPC Party—see Sub-table varies
61-70 Devil, Scaly devil; Red 1d4
71-75 Dragon—see Sub-table 1
76-80 Spider, Phase 1
81-85 Hydra, 5 or 6 heads 1
86-89 Ogre Mage 1d3
90-93 Lycanthrope, Werebear 1d4
94-96 Caterwaul 1
97-98 Hell Hound 2d6
99-00 Snake, Giant Amphisbaena 1

Monster Level Five Dragon Sub-table

d% Type Age Hit Points per HD
01-08 Black Young Adult/Adult 4/5
09-18 Blue Sub-Adult/Young Adult 3/4
19-30 Brass Young Adult/Adult 4/5
31-35 Bronze Sub-Adult/Young Adult 3/4
36-50 Copper Sub-Adult/Young Adult 3/4
51-55 Gold Sub-Adult/Young Adult 3/4
56-70 Green Sub-Adult/Young Adult 3/4
71-80 Red Sub-Adult/Young Adult 3/4
81-87 Silver Sub-Adult/Young Adult 3/4
88-00 White Young Adult/Adult 4/5

Monster Level Six

d% Monster Encountered #
01-02 Wraith 1d6
03-04 Demon, Quasit 1
05-07 Coeurl 1d4
08-11 Mummy 1d4
12-15 Dragon—see Sub-table 1
16-20 Devil, Erinyes 1d3
21-25 Troll 1d12
26-30 Otyugh, Lesser 1d2
31-35 Devil, Scaly devil; (1-2) Black; (3-4) Blue;
(5-6) Green, (7-8) White
1d3
36-40 NPC Party—see Sub-table varies
41-50 Giant, Hill 1d10
51-60 Wight 1d8
61-70 Sphinx; (1-3) Gyno-, (4-6) Hieraco- 1
71-75 Wyvern 1d3
76-80 Hydra, 7 or 8 heads 5
81-85 Manticore 1d2
86-89 Troll, Giant 1d12
90-93 Lizard, Giant Monitor 1d4
94-96 Hell Hound 2d6
97-98 Banshee 1
99-00 Spectral Troll 1d2

Monster Level Six Dragon Sub-table

d% Type Age Hit Points per HD
01-10 Black Old 6
11-20 Blue Adult 5
21-30 Brass Old 6
31-35 Bronze Adult 5
36-50 Copper Adult 5
51-55 Gold Adult 5
56-70 Green Adult 5
71-80 Red Adult 5
81-85 Silver Adult 5
86-00 White Old 6

Monster Level Seven

d% Monster Encountered #
01-02 Golem; (1-3) Clay, (4-6) Flesh 1
03-04 Giant, Ettin 1d2
05-07 Chimæra 1d4
08-11 Spectre 1d4
12-15 Basilisk 1d2
16-20 Giant; (1-3) Fire, (4-6) Stone 1d8
21-25 Demon, Babau 1d3
26-30 Sphinx; (1-3) Andro-, (4-6) Crio- 1
31-35 Lamia 1
36-40 NPC Party—see Sub-table varies
41-50 Lizard, Giant; (1-3) Fire, (4-6) Cave 1d2
51-55 Skeleton Warrior 1
56-60 Shedu 1d2
61-70 Will-o-the-wisp 1
71-75 Naga, Spirit 1d3
76-80 Devil; (1-3) Bearded, (4-6) Bone 1d2
81-85 Hydra, 9 or 10 heads 1
86-89 Dragon—see Sub-table 1
90-93 Cyclops 1
94-96 Barghest 1
97-98 Troll, Giant Two-headed 1d3
99-00 Afreet 1

Monster Level Seven Dragon Sub-table

d% Type Age Hit Points per HD
01-10 Black Very Old 7
11-20 Blue Old 6
21-30 Brass Very Old 7
31-35 Bronze Old 6
36-50 Copper Old 6
51-55 Gold Old 6
56-70 Green Old 6
71-80 Red Old 6
81-85 Silver Old 6
86-00 White Very Old 7

Monster Level Eight

d% Monster Encountered #
01-03 Naga, Guardian 1d2
04-07 Golem, Stone 1
08-11 Giant, Cloud 1
12-15 Vampire 1d2
16-20 Devil, Ice 1
21-25 Devil, Barbed 1d2
26-30 Otyugh, Lesser 1d2
31-40 Demon, Class A 1d3
41-50 NPC Party—see Sub-table varies
51-60 Demon, Ekivu 5d4
61-70 Hydra, 11 or 12 heads 1
71-80 Elemental; (1-2) Earth, (3-4) Air, (5-6) Fire, (7-8) Water 1
81-89 Dragon—see Sub-table 1
90-93 Lammasu 1d4
94-00 Ghost 1

Monster Level Eight Dragon Sub-table

d% Type Age Hit Points per HD
01-12 Black Ancient 8
13-25 Blue Very Old 7
26-30 Brass Ancient 8
31-35 Bronze Very Old 7
36-45 Copper Very Old 7
46-50 Gold Very Old 7
51-60 Green Very Old 7
61-80 Red Very Old 7
81-85 Silver Very Old 7
86-00 White Ancient 8

Monster Level Nine

d% Monster Encountered #
01-07 Trapper 1
08-11 Devil, Pit Fiend 1
12-30 Otyugh, Greater 1
26-40 NPC Party—see Sub-table varies
41-55 Class B Demon 1d3
56-70 Hydra, 12-heads 1
71-80 Dragon—see Sub-table 1 or 2
81-89 Purple Worm 1d2
90-93 Demonette 1
94-96 Roper 1d4
97-00 Golem, Iron 1

Monster Level Nine Dragon Sub-table

d% Type Age Hit Points per HD
01-12 2x Black Ancient + Old 8 + 6
13-25 Blue Ancient 8
26-30 2x Brass Ancient + Old 8 + 6
31-35 Bronze Ancient 8
36-45 Copper Ancient 8
46-50 Gold Ancient 8
51-60 Green Ancient 8
61-80 Red Ancient 8
81-85 Silver Ancient 8
86-00 2x White Ancient + Very Old 8 + 7

Monster Level Ten

d% Monster Encountered #
01-07 Demon, Class E 1d3
08-11 Giant, Storm 1
12-15 Otyugh, Greater 1
16-20 NPC Party—see Sub-table varies
21-30 Demon, Class C 1d3
31-40 Elemental, Earth 1
41-50 Elemental, Air 1
51-60 Elemental, Fire 1
61-70 Elemental, Water 1
71-80 Demon, Class D 1d3
81-89 Dragon—see Sub-table 2
90-95 Demon, Class F 1d3
96-00 Lich 1

Monster Level Ten Dragon Sub-table

d% Type Age Hit Points per HD
01-20 Blue Ancient + Very Old 8 + 7
21-25 Bronze Ancient + Very Old 8 + 7
26-35 Copper Ancient + Very Old 8 + 7
36-40 Gold Ancient + Old 8 + 6
41-60 Green Ancient + Very Old 8 + 7
61-95 Red Ancient + Old 8 + 6
96-00 Silver Ancient + Old 8 + 6

NPC Parties (All Dungeon Levels)

Numbers & Classes: There will always be 2-5 characters in a party, with additional henchmen or hirelings to round the entire party out to 9 persons. To determine the number of characters present, roll 1d4+1 and note the result. Next, roll d% on the sub-table below to determine the profession for each NPC. The GM should ignore or alter any results that exceed the maximum number for that profession or yield contradictory results (i.e. a paladin and an assassin). The remaining party slots should be filled with henchmen/hirelings (see below for instructions).

Sub-Table: NPC Classes

d% Character Class Max. # per party
01-16 Cleric 3
17-20 Druid 2
21-50 Fighter 5
51-53 Paladin 2
54-57 Ranger 2
58-75 Magic user 3
76-80 Illusionist 1
81-98 Thief 4
99-00 Assassin 2

NPC Levels: The level of each NPC will be equal to the level of the dungeon on which they are encountered through dungeon level 4. After that, they will be between 7th and 12th level (1d6+6). From dungeon level 13 and downwards, they will be between 11th and 16th level (1d6+10).

Demi-Humans and Multi-Class NPCs: As a guideline, assume demi-human NPCs and henchmen to be approximately 20% of the total number of characters in the party. If the randomly generated class is severely limited or impossible for the particular race, use that class or its closest equivalent as one of the 2 or 3 classes for that individual NPC. Approximately 50% of demi-humans will have 2 professions, and another 25% will have three. To randomly determine race and chance of multi-class professions, refer to the following table:

d% Race % Multi-class
01-25 Dwarf 15%
26-50 Elf 80%
51-65 Gnome 25%
66-75 Half-elf 80%
76-85 Halfling 15%
86-00 Half-orc 50%

Hirelings and Henchmen: Hirelings and men-at-arms will only accompany their employers when encountered on the 1st-3rd dungeon levels. On deeper expeditions, the entourage will be made up only of henchmen. Determine the ability scores, class and level of hirelings and henchmen by rolling on the appropriate sub-tables in the “Hirelings and Henchmen” section. They will have one third the level of their master plus 1 level for every 3 of their master’s levels. For example, a 9th-lvl magic user NPC may be accompanied by a 6th-lvl magic user henchman.

Equipment: NPC parties should be equipped with arms, armour and supplies typical to a party of dungeon delvers. Henchmen should be assumed to have equipment appropriate to their level. Hirelings will only possess lower quality arms and armour and few supplies.

Spells: The GM should assume NPC and henchmen spellcasters will have memorised a full assortment of spells appropriate to their party as a whole.

Notes on Play: When a player party encounters a party of NPCs and their henchmen, the GM should carefully consider the alignment and makeup of the NPC party before determining their course of action. A relatively weaker NPC party than the players’ may use alternate means to resolve the situation. Trickery, parley, bluffing and fleeing are all important possibilities to consider before finally resorting to combat. Unless they are surprised, the GM should always treat them as alert and prepared for anything. Once actual contact has been made with an NPC party, the GM should check for reaction. Whatever the result of the negotiations, NPC parties will NEVER choose to join the PCs unless it is to their immediate advantage. This should also involve few if any rewards for the players’ party. Unlike monster encounters, the GM should personally direct the actions of the NPCs as if they were player characters. Rather than checking morale as usual, the GM should favour the course of action that is likely to bring the NPCs the greatest benefit.

If the NPC party bests the players they need not kill them. Ransom, slavery, imprisonment or sacrifice are interesting alternatives to simple execution.

Finally, it is highly recommended that the GM prepare for encounters with random NPC groups before actual play begins. By generating a list of such parties in advance, the GM can quickly refer to them without stopping play. After the encounter the GM can either cross-off the NPC party from his or her list or make additional notations for future reference.

Party Magic Items:

NPC Level Table 1 Table 2 Table 3 Table 4
1st 1 (10%)
2nd 2 (20%)
3rd 2 (30%) 1 (10%)
4th 2 (40%) 1 (20%)
5th 2 (50%) 1 (30%)
6th 3 (60%) 2 (40%)
7th 3 (70%) 2 (50%) 1 (10%)
8th 3 (80%) 2 (60%) 1 (20%)
9th 3 (90%) 2 (70%) 1 (30%)
10th 3 (100%) 2 (80%) 1 (40%)
11th 3 (100%) 2 (90%) 1 (50%) 1 (10%)
12th 3 (100%) 2 (100%) 1 (60%) 1 (20%)
13th + 3 (100%) 2 (100%) 1 (100%) 1 (60%)

Sub-Table 1

d% Magic Item
01-05 Potion of Climbing, Potion of Flying
06-10 Potion of Extra-healing, Potion of Polymorph Self
11-15 Potion of Fire Resistance, Potion of Speed
16-20 Potion of Healing, Potion of Giant Strength
21-25 Potion of Heroism, Potion of Invulnerability
26-30 Potion of Human Control, Potion of Levitation
31-35 Potion of Super-heroism, Potion of Animal Control
36-40 Scroll: 1 spell (lvl 1d6)
41-45 Scroll: 2 spells (lvl 1d4)
46-50 Scroll: Protection from Magic
51-55 Ring of Invisibility (any)
56-60 Ring of Protection +1 (any)
61-65 Leather Armour +1
66-70 Shield +1
71-75 Sword +1
76-80 10x Arrows +1
81-85 4x Bolts +2
86-90 Dagger +1
91-95 Javelin +2
96-00 Mace +1

Sub-Table 2

d% Magic Item
01-05 Gauntlets of Ogre Power (ACDFPRT)
06-10 Scroll: 3 spells (lvl 1d6+1)
11-15 Scroll: 3 spells (lvl 1d8+1)
16-20 Ring of Fire Resistance (any), Ring of Invisibility (any)
21-25 Ring of Protection +3 (any)
26-30 Staff of Paralysation (DM)
31-35 Wand of Illusion (IM)
36-40 Wand of Negation (CDIM)
41-45 Bracers of Armour, AC 4 (any)
46-50 Brooch of Shielding (any)
51-55 Cloak of Elvenkind (any)
56-60 Dust of Appearance (any)
61-65 Figurine of Wondrous Power: Serpentine Owl (any)
66-70 3x Javelins of the Raptor (AFPR)
71-75 Chain Mail Armour +1, Shield +2
76-80 Splint Mail Armour +2
81-85 Sword +3
86-90 Crossbow of Speed (AFPRT), Hammer +2
91-95 Shortbow +2
96-00 3x Potion of Extra-healing, Potion of Invulnerability

Sub-Table 3

d% Magic Item
01-05 Ring of Protection +3 (any)
06-10 Ring of Spell Storing (any)
11-15 Rod of Cancellation (any)
16-20 Roll d6 1-3: Staff of the Serpent (CD)
Roll d6 4-6: Staff of Compulsion (CM)
21-25 Bag of Tricks (any)
26-30 Boots of Speed (any)
31-35 Boots of Striding and Springing (any)
36-40 Cloak of Displacement, Minor (any)
41-45 Gauntlets of Ogre Power (ACDFPRT)
46-50 Pipes of the Sewers (any)
51-55 Robe of Blending (IM)
56-60 Rope of Climbing (any), Rope of Entanglement (AFPRT)
61-65 Plate Mail +3, Shield +2
66-70 Shield +5
71-75 Sword, Defender (AFPRT)
76-80 Mace +3
81-85 Spear +3
86-90 Mantle of Magic Resistance (any)
91-95 Drums of Panic (any)
96-00 Rod of Rulership (FPR)

Sub-Table 4

d% Magic Item
01-05 Hammer of the Dwarfs (F)
06-10 Scarab of Protection (any)
11-15 Periapt of Wound Closure (any)
16-20 Circlet of Blasting, Minor (M)
21-25 Ring of Genie Summoning (any)
26-30 Ring of Spell Turning (any)
31-35 Rod of Striking (CDIM)
36-40 Wand of Fire (DM)
41-45 Cube of Force (any)
46-50 Eyes of Charming (IM)
51-55 Horn of Valhalla (special)
56-60 Robe of Scintillating Colours (IM)
61-65 Amulet of Natural Armour +4 (any)
66-70 Plate Mail +4, Shield +3
71-75 Sword, Keenblade (AFPRT)
76-80 Arrow of Slaying (AFPRT)
81-85 Ring of 3 Wishes (any)
86-90 Robe of the Archmagi (IM)
91-95 Dagger of Venom (AFT)
96-00 Cubic Gate (CDIM)

Random Urban Encounters

Player characters are also likely to have random encounters when roaming the streets in a town or city. The GM should check for random encounters every three turns or as desired. The GM is encouraged to design his or her own encounter charts keyed to each district or ward. When a pre-designed table is unavailable, the Urban Encounters Table is useful for most circumstances. The GM should exercise discretion when generating random encounters and keep in mind the particular place where the encounter occurs. Improbable or inconvenient results can be ignored and treated as if no encounter occurred. The GM is also encouraged to disguise the true nature of urban encounters by describing NPCs in vague and/or similar terms.

0-level NPCs

Most of the NPCs encountered while adventuring in urban or civilised countryside areas are normal folk, with no adventuring profession such as fighting, spell-casting or thievery. These normal humans may vary slightly according to the particular milieu, but can be roughly grouped into 5 general types according to their level of activity.

Type Hp Combat Ability Examples
Infirm 1d3 -3 to-hit/dmg Elders, Children, Beggars, Plague Victims
Sedentary 1d4 -2 to-hit/dmg Clerks, Scribes, Shopkeepers, Minor Officials
Active 1d4+1 0-level Craftsmen, Servants, Merchants, Boatmen
Fit 1d4+2 0-level Farmers, Miners, Labourers, Sailors, Militiamen
Very Fit 1d6+1 0-level Soldiers, Watchmen, Bodyguards, Men-at-Arms

Urban Encounter Sub-tables

Several of the encounter entries refer to one or more of the following sub-tables to detail general encounter types.

d% Race d% Race
01-10 Dwarf 29-34 Halfling
11-15 Elf 35-40 Half-Orc
16-20 Gnome 41-00 Human
21-28 Half-Elf

Red-light Professions

d% Profession d% Profession
01-02 Cheap harlot 46-48 Wealthy gigolo
03-10 Slovenly whore 49-63 Sleazy tout
11-18 Brazen streetwalker 64-65 Shifty procurer
19-20 Typical tart 66-73 Seductive dancer
21-22 Saucy wench 74-80 Finely-attired concubine
23-25 Expensive callgirl 81-82 Penniless hag
26-27 Haughty mistress 83-90 Amoral street hustler
28-29 Sly panderer 91-95 Foppish bawd
30-38 Rich pimp 96-97 Elegant doxy
39-45 Wanton lady-of-the-night 98-00 Sleepy-eyed trollop

Urban Professions

d% Profession d% Profession
01-02 Assassin 46-48 Illusionist
03-10 Bandit 49-63 Labourer
11-18 Brigand 64-65 Magic user
19-20 City Guard 66-73 Mercenary
21-22 City Official 74-80 Merchant
23-25 City Watchman 81-82 Noble
26-27 Cleric 83-90 Rake
28-29 Druid 91-95 Ruffian
30-38 Fighter 96-97 Thief
39-45 Gentleman 98-00 Tradesman

Noble Professions

d% Class Level
01-50 Normal Human 0
51-85 Fighter d8+4
86-00 Cleric d8+4

Nighttime Encounters

d% Encounter # Encountered & Notes
01-03 Assassin* 1d3
04-05 Bandit 3d4 and Leader
06-08 Beggar 1d2
09-10 Brigand 3d4 and Leader
11 Guardsman 2d8 and Leader
12 Official (1-9) Minor Official (10) Major Official and 2d4 Guardsmen
13-21 Watchman 5 Men-at-Arms (0-lvl) and Sergeant (lvl 1d3) and a Cleric (lvl d4+1)
22 Cleric* A d6+5-lvl Cleric with 1d6-1 d4-lvl Assistant Clerics
23 Demon GM’s discretion. Only 1 encountered.
24 Devil GM’s discretion. Only 1 encountered.
25 Doppelgänger d4+2. See Urban Professions Sub-table for their disguise
26 Druid1 A d6+5-lvl Druid with (1-5) 1d4-1 d4-lvl Lesser Druids or (6-10) 1d4 d6-lvl Fighters
27-31 Drunk See Urban Professions Sub-table for exact type
32-33 Fighter* 2d4+4-lvl Fighter with 1d4-1 d4-lvl Henchmen
34-35 Gentleman (1-4) Foppish Dandy and d4 Sycophants

(5-6) Gentlewoman

(7-10) d4+6-lvl Nobleman Fighter and d4 similar friends
36 (1-3) Ghast,
(4-10) Ghoul
2d4
4d4
37 Ghost 1
38-42 Giant Rats 4d6
43 Townsperson 0-lvl Normal Human
44-50 Prostitute See Red Light Professions Sub-table for exact type
51 Illusionist* A d4+6-lvl Illusionist with (1-5) d4-1 d4-lvl Apprentice Illusionists or (6-10) 1d3 d6-lvl Fighter Bodyguards
52 (1-5) Labourer

(6-10) Peddler
3d4 rough workmen 0-lvl Normal Men

1d3 peddlers selling simple goods on the street
53 Magic user* A d6+6-lvl Magic User with (1-4) d4 d6-lvl Apprentice Magic users (5-7) d4 d4+3-lvl Fighter Bodyguards or (8-10) d2 Apprentices and d2 Bodyguards as above
54-58 Mercenary 3d4 d6-1-lvl Fighters
59-60 Merchant 1d3 Merchants and 2d4 0-lvl Mercenary Guards and 1 d4-lvl Mercenary Leader
61 Troubadour 1d4 Travelling bards, musicians or actors
62 Night Hag GM’s discretion. Only 1 encountered.
63-64 Noble** (1-7) Nobleman and 1d4 d4-lvl Fighter Bodyguards (8-10) Noblewoman
65 Paladin* A d4+5-lvl Paladin
66 Pilgrim 3d4 Pilgrims (Normal Humans)
67 Press Gang 2d8 1st-lvl Fighters and a d4+1-lvl Leader all wielding clubs
68-71 Thugs 1d4+1 d6+4-lvl Fighters
72 Rakshasa GM’s discretion. 1d3 encountered.
73 Ranger* A d4+6-lvl Ranger
74-80 (1-8) Muggers
(9-10) Humanoid
d6+6 2nd-lvl Fighters armed with clubs Humanoids (Orcs, Kobolds, Goblins, etc. GM’s discretion.)
81 Shadow GM’s discretion. 2d4 encountered.
82 Spectre GM’s discretion. 1d3 encountered.
83-88 Thief* A d4+7-lvl Thief and 1d3-1 d4-lvl Apprentice Thieves
89-90 Tradesman 2d4 Artisans, craftsmen or skilled workmen (Normal Humans)
91-93 Wererat 2d4 encountered (1-5) in human form (6-10) in giant rat form
94 Weretiger 1d2 encountered (1-9) in human form (10) in tiger form
95-96 Werewolf 2d4 encountered (1-5) in human form (6-10) in wolf form
97 Wight GM’s discretion. 1d4+1 encountered.
98 Will-o-the-Wisp GM’s discretion. 1d2 encountered.
99 Wraith GM’s discretion. 1d4 encountered.
00 (1-8) Vampire

(9-10) Lich
GM’s discretion. 1 encountered in human (1-2), giant bat (3-6) or (7-10) gaseous form

GM’s discretion. Only 1 encountered.

*For these encounters, check first to see if the NPC is a human or demi-human on the Race Sub-table.

**See the Noble Sub-table for Noble NPC professions.

Daytime Encounters

d% Encounter # Encountered & Notes
01 Assassin* 1d3
02 Bandit 3d4 and Leader
03-12 Beggar 1d2
13 Brigand 3d4 and Leader
14-18 Guardsmen 2d8 and Leader
19-21 Official (1-9) Minor Official (10) Major Official and 2d4 Guardsmen
22-23 Watchman 5 Men-at-Arms (0-lvl) and Sergeant (lvl 1d3) and a Cleric (lvl d4+1)
24-25 Cleric* A d6+5-lvl Cleric with 1d6-1 d4-lvl Assistant Clerics
26 Druid* A d6+5-lvl Druid with (1-5) 1d4-1 d4-lvl Lesser Druids or (6-10) 1d4 d6-lvl Fighters
27 Drunk See Urban Professions Sub-table for exact type
28-29 Fighter* 2d4+4-lvl Fighter with 1d4-1 d4-lvl Henchmen
30-33 Gentleman (1-4) Foppish Dandy and d4 Sycophants
(5-6) Gentlewoman
(7-10) d4+6-lvl Nobleman Fighter and d4 similar friends
34 Giant Rats 2d4
35-39 Townsperson 0-lvl Normal Human
40-41 Harlot See Red Light Professions Sub-table for exact type
42 Illusionist* A d4+6-lvl Illusionist with (1-5) d4-1 d4-lvl Apprentice Illusionists or (6-10) 1d3 d6-lvl Fighter Bodyguards
43-50 (1-5) Labourer
(6-10) Peddler
3d4 rough workmen 0-lvl Normal Men
1d3 peddlers selling simple goods on the street
51 Magic user* A d6+6-lvl Magic User with (1-4) d4 d6-lvl Apprentice Magic users (5-7) d4 d4+3-lvl Fighter Bodyguards or
(8-10) d2 Apprentices and d2 Bodyguards as above
52-55 Mercenary 3d4 d6-1-lvl Fighters
56-62 Merchant 1d3 Merchants (0-lvl Normal Humans)
63 Troubadour 1d4 Travelling bards, musicians or actors
64-65 Night Hag GM’s discretion. Only 1 encountered.
66 Noble** (1-7) Nobleman and 1d4 d4-lvl Fighter Bodyguards
(8-10) Noblewoman
67-69 Paladin* A d4+5-lvl Paladin
70 Pilgrim 3d4 Pilgrims (Normal Humans)
71-72 Press Gang 2d8 1st-lvl Fighters and a d4+1-lvl Leader all wielding clubs
73 Thugs 1d4+1 d6+4-lvl Fighters
74-78 Rakshasa GM’s discretion. 1d3 encountered.
79-82 Thief* A d4+7-lvl Thief and 1d3-1 d4-lvl Apprentice Thieves
83-97 Tradesman 2d4 Artisans, craftsmen or skilled workmen (Normal Humans)
98 Wererat 2d4 encountered (1-9) in human form (10) in giant rat form
99 Weretiger 1d2 encountered in human form
00 Werewolf 2d4 encountered in human form

*For these encounters, check first to see if the NPC is a human or demi-human on the Race Sub-table.

**See the Noble Sub-table for Noble NPC professions.

Random Wilderness Encounters

For the purposes of Wilderness Encounter Tables it is recommended the most prevalent terrain within the party’s current hex be used. This means a party in the foothills of a mountain range, a hex with mostly hills and a few mountains, would use the “Hills” encounter table. With a little imagination, these tables should allow the GM to generate interesting and challenging encounters. The user should bear in mind that many terrain types encompass many different lands and dice may dictate an encounter the GM feels inappropriate to the situation. If this should happen feel free to reroll, choose arbitrarily from the list, or find a way to make an unusual encounter work. The “Special” encounter column included with each terrain type is aimed specifically at introducing these chaotic types of encounters into your milieu.

Unlike dungeon encounters, wilderness encounters are not keyed to party level or strength. As a rule of thumb, the GM should use the “No. Encountered” entry in the rulebook to generate specific numbers. Players, for their part, should learn and develop the fine art of running away. Wandering about the wilderness of most campaign milieus is a hazardous pastime.

The Human (and demi-human) Encounter Table lists various settlements and strongholds. These may be used to insert adventure hooks into the campaign, or give the party a relatively safe place to rest and re-equip. They may, of course, be ignored if they do not fit with your plans. We have limited the encounters to hamlets, villages, and small keeps in order to not interfere with the GM’s carefully designed maps.

The NPC Tables, explained more fully below, may be used to generate lone NPCs or complete adventuring NPC parties. Tables are provided for generating NPCs and NPC parties in the Dungeon Encounter Tables section of these rules.

Regarding the Lost World Encounter Tables:

Lost World settings are chaotic places. OSRIC adds a little chaos into the tables but feel free to expand upon this idea. You may wish to add encounters with UFO aliens, Tarzan™, present day humans from non-magical and high science worlds, even a giant ape which fancies itself a King.

The Past, Present, and Future time travellers are labels relative to the player-character’s “normal” time.

Dinosaurids are man-sized evolved dinosaurs roughly equivalent to humans in terms of stats, particularly intelligence.

Cavemen are roughly equivalent to Neanderthal proto-humans. The advanced cavemen referred to by the tables are akin to Cro-Magnon proto-humans.

The Time-Lost Village encounter refers to a settlement of humans or demi-humans that is “unstuck in time” and randomly relocates to various eras, perhaps even changing physical location when time-shifting. One may look to various sources for inspiration, including the musical “Brigadoon,” the UK television series “Dr. Who,” and the US television series “The Time Tunnel.”

Explanation of NPC Types

Decoys: serve either to distract the party from something else, or put the party at ease and lure them into a dangerous situation. For example: a group of charmed humans who seek to lure the PC party into the den of a rakshasa.

Escapees: these NPCs have escaped from imprisonment by some nearby entity. The NPCs may have little or no equipment or weapons and are either under pursuit from their captors or will be shortly.

Joiners: seek to join the PCs. The GM is free to manufacture motivation appropriate to his or her needs, either malevolent or benevolent.

Runners: The NPCs are fleeing or avoiding an encounter. Whatever they are fleeing is probably chasing them, whatever they are avoiding may or may not be aware of their presence. Unlike escapees, these NPCs will be appropriately armed, armoured, and equipped.

Searchers: are looking for something, usually an item or person. The possibilities are myriad, a few examples are: seeking a powerful artifact, weapon, stolen item; or, seeking a friend, arch-enemy, or kidnapped daughter of the local woodcutter.

Survivors: 1 or 2 demoralized survivors of an otherwise wiped out adventuring party. They may have limited equipment and be in need of healing.

Wolves (in sheep’s clothing): an encounter with something that appears human but is not. This category includes were-creatures, doppelgängers, polymorphed creatures, and the like. The disguised creature may not necessarily mean the party harm, the avatar of a benevolent deity who doesn’t wish to reveal his or her divinity to the party is one example that comes to mind.

d% Aquatic d% Arctic d% Desert d% Forest d% Graveyard
01-10 Airborne 01-05 Airborne 01-04 Airborne 01-10 Airborne 01-03 Airborne
11-15 Animal 06-17 Animal 05-19 Animal 11-30 Animal 04-13 Animal
16-17 Dragon 18-22 Dragon 20-24 Dragon 31-36 Dragon 14-16 Dragon
18-21 Giant 23-37 Giant 25-29 Giant 37-41 Giant 17 Giant
22-31 Human/
Demi-Human
38-47 Human/
Demi-Human
30-49 Human/
Demi-Human
42-48 Human/
Demi-Human
18-22 Human/
Demi-Human
32-46 Humanoid 48-57 Humanoid 50-61 Humanoid 49-56 Humanoid 23-37 Humanoid
47-56 Monster 58-82 Monster 62-76 Monster 57-76 Monster 38-57 Monster
57-58 NPC 83 NPC 77-83 NPC 77-78 NPC 58-62 NPC
59 Undead 84 Undead 84 Undead 79 Undead 63-87 Undead
60-69 Invertebrates 85-89 Invertebrates 85-96 Invertebrates 80-88 Invertebrates 88-97 Invertebrates
70-99 Water 90-99 Water 97-98 Water 89-98 Water 98 Water
00 Special 00 Special 99-00 Special 99-00 Special 99-00 Special

d% Hills d% Jungle d% Lost World d% Marine d% Mountains
01-15 Airborne 01-15 Airborne 01-15 Airborne 01-10 Airborne 01-19 Airborne
16-25 Animal 16-25 Animal 16-27 Animal 11-15 Animal 20-39 Animal
26-30 Dragon 26-27 Dragon 28 Large Carnivore 16 Dragon 40-44 Dragon
31-40 Giant 28-29 Giant 29 Large Herbivore 17-20 Giant 45-52 Giant
41-60 Human/
Demi-Human
30-37 Human/
Demi-Human
30-35 Human/
Demi-Human
21-30 Human/
Demi-Human
53-62 Human/
Demi-Human
61-75 Humanoid 38-49 Humanoid 36-50 Humanoid 31-45 Humanoid 63-77 Humanoid
76-90 Monster 50-67 Monster 51-70 Other Dinosaurs 46-60 Monster 78-82 Monster
91-92 NPC 68-69 NPC 71-73 NPC 61-65 NPC 83-84 NPC
93 Undead 70-74 Undead 74 Undead 66 Undead 85 Undead
94-98 Invertebrates 75-89 Invertebrates 75-89 Invertebrates 67-69 Invertebrates 86-92 Invertebrates
99 Water 90-99 Water 90-99 Water 70-99 Water 93-95 Water
00 Special 00 Special 00 Special 00 Special 96-00 Special

d% Plains d% Rural d% Tundra d% Wetlands*
01-19 Airborne 01-10 Airborne 01-08 Airborne 01-05 Airborne
20-29 Animal 11-20 Animal 09-23 Animal 06-15 Animal
30-31 Dragon 21 Dragon 24-27 Dragon 16-18 Dragon
32 Giant 22 Giant 28-33 Giant 19-20 Giant
33-52 Human/
Demi-Human
23-58 Human/
Demi-Human
34-43 Human/
Demi-Human
21-22 Human/
Demi-Human
53-60 Humanoid 59-66 Humanoid 44-58 Humanoid 23-37 Humanoid
61-75 Monster 67-76 Monster 59-78 Monster 38-57 Monster
76-78 NPC 77-80 NPC 79-80 NPC 58 NPC
79 Undead 81 Undead 81 Undead 58-60 Undead
80-89 Invertebrates 82-91 Invertebrates 82-91 Invertebrates 61-80 Invertebrates
90-97 Water 92-99 Water 92-99 Water 81-95 Water
98-00 Special 00 Special 00 Special 95-00 Special

*Specific encounters from the wetlands table should be rolled on either the aquatic or the marine subtable
(GM’s option, or 50% chance of each).

Aquatic

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Baboon Dragon, Black Hill Giant Castle Bugbear
2 Bat Bear, Black Dragon, Black Hill Giant Dwarf Flind
3 Bat Boar, Warthog Dragon, Black Hill Giant Elf Gnoll
4 Bat Cat, Wild Dragon, Black Hill Giant Fishing Village Gnoll
5 Bat, Giant Cattle, Wild Dragon, Black Hill Giant Gnome Goblin
6 Bat, Giant Cougar Dragon, Black Hill Giant Halfling Grimlock
7 Bird Dog, Wild Dragon, Black Hill Giant Hamlet Hobgoblin
8 Bird Elephant, African Dragon, Black Hill Giant Men, Bandit Hobgoblin
9 Bird Horse, Pony Dragon, Bronze Hill Giant Men, Bandit Hobgoblin
10 Bird Horse, Wild Dragon, Bronze Hill Giant Men, Brigand Kobold
11 Bird, Dire Hyena Dragon, Gold Hill Giant Men, Brigand Orc
12 Bird, Giant Jackal Dragon, Green Hill Giant Men, Buccaneer Orc
13 Chimæra Lizard, Giant Dragon, Green Hill Giant Men, Buccaneer Orc
14 Cockatrice Lizard, Giant Monitor Dragon, Green Hill Giant Men, Merchant Orc
15 Shedu Rat Dragon, Green Hill Giant Men, Merchant Orc
16 Sphinx, Crio- Rat, Giant Dragon, Red Storm Giant Men, Merchant Orc
17 Sphinx, Hieraco- Rhinoceros Dragon, Red Storm Giant Men, Nomad Troglodyte
18 Stirge Snake, Giant Adder Dragon, Red Storm Giant Men, Pilgrim Troll
19 Stirge Snake, Giant Boa Dragon, Red Storm Giant Men, Pirate Troll
20 Stirge Wolf Dragon, Red Storm Giant Men, Pirate Troll, Giant

1d20 Monster NPC Undead Invertebrates Water Special
1 Basilisk Decoys Ghast Ant, Giant Soldier Beetle, Giant Water Demon, Class A
2 Behir Decoys Ghast Ant, Giant Worker Crayfish, Giant Demon, Class B
3 Blink Dog Escapees Ghoul Beetle, Giant Bombardier Crocodile Demon, Ekivu
4 Blink Dog Escapees Ghoul Beetle, Giant Boring Crocodile, Giant Demon, Shub
5 Bulette Escapees Ghoul Beetle, Giant Fire Eel, Giant Electric Devil, Bearded
6 Caterwaul Joiners Ghoul Beetle, Giant Rhinoceros Eel, Giant Weed Devil, Red Scaly devil
7 Centaur Joiners Ghoul Beetle, Giant Stag Fish, Giant Gar Devil, Spiked
8 Cyclops Joiners Ghoul Centipede, Giant Fish, Giant Pike Devil, Spiked
9 Dracolisk Joiners Skeleton Centipede, Huge Frog, Giant Elemental, Air
10 Hell Hound Runners Skeleton Centipede, Large Hippopotamus Elemental, Air
11 Jackalwere Runners Skeleton Centipede, Large Locathah Elemental, Water
12 Lammasu Searchers Skeleton Centipede, Large Merman Elemental, Water
13 Lizard Man Searchers Skeleton Fly, Giant Blowfly Naga, Water Elemental, Water
14 Lizard Man Searchers Skeleton Fly, Giant Horsefly Nixie Elemental, Water
15 Lizard Man Searchers Will-o-the-Wisp Scorpion, Giant Sea Serpent Homonculus
16 Lizard, Giant Fire Searchers Zombie Spider, Giant Spider, Giant Water Invisible Stalker
17 Owlbear Survivors Zombie Spider, Huge Toad, Giant Invisible Stalker
18 Owlbear Wolves ISC Zombie Spider, Large Toad, Giant Poisonous Night Hag
19 Pseudo-Dragon Wolves ISC Zombie, Monster Wasp, Giant Triton Pixie
20 Worg Wolves ISC Zombie, Monster Wasp, Giant Turtle, Giant Snapping Rakshasha

Arctic

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bird Bear, Polar Dragon, Black Giant, Cloud Dwarf, Mountain Bugbear
2 Bird, Dire Bear, Polar Dragon, Black Giant, Cloud Dwarf, Mountain Bugbear
3 Bird, Giant Bear, Polar Dragon, Black Giant, Frost Dwarf, Mountain Flind
4 Chimæra Bear, Polar Dragon, Black Giant, Frost Men, Bandit Flind
5 Cockatrice Dog, Wild Dragon, Black Giant, Frost Men, Bandit Gnoll
6 Cockatrice Dog, Wild Dragon, Black Giant, Frost Men, Bandit Gnoll
7 Griffon Dog, Wild Dragon, Bronze Giant, Frost Men, Berserker Goblin
8 Harpy Dog, Wild Dragon, Bronze Giant, Frost Men, Berserker Goblin
9 Hippogriff Walrus Dragon, Bronze Giant, Frost Men, Berserker Hobgoblin
10 Nightmare Walrus Dragon, Red Giant, Frost Men, Berserker Hobgoblin
11 Pegasus Walrus Dragon, Red Giant, Frost Men, Berserker Hobgoblin
12 Roc Wolf Dragon, Red Giant, Frost Men, Brigand Troll
13 Shedu Wolf Dragon, White Giant, Frost Men, Brigand Troll
14 Sphinx, Hieraco- Wolf Dragon, White Giant, Frost Men, Brigand Troll, Giant
15 Sphinx, Andro- Wolf Dragon, White Giant, Frost Men, Merchant Troll, Giant 2-Headed
16 Sphinx, Crio- Wolf Dragon, White Giant, Frost Men, Merchant Troll, Ice
17 Sphinx, Gyno- Wolf Dragon, White Giant, Stone Men, Merchant Troll, Ice
18 Stirge Wolverine Dragon, White Giant, Stone Men, Pilgrim Troll, Ice
19 Vulchling Wolverine Dragon, White Giant, Storm Men, Pilgrim Troll, Ice
20 Wyvern Wolverine Dragon, White Giant, Storm Werewolf Troll, Ice

1d20 Monster NPC Undead Invertebrates Water Special
1 Basilisk Decoys Ghost Ant, Giant Soldier Barracuda Aerial Servant
2 Blink Dog Decoys Ghost Ant, Giant Soldier Barracuda Barghest
3 Blink Dog Escapees Ghost Ant, Giant Soldier Crab, Giant Barghest
4 Blink Dog Escapees Ghost Ant, Giant Soldier Eel, Giant Moray Bone Devil
5 Coeurl Escapees Phantom Ant, Giant Soldier Fish, Levithian Demon, Babau
6 Naga, Guardian Joiners Phantom Beetle, Giant Stag Kraken Demon, Class A
7 Owlbear Joiners Phantom Beetle, Giant Stag Nixie Demon, Shub
8 Remorhaz Joiners Shadow Beetle, Giant Stag Octopus, Giant Demon, Shub
9 Remorhaz Joiners Shadow Beetle, Giant Stag Portuguese Man O' War Demonette
10 Remorhaz Runners Vampire Beetle, Giant Stag Sea Serpent Demoniac
11 Remorhaz Runners Vampire Beetle, Giant Water Shark Devil, Ice
12 Remorhaz Searchers Vampire Beetle, Giant Water Shark Devilcat
13 Worg Searchers Vampire Beetle, Giant Water Squid, Giant Hobgoblin
14 Worg Searchers Wight Beetle, Giant Water Squid, Giant Imp
15 Worg Searchers Wight Spider, Phase Walrus Kullule
16 Worg Searchers Wight Spider, Phase Walrus Lemure
17 Yeti Survivors Will-o-the-Wisp Spider, Phase Walrus Scaly devil, White
18 Yeti Wolves ISC Will-o-the-Wisp Spider, Phase Walrus Men, Dervish
19 Yeti Wolves ISC Will-o-the-Wisp Spider, Phase Walrus Quasit
20 Yeti Wolves ISC Will-o-the-Wisp Spider, Phase Walrus Quasit

Desert

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bird Camel Dragon, Blue Giant, Cloud Men, Bandit Flind
2 Bird Camel Dragon, Blue Giant, Cloud Men, Bandit Flind
3 Bird, Dire Camel Dragon, Blue Giant, Cloud Men, Bandit Flind
4 Bird, Giant Cat, Wild Dragon, Blue Ogre Men, Brigand Gnoll
5 Chimæra Cat, Wild Dragon, Brass Ogre Men, Brigand Gnoll
6 Chimæra Dog, Wild Dragon, Brass Ogre Men, Brigand Gnoll
7 Cockatrice Horse, Wild Dragon, Brass Ogre Men, Dervish Goblin
8 Cockatrice Jackal Dragon, Brass Ogre Men, Dervish Grimlock
9 Cockatrice Jackal Dragon, Bronze Ogre Men, Dervish Grimlock
10 Manticore Jackal Dragon, Bronze Ogre Men, Dervish Hobgoblin
11 Manticore Jackal, Dire Dragon, Copper Ogre Men, Dervish Orc
12 Manticore Jackal, Giant Dragon, Copper Ogre Men, Nomad Orc
13 Nightmare Rat Dragon, Gold Ogre Men, Nomad Orc
14 Roc Rat Dragon, Gold Ogre Men, Nomad Troll
15 Roc Rat, Giant Dragon, Green Ogre Mage Men, Nomad Troll
16 Sphinx, Hieraco- Rat, Giant Dragon, Red Ogre Mage Men, Pilgrim Troll
17 Sphinx, Andro- Snake, Giant Adder Dragon, Red Ogre Mage Men, Pilgrim Troll, Giant
18 Sphinx, Crio- Snake, Giant Boa Dragon, Red Ogre Mage Wereboar Troll, Giant
19 Sphinx, Gyno- Snake, Giant Cobra Dragon, Red Ogre Mage Wererat Troll, Giant 2-Headed
20 Stirge Snake, Giant, Amphisbaena Dragon, Silver Ogre Mage Werewolf Troll, Giant 2-Headed

1d20 Monster NPC Undead Invertebrates Water Special
1 Ankheg Decoys Ghast Ant, Giant Queen (Hive) Beetle, Giant Water Bear, Polar
2 Basilisk Decoys Ghast Ant, Giant Soldier Beetle, Giant Water Elemental, Air
3 Behir Decoys Ghoul Ant, Giant Soldier Crayfish, Giant Elemental, Earth
4 Blink Dog Escapees Ghoul Ant, Giant Soldier Crocodile Elemental, Earth
5 Bulette Escapees Ghoul Ant, Giant Worker Crocodile Elemental, Fire
6 Dracolisk Escapees Ghoul Centipede, Giant Crocodile, Giant Elemental, Fire
7 Hell Hound Escapees Ghoul Centipede, Giant Crocodile, Giant Elemental, Water
8 Jackalwere Joiners Lich Centipede, Huge Eel, Giant Electric Genie
9 Jackalwere Joiners Mummy Centipede, Huge Fish, Giant Gar Genie
10 Lammasu Runners Mummy Centipede, Large Fish, Giant Pike Invisible Stalker
11 Lammasu Runners Mummy Centipede, Large Hippopotamus Mephit, Fire
12 Monster Searchers Mummy Fly, Giant Blowfly Hippopotamus Mephit, Fire
13 Naga, Guardian Searchers Mummy Fly, Giant Horsefly Hippopotamus Mephit, Lava
14 Naga, Guardian Searchers Skeleton Warrior Fly, Giant Horsefly Naga, Water Mephit, Smoke
15 Pseudo-Dragon Searchers Vampire Scorpion, Giant Spider, Giant Water Mephit, Steam
16 Pseudo-Dragon Survivors Vampire Spider, Giant Spider, Giant Water Necrophidius
17 Purple Worm Wolves ISC Wight Spider, Huge Spider, Giant Water Night Hag
18 Purple Worm Wolves ISC Zombie Spider, Large Toad, Giant Rakshasha
19 Worg Wolves ISC Zombie Spider, Phase Toad, Giant Troll, Spectral
20 Worg Wolves ISC Zombie, Juju Wasp, Giant Toad, Giant Xorn

Forest

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Badger Dragon, Bronze Giant, Hill Castle Bugbear
2 Bat Bear, Black Dragon, Bronze Giant, Hill Elf Flind
3 Bat, Mobat Bear, Brown Dragon, Gold Giant, Hill Elf Gnoll
4 Bat, Giant Boar, Wild Dragon, Gold Giant, Hill Elf Gnoll
5 Bird Cat, Wild Dragon, Gold Ogre Elf Grimlock
6 Bird Dog, Wild Dragon, Green Ogre Hamlet Grimlock
7 Bird, Dire Horse, Pony Dragon, Green Ogre Men, Bandit Grimlock
8 Bird, Giant Horse, Wild Dragon, Green Ogre Men, Bandit Hobgoblin
9 Chimæra Jackal Dragon, Green Ogre Men, Brigand Kobold
10 Cockatrice Jackal, Dire Dragon, Green Ogre Men, Brigand Kobold
11 Nightmare Rat Dragon, Green Ogre Men, Merchant Kobold
12 Pegasus Rat, Giant Dragon, Green Ogre Men, Merchant Kobold
13 Pixie Snake, Giant Adder Dragon, Green Ogre Men, Merchant Orc
14 Shedu Snake, Giant Boa Dragon, Red Ogre Mage Men, Pilgrim Orc
15 Sphinx, Hieraco- Snake, Giant Cobra Dragon, Red Ogre Mage Men, Pilgrim Orc
16 Sphinx, Andro- Snake, Giant, Amphisbaena Dragon, Red Ogre Mage Men, Pilgrim Troll
17 Sphinx, Crio- Wolf Dragon, Red Ogre Mage Werebear Troll
18 Sphinx, Gyno- Wolf, Dire Dragon, Red Ogre Mage Wereboar Troll, Giant
19 Stirge Wolverine Dragon, Red Ogre Mage Wererat Troll, Giant
20 Wyvern Wolverine, Giant Dragon, Red Ogre Mage Werewolf Troll, Giant 2-Headed

1d20 Monster NPC Undead Invertebrates Water Special
1 Centaur Decoys Banshee Ant, Giant Queen (Hive) Beetle, Giant Water Demon, Succubus
2 Centaur Decoys Banshee Ant, Giant Soldier Beetle, Giant Water Devil, Bearded
3 Dryad Decoys Banshee Ant, Giant Worker Crayfish, Giant Devil, Green Scaly devil
4 Dryad Escapees Ghoul Ant, Giant Worker Crayfish, Giant Devil, Pit Fiend
5 Faun Escapees Ghoul Beetle, Giant Bombardier Crocodile Elemental, Air
6 Faun Escapees Ghoul Beetle, Giant Bombardier Crocodile Elemental, Earth
7 Leprechaun Escapees Shadow Beetle, Giant Fire Crocodile Elemental, Fire
8 Leprechaun Joiners Shadow Beetle, Giant Fire Crocodile, Giant Elemental, Water
9 Minotaur Joiners Shadow Beetle, Giant Stag Eel, Giant Electric Golem, Clay
10 Nymph Runners Shadow Centipede, Giant Eel, Giant Electric Invisible Stalker
11 Nymph Runners Skeleton Centipede, Huge Fish, Giant Gar Mephit, Fire
12 Owlbear Runners Skeleton Centipede, Large Fish, Giant Gar Mephit, Lava
13 Owlbear Searchers Skeleton Fly, Giant Blowfly Fish, Giant Pike Mephit, Smoke
14 Pseudo-Dragon Searchers Skeleton Fly, Giant Horsefly Fish, Giant Pike Mephit, Steam
15 Slug, Giant Searchers Wraith Scorpion, Giant Frog, Giant Necrophidius
16 Sylph Searchers Wraith Spider, Giant Nixie Night Hag
17 Treant Survivors Zombie Spider, Huge Nixie Nilbog
18 Treant Survivors Zombie Spider, Large Nixie Quasit
19 Unicorn Wolves ISC Zombie, Vine Spider, Phase Toad, Giant Sea Serpent
20 Worg Wolves ISC Zombie, Vine Wasp, Giant Toad, Giant Poisonous Xorn

Graveyard

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Badger Dragon, Black Ettin Alchemist’s Lab Gnoll
2 Bat Bear, Black Dragon, Black Ettin Hamlet Gnoll
3 Bat Bear, Brown Dragon, Black Ettin Men, Bandit Gnoll
4 Bat, Mobat Boar, Wild Dragon, Black Ettin Men, Bandit Goblin
5 Bat, Mobat Dog, Wild Dragon, Black Ettin Men, Bandit Goblin
6 Bat, Giant Hyena Dragon, Green Ettin Men, Bandit Goblin
7 Bat, Giant Jackal Dragon, Green Ettin Men, Brigand Goblin
8 Bird Rat Dragon, Green Ettin Men, Brigand Goblin
9 Bird Rat Dragon, Green Giant, Hill Men, Brigand Goblin
10 Bird, Dire Rat Dragon, Green Giant, Hill Men, Brigand Grimlock
11 Bird, Dire Rat Dragon, Green Ogre Men, Brigand Grimlock
12 Bird, Giant Rat, Giant Dragon, Green Ogre Men, Pilgrim Hobgoblin
13 Bird, Giant Rat, Giant Dragon, Green Ogre Men, Pilgrim Hobgoblin
14 Gargoyle Snake, Giant Adder Dragon, Green Ogre Men, Pilgrim Hobgoblin
15 Gargoyle Snake, Giant Adder Dragon, Green Ogre Men, Pilgrim Orc
16 Vulchling Snake, Giant Boa Dragon, Red Ogre Men, Pilgrim Orc
17 Vulchling Snake, Giant Cobra Dragon, Red Ogre Mage Men, Pilgrim Orc
18 Vulchling Snake, Giant, Amphisbaena Dragon, Red Ogre Mage Wererat Orc
19 Wyvern Wolf Dragon, Red Ogre Mage Wererat Orc
20 Wyvern Wolf, Dire Dragon, Red Ogre Mage wizard’s Tower Orc

1d20 Monster NPC Undead Invertebrates Water Special
1 Amber Creeping Vine Decoys Banshee Ant, Giant Queen (Hive) Crayfish, Giant Afreet
2 Amber Creeping Vine Decoys Coffer Corpse Ant, Giant Soldier Crayfish, Giant Barghest
3 Amber Creeping Vine Decoys Ghast Ant, Giant Worker Crayfish, Giant Caryatid Column
4 Basilisk Decoys Ghost Beetle, Giant Bombardier Crocodile Demon, Class F
5 Basilisk Decoys Ghoul Beetle, Giant Fire Crocodile Demonette
6 Behir Escapees Lich Beetle, Giant Stag Crocodile Demoniac
7 Bulette Escapees Mummy Centipede, Giant Crocodile, Giant Devil, Assaggim
8 Carcass Creeper Escapees Phantom Centipede, Huge Eel, Giant Electric Devil, Erinyes
9 Carcass Creeper Joiners Shadow Centipede, Large Eel, Giant Electric Devil, Shaitan
10 Carcass Creeper Joiners Skeleton Centipede, Large Spider, Giant Water Devil, Soul Worm
11 Caterwaul Runners Skeleton Warrior Fly, Giant Blowfly Spider, Giant Water Devilcat
12 Crypt Thing Runners Spectre Fly, Giant Blowfly Toad, Giant Doppelgänger
13 Crypt Thing Runners Vampire Fly, Giant Horsefly Toad, Giant Imp
14 Hell Hound Searchers Wight Scorpion, Giant Toad, Giant Lemure
15 Jackalwere Searchers Will-o-the-Wisp Spider, Giant Toad, Giant Mephit, Fire
16 Lamia Survivors Wraith Spider, Huge Toad, Giant Mephit, Lava
17 Medusa Survivors Zombie Spider, Large Toad, Giant Poisonous Mephit, Smoke
18 Naga, Spirit Wolves ISC Zombie, Juju Spider, Large Toad, Giant Poisonous Mephit, Steam
19 Rot Grub Wolves ISC Zombie, Monster Spider, Phase Toad, Giant Poisonous Necrophidius
20 Worg Wolves ISC Zombie, Vine Wasp, Giant Turtle, Giant Snapping Night Hag

Hills

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bird Cougar Dragon, Black Ettin Elf Bugbear
2 Bird Cougar Dragon, Bronze Ettin Farming Village Bugbear
3 Bird Dog, Wild Dragon, Bronze Ettin Gnome Bugbear
4 Bird, Dire Dog, Wild Dragon, Bronze Ettin Gnome Bugbear
5 Bird, Dire Horse, Wild Dragon, Bronze Giant, Hill Gnome Bugbear
6 Bird, Giant Rat Dragon, Gold Giant, Hill Halfling Grimlock
7 Chimæra Rat Dragon, Green Giant, Hill Halfling Grimlock
8 Cockatrice Rat Dragon, Green Giant, Hill Hamlet Hobgoblin
9 Griffon Rat, Giant Dragon, Green Giant, Hill Men, Bandit Hobgoblin
10 Harpy Rat, Giant Dragon, Red Giant, Hill Men, Bandit Hobgoblin
11 Harpy Snake, Giant Adder Dragon, Red Giant, Hill Men, Bandit Kobold
12 Harpy Snake, Giant Adder Dragon, Red Ogre Men, Brigand Kobold
13 Nightmare Snake, Giant Boa Dragon, Red Ogre Men, Merchant Orc
14 Pegasus Snake, Giant Cobra Dragon, Red Ogre Men, Merchant Orc
15 Pixie Snake, Giant, Amphisbaena Dragon, Red Ogre Men, Merchant Troll
16 Shedu Wolf Dragon, Red Ogre Men, Pilgrim Troll
17 Stirge Wolf Dragon, Red Ogre Mage Stronghold Troll
18 Stirge Wolf Dragon, Red Ogre Mage Wereboar Troll
19 Vulchling Wolf, Dire Dragon, Red Titan Wererat Troll, Giant
20 Wyvern Wolverine Dragon, Silver Titan Werewolf Troll, Giant 2-Headed

1d20 Monster NPC Undead Invertebrates Water Special
1 Basilisk Decoys Banshee Ant, Giant Queen (Hive) Crayfish, Giant Barghest
2 Behir Decoys Ghast Ant, Giant Queen (Hive) Crayfish, Giant Barghest
3 Blink Dog Decoys Ghost Ant, Giant Soldier Crayfish, Giant Demon, Class B
4 Caterwaul Escapees Ghoul Ant, Giant Soldier Crocodile Demon, Succubus
5 Coeurl Escapees Ghoul Ant, Giant Soldier Crocodile Devil, Black Scaly devil
6 Dracolisk Escapees Ghoul Ant, Giant Worker Crocodile Devil, Spiked
7 Leprechaun Escapees Lich Beetle, Giant Bombardier Crocodile, Giant Devil, Spiked
8 Leprechaun Escapees Shadow Beetle, Giant Fire Eel, Giant Electric Doppelgänger
9 Lizard, Giant Fire Joiners Shadow Beetle, Giant Stag Fish, Giant Gar Elemental, Air
10 Lizard, Giant Fire Joiners Skeleton Centipede, Giant Fish, Giant Pike Elemental, Earth
11 Medusa Joiners Skeleton Centipede, Huge Fish, Levithian Elemental, Fire
12 Minotaur Joiners Skeleton Centipede, Large Frog, Giant Elemental, Water
13 Naga, Guardian Runners Skeleton Fly, Giant Blowfly Frog, Giant Genie
14 Owlbear Runners Spectre Fly, Giant Horsefly Nixie Golem, Iron
15 Owlbear Runners Vampire Scorpion, Giant Nixie Golem, Stone
16 Pseudo-Dragon Searchers Vampire Spider, Giant Spider, Giant Water Homonculus
17 Rust Monster Searchers Wraith Spider, Huge Spider, Giant Water Men, Berserker
18 Treant Survivors Zombie Spider, Large Toad, Giant Nilbog
19 Unicorn Wolves ISC Zombie Spider, Phase Toad, Giant Rakshasa
20 Worg Wolves ISC Zombie Wasp, Giant Toad, Giant Poisonous Xorn

Jungle

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Ape Dragon, Black Ettin Men, Bandit Flind
2 Bat Ape Dragon, Black Ettin Men, Bandit Gnoll
3 Bat Ape Dragon, Bronze Ettin Men, Brigand Gnoll
4 Bat, Mobat Ape, Carnivorous Dragon, Bronze Ettin Men, Brigand Grimlock
5 Bat, Mobat Ape, Carnivorous Dragon, Green Ettin Men, Merchant Grimlock
6 Bat, Mobat Baboon Dragon, Green Ettin Men, Merchant Hobgoblin
7 Bat, Giant Baboon Dragon, Green Ettin Men, Merchant Orc
8 Bat, Giant Elephant, African Dragon, Green Ettin Men, Merchant Orc
9 Bat, Giant Elephant, Asian Dragon, Green Giant, Cloud Men, Merchant Orc
10 Bat, Giant Jackal Dragon, Green Giant, Cloud Men, Pilgrim Tribesman
11 Bird Jackal Dragon, Green Giant, Fire Men, Pilgrim Tribesman
12 Bird, Dire Jackal, Dire Dragon, Green Giant, Fire Stronghold Tribesman
13 Bird, Giant Lion Dragon, Green Ogre Village Tribesman
14 Chimæra Lizard, Giant Monitor Dragon, Red Ogre Village Tribesman
15 Cockatrice Lizard, Giant Monitor Dragon, Red Ogre Wereboar Tribesman
16 Couatl Rat Dragon, Red Ogre Wereboar Troll
17 Couatl Rat Dragon, Red Ogre Weretiger Troll
18 Vulchling Rat, Giant Dragon, Red Ogre Weretiger Troll, Giant
19 Wyvern Tiger Dragon, Red Ogre Mage Weretiger Troll, Giant
20 Wyvern Tiger Dragon, Red Ogre Mage Werewolf Troll, Giant 2-Headed

1d20 Monster NPC Undead Invertebrates Water Special
1 Amber Creeping Vine Decoys Shadow Ant, Giant Soldier Crocodile Afreet
2 Amber Creeping Vine Decoys Skeleton Beetle, Giant Bombardier Crocodile Barghest
3 Amber Creeping Vine Decoys Skeleton Beetle, Giant Boring Eel, Giant Electric Barghest
4 Amber Creeping Vine Decoys Skeleton Beetle, Giant Boring Eel, Giant Electric Demon, Dretch
5 Ankheg Escapees Skeleton Beetle, Giant Fire Crocodile Demon, Ekivu
6 Basilisk Escapees Zombie Beetle, Giant Rhinoceros Crocodile Demon, Quasit
7 Basilisk Escapees Zombie Beetle, Giant Rhinoceros Frog, Giant Demon, Uduk
8 Blink Dog Escapees Zombie Beetle, Giant Stag Frog, Giant Demonette
9 Blink Dog Joiners Zombie, Juju Centipede, Giant Frog, Giant Demoniac
10 Coeurl Joiners Zombie, Juju Centipede, Huge Hippopotamus Devil, Bearded
11 Coeurl Runners Zombie, Juju Centipede, Large Hippopotamus Devil, Blue Scaly devil
12 Dakon Runners Zombie, Monster Fly, Giant Blowfly Nixie Devil, Pit Fiend
13 Dakon Searchers Zombie, Monster Fly, Giant Blowfly Spider, Giant Water Devilcat
14 Dakon Searchers Zombie, Monster Fly, Giant Horsefly Spider, Giant Water Doppelgänger
15 Dracolisk Searchers Zombie, Vine Scorpion, Giant Toad, Giant Elemental, Air
16 Hell Hound Searchers Zombie, Vine Spider, Giant Toad, Giant Elemental, Earth
17 Hell Hound Survivors Zombie, Vine Spider, Huge Toad, Giant Poisonous Elemental, Fire
18 Rot Grub Wolves ISC Zombie, Vine Spider, Large Toad, Giant Poisonous Elemental, Water
19 Rot Grub Wolves ISC Zombie, Vine Spider, Phase Turtle, Giant Snapping Genie
20 Worg Wolves ISC Zombie, Vine Wasp, Giant Turtle, Giant Snapping Mastodon

Lost World*

1d20 Airborne Animal Large Carnivore Large Herbivore Human Humanoid
1 Archaeopteryx Badger, Giant Albertosaurus Apatosaurus Cavemen Grimlock
2 Archaeopteryx Bear, Cave Albertosaurus Apatosaurus Cavemen Grimlock
3 Bat, Giant Bear, Cave Albertosaurus Argentinosaurus Cavemen Grimlock
4 Bat, Giant Boar, Giant Albertosaurus Argentinosaurus Cavemen Grimlock
5 Bat, Giant Hyena, Giant Allosaurus Brachiosaurus Cavemen Grimlock
6 Bat, Mobat Jackal, Giant Allosaurus Camarasaurus Cavemen Grimlock
7 Bat, Mobat Lion, Cave Allosaurus Camarasaurus Cavemen Troglodyte
8 Bird, Dire Mammoth Gorgosaurus Centrosaurus Cavemen Troglodyte
9 Bird, Dire Mammoth Gorgosaurus Cetiosaurus Cavemen Troglodyte
10 Bird, Giant Mastodon Gorgosaurus Cetiosaurus Cavemen Troglodyte
11 Bird, Giant Rat, Giant Saurophaganax Diceratops Cavemen Troglodyte
12 Pteranodon Rhinoceros, Woolly Saurophaganax Diplodocus Cavemen, Advanced Troglodyte
13 Pteranodon Snake, Giant Adder Saurophaganax Diplodocus Cavemen, Advanced Troglodyte
14 Pteranodon Snake, Giant Boa Tarbosaurus Monoclonius Cavemen, Advanced Troglodyte
15 Pterodactyl Tiger, Smilodon Tarbosaurus Pentaceratops Cavemen, Advanced Troglodyte
16 Pterodactyl Tiger, Smilodon Tarbosaurus Pentaceratops Cavemen, Advanced Troglodyte
17 Quetzalcoatlus Wolf, Dire Tyrannosaurus Styracosaurus Dinosauroid Troll
18 Quetzalcoatlus Wolf, Dire Tyrannosaurus Styracosaurus Dinosauroid Troll
19 Rhamphorynchus Wolf, Dire Tyrannosaurus Triceratops Dinosauroid Troll
20 Rhamphorynchus Wolverine, Giant Tyrannosaurus Triceratops Time-Lost Village Troll

1d20 Other Dinos NPC Undead Invertebrates Water Special
1 Anklyosaurus Escapees Skeleton Beetle, Giant Bombardier Archelon Achaierai
2 Ceratosaurus Escapees Skeleton Beetle, Giant Boring Crocodile, Giant Achaierai
3 Ceratosaurus Escapees Skeleton Beetle, Giant Fire Dunkleosteus Barghest
4 Compsognathus Escapees Skeleton Beetle, Giant Rhinoceros Dunkleosteus Demon, Class A
5 Deinonychus Escapees Skeleton Beetle, Giant Stag Elasmosaurus Demon, Class B
6 Dilophosaurus Escapees Skeleton Centipede, Giant Kraken Demon, Class F
7 Dimetrodon Runners Skeleton Centipede, Giant Mosasaurus Demon, Dretch
8 Dimetrodon Runners Skeleton Centipede, Huge Nothosaurus Demon, Ekivu
9 Euparkeria Searchers Wight Centipede, Huge Octopus, Giant Demon, Quasit
10 Iguanadon Searchers Wight Centipede, Large Plesiosaurus Demon, Uduk
11 Iguanadon Survivors Wight Centipede, Large Plesiosaurus Devil, Assaggim
12 Iguanadon Survivors Wraith Fly, Giant Blowfly Sea Serpent Devil, Horned
13 Ornitholestes Survivors Wraith Fly, Giant Blowfly Shark Devil, Horned
14 Phorusrhacid Survivors Zombie Fly, Giant Horsefly Spider, Giant Water Devil, Ice
15 Phorusrhacid Survivors Zombie Scorption, Giant Squid, Giant Devil, Ice
16 Plateosaurus Survivors Zombie Spider, Giant Toad, Giant Devil, Imp
17 Plateosaurus Survivors Zombie Spider, Huge Toad, Giant Poisonous Devil, Pit Fiend
18 Stegosaurus Time Travellers, "Future" Zombie Spider, Large Turtle, Giant Sea Devil, Shaitan
19 Stegosaurus Time Travellers, "Past" Zombie Wasp, Giant Turtle, Giant Snapping Devil, Soul Worm
20 Velociraptor Time Travellers, "Present" Zombie Wasp, Giant Whale Kullule

Marine

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bird Ape, Carnivorous Dragon, Black Giant, Cloud Fishing Village Flind
2 Bird Boar, Giant Dragon, Black Giant, Cloud Men, Bandit Gnoll
3 Bird Boar, Warthog Dragon, Blue Giant, Storm Men, Bandit Gnoll
4 Bird Dog, Wild Dragon, Brass Giant, Storm Men, Brigand Gnoll (S5, WD2)
5 Bird, Dire Horse, Wild Dragon, Bronze Giant, Storm Men, Buccaneer Goblin
6 Bird, Dire Jackal Dragon, Bronze Giant, Storm Men, Buccaneer Goblin
7 Bird, Dire Jackal Dragon, Bronze Giant, Storm Men, Buccaneer Grimlock
8 Bird, Giant Lizard, Giant Dragon, Copper Giant, Storm Men, Merchant Grimlock
9 Bird, Giant Lizard, Giant Monitor Dragon, Gold Giant, Storm Men, Merchant Hobgoblin
10 Bird, Giant Lizard, Giant Monitor Dragon, Gold Giant, Storm Men, Merchant Hobgoblin
11 Chimæra Lizard, Giant Monitor Dragon, Gold Ogre Men, Merchant Hobgoblin
12 Chimæra Lizard, Giant Monitor Dragon, Gold Ogre Men, Pilgrim Kobold
13 Chimæra Rat Dragon, Green Ogre Men, Pirate Orc
14 Cockatrice Rat Dragon, Red Ogre Men, Pirate Orc
15 Cockatrice Rat Dragon, Red Ogre Men, Pirate Orc
16 Harpy Rat, Giant Dragon, Red Ogre Wereboar Troll
17 Harpy Rat, Giant Dragon, Red Ogre Wererat Troll
18 Manticore Snake, Giant Adder Dragon, Red Ogre Mage Wererat Troll
19 Nightmare Snake, Giant Adder Dragon, Red Ogre Mage Weretiger Troll, Giant
20 Wyvern Snake, Giant Adder Dragon, Silver Ogre Mage Werewolf Troll, Giant 2-Headed

1d20 Monster NPC Undead Invertebrates Water Special
1 Basilisk Decoys Banshee Centipede, Giant Barracuda Dark Stalker
2 Behir Decoys Lich Centipede, Giant Crab, Giant Demon, Quasit
3 Blink Dog Escapees Shadow Centipede, Huge Crab, Giant Demon, Quasit
4 Caterwaul Escapees Shadow Centipede, Huge Crab, Giant Demon, Succubus
5 Crabman Escapees Skeleton Centipede, Large Crab, Giant Demon, Succubus
6 Crabman Joiners Skeleton Centipede, Large Eel, Giant Moray Devil, Imp
7 Crabman Joiners Skeleton Fly, Giant Blowfly Eel, Giant Weed Elemental, Water
8 Crabman Joiners Skeleton Fly, Giant Blowfly Kraken Elemental, Water
9 Cyclops Joiners Skeleton Fly, Giant Blowfly Locathah Elemental, Water
10 Cyclops Joiners Spectre Fly, Giant Horsefly Locathah Homonculus
11 Cyclops Joiners Wight Fly, Giant Horsefly Merman Invisible Stalker
12 Hell Hound Joiners Wight Fly, Giant Horsefly Merman Iron Golem
13 Jackalwere Runners Wight Scorpion, Giant Sea Serpent Mephit, Fire
14 Jackalwere Runners Will-o-the-Wisp Scorpion, Giant Sea Serpent Mephit, Lava
15 Lizard Man Runners Will-o-the-Wisp Scorpion, Giant Shark Mephit, Smoke
16 Lizard Man Searchers Wraith Spider, Giant Shark Mephit, Steam
17 Lizard Man Searchers Zombie Spider, Huge Shark Night Hag
18 Pseudo-Dragon Survivors Zombie Spider, Large Triton Rakshasa
19 Unicorn Wolves ISC Zombie Spider, Phase Turtle, Giant Sea Troll, Spectral
20 Worg Wolves ISC Zombie Wasp, Giant Whale Xorn

Mountains

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Bear, Black Dragon, Bronze Ettin Dwarf Bugbear
2 Bat Bear, Brown Dragon, Bronze Giant, Cloud Dwarf Bugbear
3 Bird Bear, Brown Dragon, Bronze Giant, Cloud Dwarf Bugbear
4 Bird Cougar Dragon, Bronze Giant, Fire Dwarf, Mountain Bugbear
5 Bird, Dire Cougar Dragon, Gold Giant, Fire Dwarf, Mountain Goblin
6 Bird, Dire Cougar Dragon, Gold Giant, Fire Keep, Small Goblin
7 Bird, Giant Cougar Dragon, Gold Giant, Fire Men, Bandit Goblin
8 Griffon Dog, Wild Dragon, Gold Giant, Hill Men, Bandit Goblin
9 Griffon Dog, Wild Dragon, Green Giant, Stone Men, Bandit Goblin
10 Griffon Dog, Wild Dragon, Red Giant, Stone Men, Brigand Goblin
11 Harpy Lizard, Giant Cave Dragon, Red Giant, Stone Men, Brigand Grimlock
12 Harpy Lizard, Giant Cave Dragon, Red Giant, Stone Men, Merchant Grimlock
13 Hippogriff Rat Dragon, Red Giant, Storm Men, Merchant Hobgoblin
14 Hippogriff Rat Dragon, Red Giant, Storm Men, Pilgrim Hobgoblin
15 Nightmare Rat Dragon, Red Ogre Men, Pilgrim Troll
16 Pegasus Rat, Giant Dragon, Red Ogre Men, Pilgrim Troll
17 Roc Rat, Giant Dragon, Silver Ogre Village, Mining Troll, Giant
18 Stirge Snake, Giant Adder Dragon, Silver Ogre Mage Werebear Troll, Giant
19 Stirge Snake, Giant Adder Dragon, Silver Ogre Mage Werebear Troll, Giant
20 Stirge Snake, Giant Adder Dragon, Silver Titan Wereboar Troll, Giant
1d20 Monster NPC Undead Invertebrates Water Special
1 Cyclops Decoys Ghast Centipede, Giant Beetle, Giant Water Demon, Class F
2 Cyclops Decoys Ghost Centipede, Giant Beetle, Giant Water Demon, Quasit
3 Cyclops Decoys Ghost Centipede, Huge Beetle, Giant Water Demon, Quasit
4 Cyclops Escapees Ghoul Centipede, Huge Beetle, Giant Water Devil, Black Scaly devil
5 Hell Hound Joiners Ghoul Centipede, Large Beetle, Giant Water Devil, Ice
6 Hell Hound Joiners Ghoul Centipede, Large Frog, Giant Devil, Imp
7 Jackalwere Joiners Lich Fly, Giant Blowfly Frog, Giant Devil, Imp
8 Jackalwere Joiners Lich Fly, Giant Blowfly Frog, Giant Doppelgänger
9 Lizard, Giant Fire Runners Skeleton Fly, Giant Horsefly Naga, Water Elemental, Air
10 Lizard, Giant Fire Searchers Skeleton Scorpion, Giant Nixie Elemental, Earth
11 Medusa Searchers Skeleton Warrior Scorpion, Giant Nixie Elemental, Earth
12 Medusa Searchers Skeleton Warrior Spider, Giant Nixie Elemental, Earth
13 Medusa Searchers Vampire Spider, Giant Nixie Elemental, Fire
14 Medusa Survivors Vampire Spider, Huge Toad, Giant Elemental, Water
15 Rust Monster Survivors Vampire Spider, Huge Toad, Giant Night Hag
16 Rust Monster Survivors Wraith Spider, Large Toad, Giant Nilbog
17 Unicorn Wolves ISC Wraith Spider, Large Toad, Giant Poisonous Rakshasa
18 Unicorn Wolves ISC Wraith Spider, Phase Toad, Giant Poisonous Tiger, Smilodon
19 Worg Wolves ISC Zombie Wasp, Giant Toad, Giant Poisonous Troll, Spectral
20 Worg Wolves ISC Zombie Wasp, Giant Turtle, Giant Snapping Xorn

Plains

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Buffalo Dragon, Black Ettin Halfling Flind
2 Bat, Giant Buffalo Dragon, Blue Ettin Halfling Gnoll
3 Bird Bull Dragon, Blue Ettin Halfling Gnoll
4 Bird Cattle, Wild Dragon, Brass Ettin Halfling Goblin
5 Bird Horse, Draft Dragon, Bronze Ettin Halfling Goblin
6 Bird, Dire Horse, Heavy Dragon, Bronze Giant, Hill Men, Bandit Goblin
7 Bird, Dire Horse, Light Dragon, Copper Giant, Hill Men, Bandit Goblin
8 Bird, Dire Horse, Medium Dragon, Gold Giant, Hill Men, Brigand Grimlock
9 Bird, Giant Horse, Pony Dragon, Gold Giant, Hill Men, Brigand Grimlock
10 Bird, Giant Horse, Wild Dragon, Green Giant, Hill Men, Merchant Hobgoblin
11 Shedu Hyena Dragon, Green Giant, Hill Men, Merchant Kobold
12 Sphinx, Hieraco- Hyena, Dire Dragon, Green Ogre Men, Merchant Kobold
13 Sphinx, Andro- Lion Dragon, Green Ogre Men, Merchant Kobold
14 Sphinx, Crio- Rhinoceros Dragon, Red Ogre Men, Nomad Orc
15 Sphinx, Gyno- Rhinoceros, Woolly Dragon, Red Ogre Men, Nomad Orc
16 Stirge Snake, Giant Adder Dragon, Red Ogre Men, Nomad Orc
17 Stirge Snake, Giant Boa Dragon, Red Ogre Men, Nomad Troll
18 Wyvern Snake, Giant Cobra Dragon, Red Ogre (S3) Men, Pilgrim Troll
19 Wyvern Snake, Giant, Amphisbaena Dragon, Red Ogre Mage Tower, Wizard Troll, Giant
20 Wyvern Tiger Dragon, Silver Titan Village, Farming Troll, Giant 2-Headed

1d20 Monster NPC Undead Invertebrates Water Special
1 Ankheg Decoys Banshee Beetle, Giant Bombardier Beetle, Giant Water Afreet
2 Ankheg Decoys Coffer Corpse Beetle, Giant Fire Beetle, Giant Water Ape, Carnivorous
3 Ankheg Escapees Ghast Centipede, Giant Beetle, Giant Water Barghest
4 Ankheg Escapees Ghost Centipede, Giant Crayfish, Giant Demon, Ekivu
5 Basilisk Joiners Ghoul Centipede, Huge Crayfish, Giant Demon, Uduk
6 Blink Dog Joiners Ghoul Centipede, Large Crocodile Demonette
7 Blink Dog Joiners Lich Fly, Giant Blowfly Crocodile Demoniac
8 Bulette Joiners Mummy Fly, Giant Blowfly Eel, Giant Electric Devil, Blue Scaly devil
9 Bulette Joiners Phantom Fly, Giant Blowfly Eel, Giant Electric Devil, Erinyes
10 Centaur Runners Shadow Fly, Giant Horsefly Fish, Giant Gar Devil, Imp
11 Centaur Runners Skeleton Scorpion, Giant Fish, Giant Gar Devil, Lemure
12 Centaur Searchers Skeleton Scorpion, Giant Fish, Giant Pike Devil, Soul Worm
13 Jackalwere Searchers Skeleton Warrior Scorpion, Giant Frog, Giant Devil, Spiked
14 Owlbear Searchers Spectre Spider, Giant Frog, Giant Dragon, White
15 Pseudo-Dragon Survivors Vampire Spider, Huge Nixie Elemental, Earth
16 Purple Worm Survivors Wight Spider, Large Spider, Giant Water Golem, Flesh
17 Purple Worm Survivors Wraith Spider, Phase Spider, Giant Water Kullule
18 Purple Worm Survivors Zombie Wasp, Giant Toad, Giant Nilbog
19 Purple Worm Wolves ISC Zombie Wasp, Giant Toad, Giant Phorusrhacid
20 Worg Wolves ISC Zombie Wasp, Giant Toad, Giant Poisonous Velociraptor

Rural

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bat Badger Dragon, Blue Ettin Halfling Gnoll
2 Bat Bear, Brown Dragon, Bronze Ettin Halfling Gnoll
3 Bat Bull Dragon, Bronze Ettin Halfling Gnoll
4 Bat Cat, Domestic Dragon, Bronze Ettin Men, Bandit Goblin
5 Bat Cat, Domestic Dragon, Bronze Ettin Men, Bandit Goblin
6 Bat Cat, Domestic Dragon, Bronze Ettin Men, Brigand Goblin
7 Bat, Giant Cattle, Wild Dragon, Gold Ettin Men, Brigand Hobgoblin
8 Bat, Giant Cattle, Wild Dragon, Gold Ettin Men, Merchant Hobgoblin
9 Bird Dog, War Dragon, Green Giant, Cloud Men, Merchant Hobgoblin
10 Bird Dog, War Dragon, Green Giant, Fire Men, Pilgrim Kobold
11 Bird Dog, Wild Dragon, Red Giant, Hill Men, Pilgrim Kobold
12 Bird Horse, Draft Dragon, Red Giant, Storm Men, Pilgrim Kobold
13 Bird Horse, Heavy Dragon, Red Ogre Men, Pilgrim Kobold
14 Bird Horse, Light Dragon, Silver Ogre Werebear Orc
15 Bird, Dire Horse, Medium Dragon, Silver Ogre Wereboar Orc
16 Bird, Dire Horse, Pony Dragon, Silver Ogre Wererat Orc
17 Bird, Giant Horse, Wild Dragon, Gold Ogre Mage Wererat Orc
18 Bird, Giant Rat Dragon, Gold Ogre Mage Wererat Orc
19 Wyvern Rat Dragon, Gold Ogre Mage Wererat Troll
20 Wyvern Wolf Dragon, Gold Ogre Mage Werewolf Troll

1d20 Monster NPC Undead Invertebrates Water Special
1 Ankheg Decoys Ghast Ant, Giant Soldier Crayfish, Giant Amber Creeping Vine
2 Ankheg Decoys Ghost Beetle, Giant Stag Crayfish, Giant Barghest
3 Faun Escapees Ghoul Centipede, Giant Crayfish, Giant Barghest
4 Faun Escapees Ghoul Centipede, Huge Crayfish, Giant Crabman
5 Hell Hound Joiners Lich Centipede, Large Crayfish, Giant Dakon
6 Hell Hound Joiners Mummy Fly, Giant Blowfly Crocodile Demon, Class C
7 Lizard Man Joiners Phantom Fly, Giant Blowfly Crocodile Demon, Quasit
8 Lizard Man Joiners Poltergeist Fly, Giant Blowfly Crocodile Demon, Succubus
9 Naga, Guardian Joiners Shadow Fly, Giant Blowfly Eel, Giant Electric Demonette
10 Naga, Guardian Joiners Shadow Scorpion, Giant Fish, Giant Gar Demonette
11 Otyugh, Greater Joiners Shadow Scorpion, Giant Fish, Giant Pike Demoniac
12 Otyugh, Greater Runners Skeleton Spider, Giant Frog, Giant Demoniac
13 Otyugh, Lesser Runners Skeleton Warrior Spider, Giant Frog, Giant Devil, Horned
14 Otyugh, Lesser Runners Spectre Spider, Huge Nixie Devil, Imp
15 Owlbear Searchers Vampire Spider, Huge Sea Serpent Devil, Red Scaly devil
16 Owlbear Searchers Wight Spider, Large Toad, Giant Golem, Clay
17 Rot Grub Survivors Wraith Spider, Large Toad, Giant Hydra
18 Rot Grub Survivors Zombie Spider, Large Toad, Giant Poisonous Will o'the Wisp
19 Shambling Mound Wolves ISC Zombie Spider, Large Toad, Giant Poisonous Yeti
20 Shambling Mound Wolves ISC Zombie, Monster Spider, Phase Turtle, Giant Snapping Zombie, Vine

Tundra

1d20 Airborne Animal Dragon Giant Human Humanoid
1 Bird Bear, Brown Dragon, Black Giant, Cloud Men, Bandit Bugbear
2 Bird, Dire Bear, Black Dragon, Black Giant, Cloud Men, Bandit Bugbear
3 Bird, Giant Bear, Polar Dragon, Black Giant, Cloud Men, Bandit Flind
4 Chimæra Bear, Polar Dragon, Black Giant, Frost Men, Bandit Flind
5 Cockatrice Bear, Polar Dragon, Bronze Giant, Frost Men, Berserker Gnoll
6 Cockatrice Dog, Wild Dragon, Bronze Giant, Frost Men, Berserker Gnoll
7 Griffon Dog, Wild Dragon, Bronze Giant, Frost Men, Berserker Goblin
8 Harpy Dog, Wild Dragon, Bronze Giant, Frost Men, Berserker Goblin
9 Hippogriff Walrus Dragon, Bronze Giant, Frost Men, Berserker Hobgoblin
10 Nightmare Walrus Dragon, Red Giant, Frost Men, Brigand Hobgoblin
11 Pegasus Walrus Dragon, Red Giant, Frost Men, Brigand Kobold
12 Roc Wolf Dragon, Red Giant, Frost Men, Brigand Orc
13 Shedu Wolf Dragon, Red Giant, Stone Men, Merchant Orc
14 Sphinx, Hieraco- Wolf Dragon, Red Giant, Storm Men, Merchant Orc
15 Sphinx, Andro- Wolf Dragon, White Giant, Storm Men, Merchant Troll
16 Sphinx, Crio- Wolf Dragon, White Giant, Storm Men, Pilgrim Troll, Giant
17 Sphinx, Gyno- Wolf Dragon, White Giant, Storm Men, Pilgrim Troll, Giant 2-Headed
18 Stirge Wolverine Dragon, White Giant, Storm Port, Smuggler Troll, Ice
19 Vulchling Wolverine Dragon, White Giant, Storm Village, Fishing Troll, Ice
20 Wyvern Wolverine Dragon, White Giant, Storm Werewolf Troll, Ice

1d20 Monster NPC Undead Vermin Water Special
1 Basilisk Decoys Ghast Beetle, Giant Stag Barracuda Aerial Servant
2 Blink Dog Decoys Ghoul Beetle, Giant Stag Barracuda Ape, Carnivorous
3 Blink Dog Decoys Ghoul Beetle, Giant Stag Crab, Giant Barghest
4 Blink Dog Decoys Ghoul Beetle, Giant Stag Eel, Giant Moray Barghest
5 Coeurl Escapees Skeleton Beetle, Giant Stag Fish, Levithian Demonette
6 Remorhaz Escapees Skeleton Beetle, Giant Water Kraken Demoniac
7 Remorhaz Escapees Skeleton Beetle, Giant Water Nixie Devil, Ice
8 Remorhaz Joiners Vampire Beetle, Giant Water Octopus, Giant Devil, Ice
9 Remorhaz Joiners Wight Beetle, Giant Water Octopus, Giant Devilcat
10 Remorhaz Runners Wight Centipede, Giant Octopus, Giant Elemental, Fire
11 Worg Runners Wight Centipede, Huge Portuguese Man o’war Elemental, Fire
12 Worg Runners Will-o-the-Wisp Centipede, Large Sea Serpent Elf
13 Worg Searchers Will-o-the-Wisp Fly, Giant Blowfly Shark Halfling
14 Worg Searchers Wraith Fly, Giant Horsefly Shark Imp
15 Yeti Survivors Zombie Spider, Giant Squid, Giant Kullule
16 Yeti Survivors Zombie Spider, Huge Squid, Giant Lemure
17 Yeti Wolves ISC Zombie Spider, Large Turtle, Giant Sea Scaly devil, White
18 Yeti Wolves ISC Zombie Spider, Phase Turtle, Giant Sea Pterodactyl
19 Yeti Wolves ISC Zombie Spider, Phase Walrus Quasit
20 Yeti Wolves ISC Zombie, Monster Spider, Phase Walrus Quasit

Dinosaur Encounter Table

1d8 Result
1 Tyrannosaurids & Allosaurids
2 Hadrosaurids
3 Sauropods
4 Ceratopsians
5 Other Dinosaurs I
6 Other Dinosaurs II
7 Marine Dinosaurs
8 Flying Dinosaurs

Tyrannosaurids & Allosaurids

1d6 Result Era
1 Albertosaurus Cretaceous
2 Allosaurus Jurassic
3 Gorgosaurus Cretaceous
4 Saurophaganax Jurassic
5 Tarbosaurus Cretaceous
6 Tyrannosaurus Cretaceous

Hadrosaurids

1d6 Result Era
1 Charonosaurus Cretaceous
2 Edmontosaurus Cretaceous
3 Hyphacrosaurus Cretaceous
4 Sauralophus Cretaceous
5 Shantungosaurus Cretaceous
6 Telmatosaurus Cretaceous

Sauropods

1d6 Result Era
1 Apatosaurus Jurassic
2 Argentinosaurus Cretaceous
3 Brachiosaurus Jurassic
4 Camarasaurus Jurassic
5 Cetiosaurus Jurassic
6 Diplodocus Jurassic

Ceratopsians

1d6 Result Era
1 Centrosaurus Cretaceous
2 Diceratops Cretaceous
3 Monoclonius Cretaceous
4 Pentaceratops Cretaceous
5 Styracosaurus Cretaceous
6 Triceratops Cretaceous

Other Dinosaurs I

1d6 Result Era
1 Anklyosaurus Cretaceous
2 Ceratosaurus Jurassic
3 Iguanadon Cretaceous
4 Plateosaurus Triassic
5 Stegosaurus Jurassic
6 Velociraptor Cretaceous

Other Dinosaurs II

1d6 Result Era
1 Compsognathus Jurassic
2 Deinonychus Cretaceous
3 Dilophosaurus Jurassic
4 Dimetrodon Permian
5 Euparkeria Triassic
6 Ornitholestes Jurassic

Marine Dinosaurs

1d6 Result Era
1 Archelon Cretaceous
2 Dunkleosteus Devonian
3 Elasmosaurus Cretaceous
4 Mosasaurus Cretaceous
5 Nothosaurus Triassic
6 Plesiosaurus Jurassic

Flying Dinosaurs

1d6 Result Era
1 Archaeopteryx Jurassic
2 Pteranodon Cretaceous
4-5 Pterodactyl Jurassic
5 Quetzalcoatlus Cretaceous
6 Rhamphorynchus Jurassic