Random Encounters
Random Dungeon Encounters
Monster Sub-Table Matrix (d12) |
Level Beneath
the Surface |
Monster Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
1-2 |
1-8 |
9-11 |
12 |
— |
— |
— |
— |
— |
— |
— |
3 |
1-5 |
6-8 |
9-10 |
11 |
12 |
— |
— |
— |
— |
— |
4 |
1-4 |
5-7 |
8-9 |
10 |
11 |
12 |
— |
— |
— |
— |
5 |
1-3 |
4-5 |
6-7 |
8-9 |
10 |
11 |
12 |
— |
— |
— |
6 |
1-2 |
3-4 |
5-6 |
7-8 |
9 |
10 |
11 |
12 |
— |
— |
7 |
1 |
2-3 |
4-5 |
6-7 |
8 |
9 |
10 |
11 |
12 |
— |
8 |
1 |
2 |
3-4 |
5-6 |
7 |
8 |
9 |
10 |
11 |
12 |
9 |
1 |
2 |
3 |
4-5 |
6-7 |
8 |
9 |
10 |
11 |
12 |
10-11 |
1 |
2 |
3 |
4 |
5-6 |
7-8 |
9 |
10 |
11 |
12 |
12-13 |
1 |
2 |
3 |
4 |
5 |
6-7 |
8-9 |
10 |
11 |
12 |
14-15 |
1 |
2 |
3 |
4 |
5 |
6 |
7-8 |
9-10 |
11 |
12 |
16+ |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8-9 |
10-11 |
12 |
Directions: When a random monster encounter is called for, roll a d12. Cross-reference the result with the dungeon level where the encounter occurs on the Monster Sub-table Matrix. Once the sub-table is found, roll a d% to determine the actual monster(s) encountered.
The # column lists the numbers encountered on the dungeon level equivalent to the monster’s level. If encountered on a lower or higher level, adjust the numbers encountered as follows:
Lesser monsters encountered on a lower dungeon level should have their numbers increased by the same amount for each dungeon level lower than their monster level. For example, the sub-table # column lists 2d10 for goblins (1st-lvl) encountered on the first level of the dungeon. If encountered on the third level of the dungeon, they would be three times as numerous (6d10). The same procedure applies equally to higher level monsters, with the following exceptions:
NPC parties or individuals encountered have their class-level increased rather than their numbers.
Ninth and tenth level monsters usually are encountered with attendants or minions at lower levels in lieu of greater numbers.
Greater monsters encountered on a higher dungeon level will have their numbers decreased by 1 for each dungeon level higher than their monster level (minimum of 1). For example, the sub-table # column calls for 1d8 Shadows on the fourth level of the dungeon. If encountered on the third level, the range would be reduced to 1d8-1. Greater monsters that may normally have minions will have fewer minions or none at all if encountered on a higher dungeon level.
Creating Unique Encounter Tables
Instructions: If the GM wants to include new monsters on their encounter tables, the GM should make cross-reference monsters by level and frequency when filling each frequency slot with an appropriate monster using the template provided.
Level Template
d% |
Monster Encountered |
# |
01-02 |
Very Rare |
2 |
03-04 |
Very Rare |
2 |
05-07 |
Very Rare or Rare |
3 |
08-11 |
Rare |
4 |
12-15 |
Rare |
4 |
16-20 |
Uncommon |
5 |
21-25 |
Uncommon |
5 |
26-30 |
Uncommon or Common |
5 |
31-40 |
Common |
10 |
41-50 |
Common |
10 |
51-60 |
Common |
10 |
61-70 |
Common |
10 |
71-75 |
Uncommon or Common |
5 |
76-80 |
Uncommon |
5 |
81-85 |
Uncommon |
5 |
86-89 |
Rare |
4 |
90-93 |
Rare |
4 |
94-96 |
Very Rare or Rare |
3 |
97-98 |
Very Rare |
2 |
99-00 |
Very Rare |
2 |
Monster Level One
d% |
Monster Encountered |
# |
01-02 |
Devil, Asaggim |
1d10 |
03-04 |
Halfling |
3d6 |
05-07 |
NPC Party |
varies |
08-11 |
Demon, Soul Worm |
1 |
12-15 |
Rat, Giant |
1d10x5 |
16-20 |
Vulchling |
1d4 |
21-25 |
Bat |
5d10 |
26-30 |
Goblin |
2d10 |
31-40 |
Men, Bandit |
2d4 |
41-50 |
Orc |
3d10 |
51-60 |
Frog, Giant |
1d8 |
61-70 |
Beetle, Giant Fire |
1d4 |
71-75 |
Kobold |
4d10 |
76-80 |
Dog, Wild |
1d4 |
81-85 |
Bat, Giant |
1d6 |
86-89 |
Skeleton |
1d10 |
90-93 |
Rot Grub |
5d4 |
94-96 |
Vilstrak |
1d6 |
97-98 |
Gnome |
4d6 |
99-00 |
Men, Berserker |
1d6 |
Monster Level Two
d% |
Monster Encountered |
# |
01-02 |
NPC Party |
varies |
03-04 |
Giant Ant, Worker |
2d10 |
05-07 |
Poltergeist |
1 |
08-11 |
Flind |
1d12 |
12-15 |
Toad, Giant |
1d4 |
16-20 |
Grimlock |
2d10 |
21-25 |
Hobgoblin |
2d10 |
26-30 |
Dakon |
1d10 |
31-40 |
Piercer |
3d6 |
41-50 |
Troglodyte |
1d10 |
51-60 |
Badger, Giant |
1d2 |
61-70 |
Spider, Large |
1d8 |
71-75 |
Bugbear |
1d6 |
76-80 |
Gnoll |
2d10 |
81-85 |
Stirge |
1d10+5 |
86-89 |
Zombie |
1d8 |
90-93 |
Coffer Corpse |
1 |
94-96 |
Troll, Ice |
1d6 |
97-98 |
Centipede, Huge |
1d12 |
99-00 |
Dwarf |
4d4 |
Monster Level Three
d% |
Monster Encountered |
# |
01-02 |
Ape, Carnivorous |
1d3 |
03-04 |
Centipede, Giant |
1d2 |
05-07 |
Rust Monster |
1d2 |
08-11 |
Wolf, Dire |
1d4 |
12-15 |
Harpy |
1d6 |
16-20 |
Ghoul |
1d6 |
21-25 |
Lycanthrope, Wererat |
1d8 |
26-30 |
Frog, Giant |
1d8 |
31-35 |
Devil – Lemure |
5d6 |
36-40 |
NPC Party—see Sub-table |
varies |
41-50 |
Lizard, Giant |
1d6 |
51-60 |
Ogre |
1d10 |
61-70 |
Carrion Creeper |
1d6 |
71-75 |
Beetle, Giant Boring |
1d6 |
76-80 |
Bugbear |
2d8 |
81-85 |
Wight |
1d4 |
86-89 |
Fungi, Violet |
1d4 |
90-93 |
Dark Creeper |
1 |
94-96 |
Dragon—see Sub-table |
1 |
97-98 |
Zombie, Monster |
1d3 |
99-00 |
Spider, Huge |
1d6 |
Monster Level Three Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-30 |
Black |
Very Young |
1 |
31-60 |
Brass |
Very Young |
1 |
61-00 |
White |
Very Young |
1 |
Monster Level Four
d% |
Monster Encountered |
# |
01-02 |
Amber Creeping Vine |
1 |
03-04 |
Spider, Giant |
1d2 |
05-07 |
Blink Dog |
1d4 |
08-11 |
Ghast |
1d3 |
12-15 |
Amber Creeping Vine Zombie |
1d2 |
16-20 |
Piercer |
3d6 |
21-25 |
Cockatrice |
1d3 |
26-30 |
Snake, Giant Boa |
1 |
31-35 |
Demon, Dretch |
2d4 |
36-40 |
NPC Party—see Sub-table |
varies |
41-50 |
Beetle, Giant Stag |
1d6 |
51-60 |
Lycanthrope, Werewolf |
1d6 |
61-70 |
Devil, Spiked |
2d4 |
71-75 |
Snake, Giant Cobra |
1 |
76-80 |
Gargoyle |
1d8 |
81-85 |
Dragon—see Sub-table |
5 |
86-89 |
Shadow |
1d8 |
90-93 |
Lycanthrope, Wereboar |
1d4 |
94-96 |
Grey Ooze |
1d3 |
97-98 |
Hell Hound |
2d6 |
99-00 |
Crypt Thing |
1 |
Monster Level Four Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-10 |
Black |
Young/Sub-adult |
2/3 |
11-20 |
Blue |
Very Young/Young |
1/2 |
21-30 |
Brass |
Young/Sub-adult |
2/3 |
31-35 |
Bronze |
Very Young/Young |
1/2 |
36-50 |
Copper |
Very Young/Young |
1/2 |
51-55 |
Gold |
Very Young/Young |
1/2 |
56-70 |
Green |
Very Young/Young |
1/2 |
71-80 |
Red |
Very Young/Young |
1/2 |
81-85 |
Silver |
Very Young/Young |
1/2 |
86-00 |
White |
Young/Sub-adult |
2/3 |
Monster Level Five
d% |
Monster Encountered |
# |
01-02 |
Genie |
1 |
03-04 |
Caryatid Column |
1d4 |
05-07 |
Medusa |
1d2 |
08-11 |
Mobat |
1d4 |
12-15 |
Tiger, Smilodon |
1 |
16-20 |
Minotaur |
1d8 |
21-25 |
Scorpion, Giant |
1d2 |
26-30 |
Snake, Giant Boa |
1 |
31-40 |
Demon, Shub |
1d4 |
41-50 |
Bear, Greater Cave |
1d2 |
51-60 |
NPC Party—see Sub-table |
varies |
61-70 |
Devil, Scaly devil; Red |
1d4 |
71-75 |
Dragon—see Sub-table |
1 |
76-80 |
Spider, Phase |
1 |
81-85 |
Hydra, 5 or 6 heads |
1 |
86-89 |
Ogre Mage |
1d3 |
90-93 |
Lycanthrope, Werebear |
1d4 |
94-96 |
Caterwaul |
1 |
97-98 |
Hell Hound |
2d6 |
99-00 |
Snake, Giant Amphisbaena |
1 |
Monster Level Five Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-08 |
Black |
Young Adult/Adult |
4/5 |
09-18 |
Blue |
Sub-Adult/Young Adult |
3/4 |
19-30 |
Brass |
Young Adult/Adult |
4/5 |
31-35 |
Bronze |
Sub-Adult/Young Adult |
3/4 |
36-50 |
Copper |
Sub-Adult/Young Adult |
3/4 |
51-55 |
Gold |
Sub-Adult/Young Adult |
3/4 |
56-70 |
Green |
Sub-Adult/Young Adult |
3/4 |
71-80 |
Red |
Sub-Adult/Young Adult |
3/4 |
81-87 |
Silver |
Sub-Adult/Young Adult |
3/4 |
88-00 |
White |
Young Adult/Adult |
4/5 |
Monster Level Six
d% |
Monster Encountered |
# |
01-02 |
Wraith |
1d6 |
03-04 |
Demon, Quasit |
1 |
05-07 |
Coeurl |
1d4 |
08-11 |
Mummy |
1d4 |
12-15 |
Dragon—see Sub-table |
1 |
16-20 |
Devil, Erinyes |
1d3 |
21-25 |
Troll |
1d12 |
26-30 |
Otyugh, Lesser |
1d2 |
31-35 |
Devil, Scaly devil; (1-2) Black; (3-4) Blue;
(5-6) Green, (7-8) White |
1d3 |
36-40 |
NPC Party—see Sub-table |
varies |
41-50 |
Giant, Hill |
1d10 |
51-60 |
Wight |
1d8 |
61-70 |
Sphinx; (1-3) Gyno-, (4-6) Hieraco- |
1 |
71-75 |
Wyvern |
1d3 |
76-80 |
Hydra, 7 or 8 heads |
5 |
81-85 |
Manticore |
1d2 |
86-89 |
Troll, Giant |
1d12 |
90-93 |
Lizard, Giant Monitor |
1d4 |
94-96 |
Hell Hound |
2d6 |
97-98 |
Banshee |
1 |
99-00 |
Spectral Troll |
1d2 |
Monster Level Six Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-10 |
Black |
Old |
6 |
11-20 |
Blue |
Adult |
5 |
21-30 |
Brass |
Old |
6 |
31-35 |
Bronze |
Adult |
5 |
36-50 |
Copper |
Adult |
5 |
51-55 |
Gold |
Adult |
5 |
56-70 |
Green |
Adult |
5 |
71-80 |
Red |
Adult |
5 |
81-85 |
Silver |
Adult |
5 |
86-00 |
White |
Old |
6 |
Monster Level Seven
d% |
Monster Encountered |
# |
01-02 |
Golem; (1-3) Clay, (4-6) Flesh |
1 |
03-04 |
Giant, Ettin |
1d2 |
05-07 |
Chimæra |
1d4 |
08-11 |
Spectre |
1d4 |
12-15 |
Basilisk |
1d2 |
16-20 |
Giant; (1-3) Fire, (4-6) Stone |
1d8 |
21-25 |
Demon, Babau |
1d3 |
26-30 |
Sphinx; (1-3) Andro-, (4-6) Crio- |
1 |
31-35 |
Lamia |
1 |
36-40 |
NPC Party—see Sub-table |
varies |
41-50 |
Lizard, Giant; (1-3) Fire, (4-6) Cave |
1d2 |
51-55 |
Skeleton Warrior |
1 |
56-60 |
Shedu |
1d2 |
61-70 |
Will-o-the-wisp |
1 |
71-75 |
Naga, Spirit |
1d3 |
76-80 |
Devil; (1-3) Bearded, (4-6) Bone |
1d2 |
81-85 |
Hydra, 9 or 10 heads |
1 |
86-89 |
Dragon—see Sub-table |
1 |
90-93 |
Cyclops |
1 |
94-96 |
Barghest |
1 |
97-98 |
Troll, Giant Two-headed |
1d3 |
99-00 |
Afreet |
1 |
Monster Level Seven Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-10 |
Black |
Very Old |
7 |
11-20 |
Blue |
Old |
6 |
21-30 |
Brass |
Very Old |
7 |
31-35 |
Bronze |
Old |
6 |
36-50 |
Copper |
Old |
6 |
51-55 |
Gold |
Old |
6 |
56-70 |
Green |
Old |
6 |
71-80 |
Red |
Old |
6 |
81-85 |
Silver |
Old |
6 |
86-00 |
White |
Very Old |
7 |
Monster Level Eight
d% |
Monster Encountered |
# |
01-03 |
Naga, Guardian |
1d2 |
04-07 |
Golem, Stone |
1 |
08-11 |
Giant, Cloud |
1 |
12-15 |
Vampire |
1d2 |
16-20 |
Devil, Ice |
1 |
21-25 |
Devil, Barbed |
1d2 |
26-30 |
Otyugh, Lesser |
1d2 |
31-40 |
Demon, Class A |
1d3 |
41-50 |
NPC Party—see Sub-table |
varies |
51-60 |
Demon, Ekivu |
5d4 |
61-70 |
Hydra, 11 or 12 heads |
1 |
71-80 |
Elemental; (1-2) Earth, (3-4) Air, (5-6) Fire, (7-8) Water |
1 |
81-89 |
Dragon—see Sub-table |
1 |
90-93 |
Lammasu |
1d4 |
94-00 |
Ghost |
1 |
Monster Level Eight Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-12 |
Black |
Ancient |
8 |
13-25 |
Blue |
Very Old |
7 |
26-30 |
Brass |
Ancient |
8 |
31-35 |
Bronze |
Very Old |
7 |
36-45 |
Copper |
Very Old |
7 |
46-50 |
Gold |
Very Old |
7 |
51-60 |
Green |
Very Old |
7 |
61-80 |
Red |
Very Old |
7 |
81-85 |
Silver |
Very Old |
7 |
86-00 |
White |
Ancient |
8 |
Monster Level Nine
d% |
Monster Encountered |
# |
01-07 |
Trapper |
1 |
08-11 |
Devil, Pit Fiend |
1 |
12-30 |
Otyugh, Greater |
1 |
26-40 |
NPC Party—see Sub-table |
varies |
41-55 |
Class B Demon |
1d3 |
56-70 |
Hydra, 12-heads |
1 |
71-80 |
Dragon—see Sub-table |
1 or 2 |
81-89 |
Purple Worm |
1d2 |
90-93 |
Demonette |
1 |
94-96 |
Roper |
1d4 |
97-00 |
Golem, Iron |
1 |
Monster Level Nine Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-12 |
2x Black |
Ancient + Old |
8 + 6 |
13-25 |
Blue |
Ancient |
8 |
26-30 |
2x Brass |
Ancient + Old |
8 + 6 |
31-35 |
Bronze |
Ancient |
8 |
36-45 |
Copper |
Ancient |
8 |
46-50 |
Gold |
Ancient |
8 |
51-60 |
Green |
Ancient |
8 |
61-80 |
Red |
Ancient |
8 |
81-85 |
Silver |
Ancient |
8 |
86-00 |
2x White |
Ancient + Very Old |
8 + 7 |
Monster Level Ten
d% |
Monster Encountered |
# |
01-07 |
Demon, Class E |
1d3 |
08-11 |
Giant, Storm |
1 |
12-15 |
Otyugh, Greater |
1 |
16-20 |
NPC Party—see Sub-table |
varies |
21-30 |
Demon, Class C |
1d3 |
31-40 |
Elemental, Earth |
1 |
41-50 |
Elemental, Air |
1 |
51-60 |
Elemental, Fire |
1 |
61-70 |
Elemental, Water |
1 |
71-80 |
Demon, Class D |
1d3 |
81-89 |
Dragon—see Sub-table |
2 |
90-95 |
Demon, Class F |
1d3 |
96-00 |
Lich |
1 |
Monster Level Ten Dragon Sub-table
d% |
Type |
Age |
Hit Points per HD |
01-20 |
Blue |
Ancient + Very Old |
8 + 7 |
21-25 |
Bronze |
Ancient + Very Old |
8 + 7 |
26-35 |
Copper |
Ancient + Very Old |
8 + 7 |
36-40 |
Gold |
Ancient + Old |
8 + 6 |
41-60 |
Green |
Ancient + Very Old |
8 + 7 |
61-95 |
Red |
Ancient + Old |
8 + 6 |
96-00 |
Silver |
Ancient + Old |
8 + 6 |
NPC Parties (All Dungeon Levels)
Numbers & Classes: There will always be 2-5 characters in a party, with additional henchmen or hirelings to round the entire party out to 9 persons. To determine the number of characters present, roll 1d4+1 and note the result. Next, roll d% on the sub-table below to determine the profession for each NPC. The GM should ignore or alter any results that exceed the maximum number for that profession or yield contradictory results (i.e. a paladin and an assassin). The remaining party slots should be filled with henchmen/hirelings (see below for instructions).
Sub-Table: NPC Classes
d% |
Character Class |
Max. # per party |
01-16 |
Cleric |
3 |
17-20 |
Druid |
2 |
21-50 |
Fighter |
5 |
51-53 |
Paladin |
2 |
54-57 |
Ranger |
2 |
58-75 |
Magic user |
3 |
76-80 |
Illusionist |
1 |
81-98 |
Thief |
4 |
99-00 |
Assassin |
2 |
NPC Levels: The level of each NPC will be equal to the level of the dungeon on which they are encountered through dungeon level 4. After that, they will be between 7th and 12th level (1d6+6). From dungeon level 13 and downwards, they will be between 11th and 16th level (1d6+10).
Demi-Humans and Multi-Class NPCs: As a guideline, assume demi-human NPCs and henchmen to be approximately 20% of the total number of characters in the party. If the randomly generated class is severely limited or impossible for the particular race, use that class or its closest equivalent as one of the 2 or 3 classes for that individual NPC. Approximately 50% of demi-humans will have 2 professions, and another 25% will have three. To randomly determine race and chance of multi-class professions, refer to the following table:
d% |
Race |
% Multi-class |
01-25 |
Dwarf |
15% |
26-50 |
Elf |
80% |
51-65 |
Gnome |
25% |
66-75 |
Half-elf |
80% |
76-85 |
Halfling |
15% |
86-00 |
Half-orc |
50% |
Hirelings and Henchmen: Hirelings and men-at-arms will only accompany their employers when encountered on the 1st-3rd dungeon levels. On deeper expeditions, the entourage will be made up only of henchmen. Determine the ability scores, class and level of hirelings and henchmen by rolling on the appropriate sub-tables in the “Hirelings and Henchmen” section. They will have one third the level of their master plus 1 level for every 3 of their master’s levels. For example, a 9th-lvl magic user NPC may be accompanied by a 6th-lvl magic user henchman.
Equipment: NPC parties should be equipped with arms, armour and supplies typical to a party of dungeon delvers. Henchmen should be assumed to have equipment appropriate to their level. Hirelings will only possess lower quality arms and armour and few supplies.
Spells: The GM should assume NPC and henchmen spellcasters will have memorised a full assortment of spells appropriate to their party as a whole.
Notes on Play: When a player party encounters a party of NPCs and their henchmen, the GM should carefully consider the alignment and makeup of the NPC party before determining their course of action. A relatively weaker NPC party than the players’ may use alternate means to resolve the situation. Trickery, parley, bluffing and fleeing are all important possibilities to consider before finally resorting to combat. Unless they are surprised, the GM should always treat them as alert and prepared for anything. Once actual contact has been made with an NPC party, the GM should check for reaction. Whatever the result of the negotiations, NPC parties will NEVER choose to join the PCs unless it is to their immediate advantage. This should also involve few if any rewards for the players’ party. Unlike monster encounters, the GM should personally direct the actions of the NPCs as if they were player characters. Rather than checking morale as usual, the GM should favour the course of action that is likely to bring the NPCs the greatest benefit.
If the NPC party bests the players they need not kill them. Ransom, slavery, imprisonment or sacrifice are interesting alternatives to simple execution.
Finally, it is highly recommended that the GM prepare for encounters with random NPC groups before actual play begins. By generating a list of such parties in advance, the GM can quickly refer to them without stopping play. After the encounter the GM can either cross-off the NPC party from his or her list or make additional notations for future reference.
Party Magic Items:
NPC Level |
Table 1 |
Table 2 |
Table 3 |
Table 4 |
1st |
1 (10%) |
— |
— |
— |
2nd |
2 (20%) |
— |
— |
— |
3rd |
2 (30%) |
1 (10%) |
— |
— |
4th |
2 (40%) |
1 (20%) |
— |
— |
5th |
2 (50%) |
1 (30%) |
— |
— |
6th |
3 (60%) |
2 (40%) |
— |
— |
7th |
3 (70%) |
2 (50%) |
1 (10%) |
— |
8th |
3 (80%) |
2 (60%) |
1 (20%) |
— |
9th |
3 (90%) |
2 (70%) |
1 (30%) |
— |
10th |
3 (100%) |
2 (80%) |
1 (40%) |
— |
11th |
3 (100%) |
2 (90%) |
1 (50%) |
1 (10%) |
12th |
3 (100%) |
2 (100%) |
1 (60%) |
1 (20%) |
13th + |
3 (100%) |
2 (100%) |
1 (100%) |
1 (60%) |
Sub-Table 1
d% |
Magic Item |
01-05 |
Potion of Climbing, Potion of Flying |
06-10 |
Potion of Extra-healing, Potion of Polymorph Self |
11-15 |
Potion of Fire Resistance, Potion of Speed |
16-20 |
Potion of Healing, Potion of Giant Strength |
21-25 |
Potion of Heroism, Potion of Invulnerability |
26-30 |
Potion of Human Control, Potion of Levitation |
31-35 |
Potion of Super-heroism, Potion of Animal Control |
36-40 |
Scroll: 1 spell (lvl 1d6) |
41-45 |
Scroll: 2 spells (lvl 1d4) |
46-50 |
Scroll: Protection from Magic |
51-55 |
Ring of Invisibility (any) |
56-60 |
Ring of Protection +1 (any) |
61-65 |
Leather Armour +1 |
66-70 |
Shield +1 |
71-75 |
Sword +1 |
76-80 |
10x Arrows +1 |
81-85 |
4x Bolts +2 |
86-90 |
Dagger +1 |
91-95 |
Javelin +2 |
96-00 |
Mace +1 |
Sub-Table 2
d% |
Magic Item |
01-05 |
Gauntlets of Ogre Power (ACDFPRT) |
06-10 |
Scroll: 3 spells (lvl 1d6+1) |
11-15 |
Scroll: 3 spells (lvl 1d8+1) |
16-20 |
Ring of Fire Resistance (any), Ring of Invisibility (any) |
21-25 |
Ring of Protection +3 (any) |
26-30 |
Staff of Paralysation (DM) |
31-35 |
Wand of Illusion (IM) |
36-40 |
Wand of Negation (CDIM) |
41-45 |
Bracers of Armour, AC 4 (any) |
46-50 |
Brooch of Shielding (any) |
51-55 |
Cloak of Elvenkind (any) |
56-60 |
Dust of Appearance (any) |
61-65 |
Figurine of Wondrous Power: Serpentine Owl (any) |
66-70 |
3x Javelins of the Raptor (AFPR) |
71-75 |
Chain Mail Armour +1, Shield +2 |
76-80 |
Splint Mail Armour +2 |
81-85 |
Sword +3 |
86-90 |
Crossbow of Speed (AFPRT), Hammer +2 |
91-95 |
Shortbow +2 |
96-00 |
3x Potion of Extra-healing, Potion of Invulnerability |
Sub-Table 3
d% |
Magic Item |
01-05 |
Ring of Protection +3 (any) |
06-10 |
Ring of Spell Storing (any) |
11-15 |
Rod of Cancellation (any) |
16-20 |
Roll d6 1-3: Staff of the Serpent (CD)
Roll d6 4-6: Staff of Compulsion (CM) |
21-25 |
Bag of Tricks (any) |
26-30 |
Boots of Speed (any) |
31-35 |
Boots of Striding and Springing (any) |
36-40 |
Cloak of Displacement, Minor (any) |
41-45 |
Gauntlets of Ogre Power (ACDFPRT) |
46-50 |
Pipes of the Sewers (any) |
51-55 |
Robe of Blending (IM) |
56-60 |
Rope of Climbing (any), Rope of Entanglement (AFPRT) |
61-65 |
Plate Mail +3, Shield +2 |
66-70 |
Shield +5 |
71-75 |
Sword, Defender (AFPRT) |
76-80 |
Mace +3 |
81-85 |
Spear +3 |
86-90 |
Mantle of Magic Resistance (any) |
91-95 |
Drums of Panic (any) |
96-00 |
Rod of Rulership (FPR) |
Sub-Table 4
d% |
Magic Item |
01-05 |
Hammer of the Dwarfs (F) |
06-10 |
Scarab of Protection (any) |
11-15 |
Periapt of Wound Closure (any) |
16-20 |
Circlet of Blasting, Minor (M) |
21-25 |
Ring of Genie Summoning (any) |
26-30 |
Ring of Spell Turning (any) |
31-35 |
Rod of Striking (CDIM) |
36-40 |
Wand of Fire (DM) |
41-45 |
Cube of Force (any) |
46-50 |
Eyes of Charming (IM) |
51-55 |
Horn of Valhalla (special) |
56-60 |
Robe of Scintillating Colours (IM) |
61-65 |
Amulet of Natural Armour +4 (any) |
66-70 |
Plate Mail +4, Shield +3 |
71-75 |
Sword, Keenblade (AFPRT) |
76-80 |
Arrow of Slaying (AFPRT) |
81-85 |
Ring of 3 Wishes (any) |
86-90 |
Robe of the Archmagi (IM) |
91-95 |
Dagger of Venom (AFT) |
96-00 |
Cubic Gate (CDIM) |
Random Urban Encounters
Player characters are also likely to have random encounters when roaming the streets in a town or city. The GM should check for random encounters every three turns or as desired. The GM is encouraged to design his or her own encounter charts keyed to each district or ward. When a pre-designed table is unavailable, the Urban Encounters Table is useful for most circumstances. The GM should exercise discretion when generating random encounters and keep in mind the particular place where the encounter occurs. Improbable or inconvenient results can be ignored and treated as if no encounter occurred. The GM is also encouraged to disguise the true nature of urban encounters by describing NPCs in vague and/or similar terms.
0-level NPCs
Most of the NPCs encountered while adventuring in urban or civilised countryside areas are normal folk, with no adventuring profession such as fighting, spell-casting or thievery. These normal humans may vary slightly according to the particular milieu, but can be roughly grouped into 5 general types according to their level of activity.
Type |
Hp |
Combat Ability |
Examples |
Infirm |
1d3 |
-3 to-hit/dmg |
Elders, Children, Beggars, Plague Victims |
Sedentary |
1d4 |
-2 to-hit/dmg |
Clerks, Scribes, Shopkeepers, Minor Officials |
Active |
1d4+1 |
0-level |
Craftsmen, Servants, Merchants, Boatmen |
Fit |
1d4+2 |
0-level |
Farmers, Miners, Labourers, Sailors, Militiamen |
Very Fit |
1d6+1 |
0-level |
Soldiers, Watchmen, Bodyguards, Men-at-Arms |
Urban Encounter Sub-tables
Several of the encounter entries refer to one or more of the following sub-tables to detail general encounter types.
d% |
Race |
d% |
Race |
01-10 |
Dwarf |
29-34 |
Halfling |
11-15 |
Elf |
35-40 |
Half-Orc |
16-20 |
Gnome |
41-00 |
Human |
21-28 |
Half-Elf |
|
|
Red-light Professions
d% |
Profession |
d% |
Profession |
01-02 |
Cheap harlot |
46-48 |
Wealthy gigolo |
03-10 |
Slovenly whore |
49-63 |
Sleazy tout |
11-18 |
Brazen streetwalker |
64-65 |
Shifty procurer |
19-20 |
Typical tart |
66-73 |
Seductive dancer |
21-22 |
Saucy wench |
74-80 |
Finely-attired concubine |
23-25 |
Expensive callgirl |
81-82 |
Penniless hag |
26-27 |
Haughty mistress |
83-90 |
Amoral street hustler |
28-29 |
Sly panderer |
91-95 |
Foppish bawd |
30-38 |
Rich pimp |
96-97 |
Elegant doxy |
39-45 |
Wanton lady-of-the-night |
98-00 |
Sleepy-eyed trollop |
Urban Professions
d% |
Profession |
d% |
Profession |
01-02 |
Assassin |
46-48 |
Illusionist |
03-10 |
Bandit |
49-63 |
Labourer |
11-18 |
Brigand |
64-65 |
Magic user |
19-20 |
City Guard |
66-73 |
Mercenary |
21-22 |
City Official |
74-80 |
Merchant |
23-25 |
City Watchman |
81-82 |
Noble |
26-27 |
Cleric |
83-90 |
Rake |
28-29 |
Druid |
91-95 |
Ruffian |
30-38 |
Fighter |
96-97 |
Thief |
39-45 |
Gentleman |
98-00 |
Tradesman |
Noble Professions
d% |
Class |
Level |
|
01-50 |
Normal Human |
0 |
|
51-85 |
Fighter |
d8+4 |
|
86-00 |
Cleric |
d8+4 |
|
Nighttime Encounters
d% |
Encounter |
# Encountered & Notes |
01-03 |
Assassin* |
1d3 |
04-05 |
Bandit |
3d4 and Leader |
06-08 |
Beggar |
1d2 |
09-10 |
Brigand |
3d4 and Leader |
11 |
Guardsman |
2d8 and Leader |
12 |
Official |
(1-9) Minor Official (10) Major Official and 2d4 Guardsmen |
13-21 |
Watchman |
5 Men-at-Arms (0-lvl) and Sergeant (lvl 1d3) and a Cleric (lvl d4+1) |
22 |
Cleric* |
A d6+5-lvl Cleric with 1d6-1 d4-lvl Assistant Clerics |
23 |
Demon |
GM’s discretion. Only 1 encountered. |
24 |
Devil |
GM’s discretion. Only 1 encountered. |
25 |
Doppelgänger |
d4+2. See Urban Professions Sub-table for their disguise |
26 |
Druid1 |
A d6+5-lvl Druid with (1-5) 1d4-1 d4-lvl Lesser Druids or (6-10) 1d4 d6-lvl Fighters |
27-31 |
Drunk |
See Urban Professions Sub-table for exact type |
32-33 |
Fighter* |
2d4+4-lvl Fighter with 1d4-1 d4-lvl Henchmen |
34-35 |
Gentleman |
(1-4) Foppish Dandy and d4 Sycophants
(5-6) Gentlewoman
(7-10) d4+6-lvl Nobleman Fighter and d4 similar friends |
36 |
(1-3) Ghast,
(4-10) Ghoul |
2d4
4d4 |
37 |
Ghost |
1 |
38-42 |
Giant Rats |
4d6 |
43 |
Townsperson |
0-lvl Normal Human |
44-50 |
Prostitute |
See Red Light Professions Sub-table for exact type |
51 |
Illusionist* |
A d4+6-lvl Illusionist with (1-5) d4-1 d4-lvl Apprentice Illusionists or (6-10) 1d3 d6-lvl Fighter Bodyguards |
52 |
(1-5) Labourer
(6-10) Peddler |
3d4 rough workmen 0-lvl Normal Men
1d3 peddlers selling simple goods on the street |
53 |
Magic user* |
A d6+6-lvl Magic User with (1-4) d4 d6-lvl Apprentice Magic users (5-7) d4 d4+3-lvl Fighter Bodyguards or (8-10) d2 Apprentices and d2 Bodyguards as above |
54-58 |
Mercenary |
3d4 d6-1-lvl Fighters |
59-60 |
Merchant |
1d3 Merchants and 2d4 0-lvl Mercenary Guards and 1 d4-lvl Mercenary Leader |
61 |
Troubadour |
1d4 Travelling bards, musicians or actors |
62 |
Night Hag |
GM’s discretion. Only 1 encountered. |
63-64 |
Noble** |
(1-7) Nobleman and 1d4 d4-lvl Fighter Bodyguards (8-10) Noblewoman |
65 |
Paladin* |
A d4+5-lvl Paladin |
66 |
Pilgrim |
3d4 Pilgrims (Normal Humans) |
67 |
Press Gang |
2d8 1st-lvl Fighters and a d4+1-lvl Leader all wielding clubs |
68-71 |
Thugs |
1d4+1 d6+4-lvl Fighters |
72 |
Rakshasa |
GM’s discretion. 1d3 encountered. |
73 |
Ranger* |
A d4+6-lvl Ranger |
74-80 |
(1-8) Muggers
(9-10) Humanoid |
d6+6 2nd-lvl Fighters armed with clubs Humanoids (Orcs, Kobolds, Goblins, etc. GM’s discretion.) |
81 |
Shadow |
GM’s discretion. 2d4 encountered. |
82 |
Spectre |
GM’s discretion. 1d3 encountered. |
83-88 |
Thief* |
A d4+7-lvl Thief and 1d3-1 d4-lvl Apprentice Thieves |
89-90 |
Tradesman |
2d4 Artisans, craftsmen or skilled workmen (Normal Humans) |
91-93 |
Wererat |
2d4 encountered (1-5) in human form (6-10) in giant rat form |
94 |
Weretiger |
1d2 encountered (1-9) in human form (10) in tiger form |
95-96 |
Werewolf |
2d4 encountered (1-5) in human form (6-10) in wolf form |
97 |
Wight |
GM’s discretion. 1d4+1 encountered. |
98 |
Will-o-the-Wisp |
GM’s discretion. 1d2 encountered. |
99 |
Wraith |
GM’s discretion. 1d4 encountered. |
00 |
(1-8) Vampire
(9-10) Lich |
GM’s discretion. 1 encountered in human (1-2), giant bat (3-6) or (7-10) gaseous form
GM’s discretion. Only 1 encountered. |
Daytime Encounters
d% |
Encounter |
# Encountered & Notes |
01 |
Assassin* |
1d3 |
02 |
Bandit |
3d4 and Leader |
03-12 |
Beggar |
1d2 |
13 |
Brigand |
3d4 and Leader |
14-18 |
Guardsmen |
2d8 and Leader |
19-21 |
Official |
(1-9) Minor Official (10) Major Official and 2d4 Guardsmen |
22-23 |
Watchman |
5 Men-at-Arms (0-lvl) and Sergeant (lvl 1d3) and a Cleric (lvl d4+1) |
24-25 |
Cleric* |
A d6+5-lvl Cleric with 1d6-1 d4-lvl Assistant Clerics |
26 |
Druid* |
A d6+5-lvl Druid with (1-5) 1d4-1 d4-lvl Lesser Druids or (6-10) 1d4 d6-lvl Fighters |
27 |
Drunk |
See Urban Professions Sub-table for exact type |
28-29 |
Fighter* |
2d4+4-lvl Fighter with 1d4-1 d4-lvl Henchmen |
30-33 |
Gentleman |
(1-4) Foppish Dandy and d4 Sycophants
(5-6) Gentlewoman
(7-10) d4+6-lvl Nobleman Fighter and d4 similar friends |
34 |
Giant Rats |
2d4 |
35-39 |
Townsperson |
0-lvl Normal Human |
40-41 |
Harlot |
See Red Light Professions Sub-table for exact type |
42 |
Illusionist* |
A d4+6-lvl Illusionist with (1-5) d4-1 d4-lvl Apprentice Illusionists or (6-10) 1d3 d6-lvl Fighter Bodyguards |
43-50 |
(1-5) Labourer
(6-10) Peddler |
3d4 rough workmen 0-lvl Normal Men
1d3 peddlers selling simple goods on the street |
51 |
Magic user* |
A d6+6-lvl Magic User with (1-4) d4 d6-lvl Apprentice Magic users (5-7) d4 d4+3-lvl Fighter Bodyguards or
(8-10) d2 Apprentices and d2 Bodyguards as above |
52-55 |
Mercenary |
3d4 d6-1-lvl Fighters |
56-62 |
Merchant |
1d3 Merchants (0-lvl Normal Humans) |
63 |
Troubadour |
1d4 Travelling bards, musicians or actors |
64-65 |
Night Hag |
GM’s discretion. Only 1 encountered. |
66 |
Noble** |
(1-7) Nobleman and 1d4 d4-lvl Fighter Bodyguards
(8-10) Noblewoman |
67-69 |
Paladin* |
A d4+5-lvl Paladin |
70 |
Pilgrim |
3d4 Pilgrims (Normal Humans) |
71-72 |
Press Gang |
2d8 1st-lvl Fighters and a d4+1-lvl Leader all wielding clubs |
73 |
Thugs |
1d4+1 d6+4-lvl Fighters |
74-78 |
Rakshasa |
GM’s discretion. 1d3 encountered. |
79-82 |
Thief* |
A d4+7-lvl Thief and 1d3-1 d4-lvl Apprentice Thieves |
83-97 |
Tradesman |
2d4 Artisans, craftsmen or skilled workmen (Normal Humans) |
98 |
Wererat |
2d4 encountered (1-9) in human form (10) in giant rat form |
99 |
Weretiger |
1d2 encountered in human form |
00 |
Werewolf |
2d4 encountered in human form |
Random Wilderness Encounters
For the purposes of Wilderness Encounter Tables it is recommended the most prevalent terrain within the party’s current hex be used. This means a party in the foothills of a mountain range, a hex with mostly hills and a few mountains, would use the “Hills” encounter table. With a little imagination, these tables should allow the GM to generate interesting and challenging encounters. The user should bear in mind that many terrain types encompass many different lands and dice may dictate an encounter the GM feels inappropriate to the situation. If this should happen feel free to reroll, choose arbitrarily from the list, or find a way to make an unusual encounter work. The “Special” encounter column included with each terrain type is aimed specifically at introducing these chaotic types of encounters into your milieu.
Unlike dungeon encounters, wilderness encounters are not keyed to party level or strength. As a rule of thumb, the GM should use the “No. Encountered” entry in the rulebook to generate specific numbers. Players, for their part, should learn and develop the fine art of running away. Wandering about the wilderness of most campaign milieus is a hazardous pastime.
The Human (and demi-human) Encounter Table lists various settlements and strongholds. These may be used to insert adventure hooks into the campaign, or give the party a relatively safe place to rest and re-equip. They may, of course, be ignored if they do not fit with your plans. We have limited the encounters to hamlets, villages, and small keeps in order to not interfere with the GM’s carefully designed maps.
The NPC Tables, explained more fully below, may be used to generate lone NPCs or complete adventuring NPC parties. Tables are provided for generating NPCs and NPC parties in the Dungeon Encounter Tables section of these rules.
Regarding the Lost World Encounter Tables:
Lost World settings are chaotic places. OSRIC adds a little chaos into the tables but feel free to expand upon this idea. You may wish to add encounters with UFO aliens, Tarzan™, present day humans from non-magical and high science worlds, even a giant ape which fancies itself a King.
The Past, Present, and Future time travellers are labels relative to the player-character’s “normal” time.
Dinosaurids are man-sized evolved dinosaurs roughly equivalent to humans in terms of stats, particularly intelligence.
Cavemen are roughly equivalent to Neanderthal proto-humans. The advanced cavemen referred to by the tables are akin to Cro-Magnon proto-humans.
The Time-Lost Village encounter refers to a settlement of humans or demi-humans that is “unstuck in time” and randomly relocates to various eras, perhaps even changing physical location when time-shifting. One may look to various sources for inspiration, including the musical “Brigadoon,” the UK television series “Dr. Who,” and the US television series “The Time Tunnel.”
Explanation of NPC Types
Decoys: serve either to distract the party from something else, or put the party at ease and lure them into a dangerous situation. For example: a group of charmed humans who seek to lure the PC party into the den of a rakshasa.
Escapees: these NPCs have escaped from imprisonment by some nearby entity. The NPCs may have little or no equipment or weapons and are either under pursuit from their captors or will be shortly.
Joiners: seek to join the PCs. The GM is free to manufacture motivation appropriate to his or her needs, either malevolent or benevolent.
Runners: The NPCs are fleeing or avoiding an encounter. Whatever they are fleeing is probably chasing them, whatever they are avoiding may or may not be aware of their presence. Unlike escapees, these NPCs will be appropriately armed, armoured, and equipped.
Searchers: are looking for something, usually an item or person. The possibilities are myriad, a few examples are: seeking a powerful artifact, weapon, stolen item; or, seeking a friend, arch-enemy, or kidnapped daughter of the local woodcutter.
Survivors: 1 or 2 demoralized survivors of an otherwise wiped out adventuring party. They may have limited equipment and be in need of healing.
Wolves (in sheep’s clothing): an encounter with something that appears human but is not. This category includes were-creatures, doppelgängers, polymorphed creatures, and the like. The disguised creature may not necessarily mean the party harm, the avatar of a benevolent deity who doesn’t wish to reveal his or her divinity to the party is one example that comes to mind.
d% |
Aquatic |
d% |
Arctic |
d% |
Desert |
d% |
Forest |
d% |
Graveyard |
01-10 |
Airborne |
01-05 |
Airborne |
01-04 |
Airborne |
01-10 |
Airborne |
01-03 |
Airborne |
11-15 |
Animal |
06-17 |
Animal |
05-19 |
Animal |
11-30 |
Animal |
04-13 |
Animal |
16-17 |
Dragon |
18-22 |
Dragon |
20-24 |
Dragon |
31-36 |
Dragon |
14-16 |
Dragon |
18-21 |
Giant |
23-37 |
Giant |
25-29 |
Giant |
37-41 |
Giant |
17 |
Giant |
22-31 |
Human/
Demi-Human |
38-47 |
Human/
Demi-Human |
30-49 |
Human/
Demi-Human |
42-48 |
Human/
Demi-Human |
18-22 |
Human/
Demi-Human |
32-46 |
Humanoid |
48-57 |
Humanoid |
50-61 |
Humanoid |
49-56 |
Humanoid |
23-37 |
Humanoid |
47-56 |
Monster |
58-82 |
Monster |
62-76 |
Monster |
57-76 |
Monster |
38-57 |
Monster |
57-58 |
NPC |
83 |
NPC |
77-83 |
NPC |
77-78 |
NPC |
58-62 |
NPC |
59 |
Undead |
84 |
Undead |
84 |
Undead |
79 |
Undead |
63-87 |
Undead |
60-69 |
Invertebrates |
85-89 |
Invertebrates |
85-96 |
Invertebrates |
80-88 |
Invertebrates |
88-97 |
Invertebrates |
70-99 |
Water |
90-99 |
Water |
97-98 |
Water |
89-98 |
Water |
98 |
Water |
00 |
Special |
00 |
Special |
99-00 |
Special |
99-00 |
Special |
99-00 |
Special |
d% |
Hills |
d% |
Jungle |
d% |
Lost World |
d% |
Marine |
d% |
Mountains |
01-15 |
Airborne |
01-15 |
Airborne |
01-15 |
Airborne |
01-10 |
Airborne |
01-19 |
Airborne |
16-25 |
Animal |
16-25 |
Animal |
16-27 |
Animal |
11-15 |
Animal |
20-39 |
Animal |
26-30 |
Dragon |
26-27 |
Dragon |
28 |
Large Carnivore |
16 |
Dragon |
40-44 |
Dragon |
31-40 |
Giant |
28-29 |
Giant |
29 |
Large Herbivore |
17-20 |
Giant |
45-52 |
Giant |
41-60 |
Human/
Demi-Human |
30-37 |
Human/
Demi-Human |
30-35 |
Human/
Demi-Human |
21-30 |
Human/
Demi-Human |
53-62 |
Human/
Demi-Human |
61-75 |
Humanoid |
38-49 |
Humanoid |
36-50 |
Humanoid |
31-45 |
Humanoid |
63-77 |
Humanoid |
76-90 |
Monster |
50-67 |
Monster |
51-70 |
Other Dinosaurs |
46-60 |
Monster |
78-82 |
Monster |
91-92 |
NPC |
68-69 |
NPC |
71-73 |
NPC |
61-65 |
NPC |
83-84 |
NPC |
93 |
Undead |
70-74 |
Undead |
74 |
Undead |
66 |
Undead |
85 |
Undead |
94-98 |
Invertebrates |
75-89 |
Invertebrates |
75-89 |
Invertebrates |
67-69 |
Invertebrates |
86-92 |
Invertebrates |
99 |
Water |
90-99 |
Water |
90-99 |
Water |
70-99 |
Water |
93-95 |
Water |
00 |
Special |
00 |
Special |
00 |
Special |
00 |
Special |
96-00 |
Special |
d% |
Plains |
d% |
Rural |
d% |
Tundra |
d% |
Wetlands* |
01-19 |
Airborne |
01-10 |
Airborne |
01-08 |
Airborne |
01-05 |
Airborne |
20-29 |
Animal |
11-20 |
Animal |
09-23 |
Animal |
06-15 |
Animal |
30-31 |
Dragon |
21 |
Dragon |
24-27 |
Dragon |
16-18 |
Dragon |
32 |
Giant |
22 |
Giant |
28-33 |
Giant |
19-20 |
Giant |
33-52 |
Human/
Demi-Human |
23-58 |
Human/
Demi-Human |
34-43 |
Human/
Demi-Human |
21-22 |
Human/
Demi-Human |
53-60 |
Humanoid |
59-66 |
Humanoid |
44-58 |
Humanoid |
23-37 |
Humanoid |
61-75 |
Monster |
67-76 |
Monster |
59-78 |
Monster |
38-57 |
Monster |
76-78 |
NPC |
77-80 |
NPC |
79-80 |
NPC |
58 |
NPC |
79 |
Undead |
81 |
Undead |
81 |
Undead |
58-60 |
Undead |
80-89 |
Invertebrates |
82-91 |
Invertebrates |
82-91 |
Invertebrates |
61-80 |
Invertebrates |
90-97 |
Water |
92-99 |
Water |
92-99 |
Water |
81-95 |
Water |
98-00 |
Special |
00 |
Special |
00 |
Special |
95-00 |
Special |
Aquatic
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Baboon |
Dragon, Black |
Hill Giant |
Castle |
Bugbear |
2 |
Bat |
Bear, Black |
Dragon, Black |
Hill Giant |
Dwarf |
Flind |
3 |
Bat |
Boar, Warthog |
Dragon, Black |
Hill Giant |
Elf |
Gnoll |
4 |
Bat |
Cat, Wild |
Dragon, Black |
Hill Giant |
Fishing Village |
Gnoll |
5 |
Bat, Giant |
Cattle, Wild |
Dragon, Black |
Hill Giant |
Gnome |
Goblin |
6 |
Bat, Giant |
Cougar |
Dragon, Black |
Hill Giant |
Halfling |
Grimlock |
7 |
Bird |
Dog, Wild |
Dragon, Black |
Hill Giant |
Hamlet |
Hobgoblin |
8 |
Bird |
Elephant, African |
Dragon, Black |
Hill Giant |
Men, Bandit |
Hobgoblin |
9 |
Bird |
Horse, Pony |
Dragon, Bronze |
Hill Giant |
Men, Bandit |
Hobgoblin |
10 |
Bird |
Horse, Wild |
Dragon, Bronze |
Hill Giant |
Men, Brigand |
Kobold |
11 |
Bird, Dire |
Hyena |
Dragon, Gold |
Hill Giant |
Men, Brigand |
Orc |
12 |
Bird, Giant |
Jackal |
Dragon, Green |
Hill Giant |
Men, Buccaneer |
Orc |
13 |
Chimæra |
Lizard, Giant |
Dragon, Green |
Hill Giant |
Men, Buccaneer |
Orc |
14 |
Cockatrice |
Lizard, Giant Monitor |
Dragon, Green |
Hill Giant |
Men, Merchant |
Orc |
15 |
Shedu |
Rat |
Dragon, Green |
Hill Giant |
Men, Merchant |
Orc |
16 |
Sphinx, Crio- |
Rat, Giant |
Dragon, Red |
Storm Giant |
Men, Merchant |
Orc |
17 |
Sphinx, Hieraco- |
Rhinoceros |
Dragon, Red |
Storm Giant |
Men, Nomad |
Troglodyte |
18 |
Stirge |
Snake, Giant Adder |
Dragon, Red |
Storm Giant |
Men, Pilgrim |
Troll |
19 |
Stirge |
Snake, Giant Boa |
Dragon, Red |
Storm Giant |
Men, Pirate |
Troll |
20 |
Stirge |
Wolf |
Dragon, Red |
Storm Giant |
Men, Pirate |
Troll, Giant |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Basilisk |
Decoys |
Ghast |
Ant, Giant Soldier |
Beetle, Giant Water |
Demon, Class A |
2 |
Behir |
Decoys |
Ghast |
Ant, Giant Worker |
Crayfish, Giant |
Demon, Class B |
3 |
Blink Dog |
Escapees |
Ghoul |
Beetle, Giant Bombardier |
Crocodile |
Demon, Ekivu |
4 |
Blink Dog |
Escapees |
Ghoul |
Beetle, Giant Boring |
Crocodile, Giant |
Demon, Shub |
5 |
Bulette |
Escapees |
Ghoul |
Beetle, Giant Fire |
Eel, Giant Electric |
Devil, Bearded |
6 |
Caterwaul |
Joiners |
Ghoul |
Beetle, Giant Rhinoceros |
Eel, Giant Weed |
Devil, Red Scaly devil |
7 |
Centaur |
Joiners |
Ghoul |
Beetle, Giant Stag |
Fish, Giant Gar |
Devil, Spiked |
8 |
Cyclops |
Joiners |
Ghoul |
Centipede, Giant |
Fish, Giant Pike |
Devil, Spiked |
9 |
Dracolisk |
Joiners |
Skeleton |
Centipede, Huge |
Frog, Giant |
Elemental, Air |
10 |
Hell Hound |
Runners |
Skeleton |
Centipede, Large |
Hippopotamus |
Elemental, Air |
11 |
Jackalwere |
Runners |
Skeleton |
Centipede, Large |
Locathah |
Elemental, Water |
12 |
Lammasu |
Searchers |
Skeleton |
Centipede, Large |
Merman |
Elemental, Water |
13 |
Lizard Man |
Searchers |
Skeleton |
Fly, Giant Blowfly |
Naga, Water |
Elemental, Water |
14 |
Lizard Man |
Searchers |
Skeleton |
Fly, Giant Horsefly |
Nixie |
Elemental, Water |
15 |
Lizard Man |
Searchers |
Will-o-the-Wisp |
Scorpion, Giant |
Sea Serpent |
Homonculus |
16 |
Lizard, Giant Fire |
Searchers |
Zombie |
Spider, Giant |
Spider, Giant Water |
Invisible Stalker |
17 |
Owlbear |
Survivors |
Zombie |
Spider, Huge |
Toad, Giant |
Invisible Stalker |
18 |
Owlbear |
Wolves ISC |
Zombie |
Spider, Large |
Toad, Giant Poisonous |
Night Hag |
19 |
Pseudo-Dragon |
Wolves ISC |
Zombie, Monster |
Wasp, Giant |
Triton |
Pixie |
20 |
Worg |
Wolves ISC |
Zombie, Monster |
Wasp, Giant |
Turtle, Giant Snapping |
Rakshasha |
Arctic
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bird |
Bear, Polar |
Dragon, Black |
Giant, Cloud |
Dwarf, Mountain |
Bugbear |
2 |
Bird, Dire |
Bear, Polar |
Dragon, Black |
Giant, Cloud |
Dwarf, Mountain |
Bugbear |
3 |
Bird, Giant |
Bear, Polar |
Dragon, Black |
Giant, Frost |
Dwarf, Mountain |
Flind |
4 |
Chimæra |
Bear, Polar |
Dragon, Black |
Giant, Frost |
Men, Bandit |
Flind |
5 |
Cockatrice |
Dog, Wild |
Dragon, Black |
Giant, Frost |
Men, Bandit |
Gnoll |
6 |
Cockatrice |
Dog, Wild |
Dragon, Black |
Giant, Frost |
Men, Bandit |
Gnoll |
7 |
Griffon |
Dog, Wild |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Goblin |
8 |
Harpy |
Dog, Wild |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Goblin |
9 |
Hippogriff |
Walrus |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Hobgoblin |
10 |
Nightmare |
Walrus |
Dragon, Red |
Giant, Frost |
Men, Berserker |
Hobgoblin |
11 |
Pegasus |
Walrus |
Dragon, Red |
Giant, Frost |
Men, Berserker |
Hobgoblin |
12 |
Roc |
Wolf |
Dragon, Red |
Giant, Frost |
Men, Brigand |
Troll |
13 |
Shedu |
Wolf |
Dragon, White |
Giant, Frost |
Men, Brigand |
Troll |
14 |
Sphinx, Hieraco- |
Wolf |
Dragon, White |
Giant, Frost |
Men, Brigand |
Troll, Giant |
15 |
Sphinx, Andro- |
Wolf |
Dragon, White |
Giant, Frost |
Men, Merchant |
Troll, Giant 2-Headed |
16 |
Sphinx, Crio- |
Wolf |
Dragon, White |
Giant, Frost |
Men, Merchant |
Troll, Ice |
17 |
Sphinx, Gyno- |
Wolf |
Dragon, White |
Giant, Stone |
Men, Merchant |
Troll, Ice |
18 |
Stirge |
Wolverine |
Dragon, White |
Giant, Stone |
Men, Pilgrim |
Troll, Ice |
19 |
Vulchling |
Wolverine |
Dragon, White |
Giant, Storm |
Men, Pilgrim |
Troll, Ice |
20 |
Wyvern |
Wolverine |
Dragon, White |
Giant, Storm |
Werewolf |
Troll, Ice |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Basilisk |
Decoys |
Ghost |
Ant, Giant Soldier |
Barracuda |
Aerial Servant |
2 |
Blink Dog |
Decoys |
Ghost |
Ant, Giant Soldier |
Barracuda |
Barghest |
3 |
Blink Dog |
Escapees |
Ghost |
Ant, Giant Soldier |
Crab, Giant |
Barghest |
4 |
Blink Dog |
Escapees |
Ghost |
Ant, Giant Soldier |
Eel, Giant Moray |
Bone Devil |
5 |
Coeurl |
Escapees |
Phantom |
Ant, Giant Soldier |
Fish, Levithian |
Demon, Babau |
6 |
Naga, Guardian |
Joiners |
Phantom |
Beetle, Giant Stag |
Kraken |
Demon, Class A |
7 |
Owlbear |
Joiners |
Phantom |
Beetle, Giant Stag |
Nixie |
Demon, Shub |
8 |
Remorhaz |
Joiners |
Shadow |
Beetle, Giant Stag |
Octopus, Giant |
Demon, Shub |
9 |
Remorhaz |
Joiners |
Shadow |
Beetle, Giant Stag |
Portuguese Man O' War |
Demonette |
10 |
Remorhaz |
Runners |
Vampire |
Beetle, Giant Stag |
Sea Serpent |
Demoniac |
11 |
Remorhaz |
Runners |
Vampire |
Beetle, Giant Water |
Shark |
Devil, Ice |
12 |
Remorhaz |
Searchers |
Vampire |
Beetle, Giant Water |
Shark |
Devilcat |
13 |
Worg |
Searchers |
Vampire |
Beetle, Giant Water |
Squid, Giant |
Hobgoblin |
14 |
Worg |
Searchers |
Wight |
Beetle, Giant Water |
Squid, Giant |
Imp |
15 |
Worg |
Searchers |
Wight |
Spider, Phase |
Walrus |
Kullule |
16 |
Worg |
Searchers |
Wight |
Spider, Phase |
Walrus |
Lemure |
17 |
Yeti |
Survivors |
Will-o-the-Wisp |
Spider, Phase |
Walrus |
Scaly devil, White |
18 |
Yeti |
Wolves ISC |
Will-o-the-Wisp |
Spider, Phase |
Walrus |
Men, Dervish |
19 |
Yeti |
Wolves ISC |
Will-o-the-Wisp |
Spider, Phase |
Walrus |
Quasit |
20 |
Yeti |
Wolves ISC |
Will-o-the-Wisp |
Spider, Phase |
Walrus |
Quasit |
Desert
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bird |
Camel |
Dragon, Blue |
Giant, Cloud |
Men, Bandit |
Flind |
2 |
Bird |
Camel |
Dragon, Blue |
Giant, Cloud |
Men, Bandit |
Flind |
3 |
Bird, Dire |
Camel |
Dragon, Blue |
Giant, Cloud |
Men, Bandit |
Flind |
4 |
Bird, Giant |
Cat, Wild |
Dragon, Blue |
Ogre |
Men, Brigand |
Gnoll |
5 |
Chimæra |
Cat, Wild |
Dragon, Brass |
Ogre |
Men, Brigand |
Gnoll |
6 |
Chimæra |
Dog, Wild |
Dragon, Brass |
Ogre |
Men, Brigand |
Gnoll |
7 |
Cockatrice |
Horse, Wild |
Dragon, Brass |
Ogre |
Men, Dervish |
Goblin |
8 |
Cockatrice |
Jackal |
Dragon, Brass |
Ogre |
Men, Dervish |
Grimlock |
9 |
Cockatrice |
Jackal |
Dragon, Bronze |
Ogre |
Men, Dervish |
Grimlock |
10 |
Manticore |
Jackal |
Dragon, Bronze |
Ogre |
Men, Dervish |
Hobgoblin |
11 |
Manticore |
Jackal, Dire |
Dragon, Copper |
Ogre |
Men, Dervish |
Orc |
12 |
Manticore |
Jackal, Giant |
Dragon, Copper |
Ogre |
Men, Nomad |
Orc |
13 |
Nightmare |
Rat |
Dragon, Gold |
Ogre |
Men, Nomad |
Orc |
14 |
Roc |
Rat |
Dragon, Gold |
Ogre |
Men, Nomad |
Troll |
15 |
Roc |
Rat, Giant |
Dragon, Green |
Ogre Mage |
Men, Nomad |
Troll |
16 |
Sphinx, Hieraco- |
Rat, Giant |
Dragon, Red |
Ogre Mage |
Men, Pilgrim |
Troll |
17 |
Sphinx, Andro- |
Snake, Giant Adder |
Dragon, Red |
Ogre Mage |
Men, Pilgrim |
Troll, Giant |
18 |
Sphinx, Crio- |
Snake, Giant Boa |
Dragon, Red |
Ogre Mage |
Wereboar |
Troll, Giant |
19 |
Sphinx, Gyno- |
Snake, Giant Cobra |
Dragon, Red |
Ogre Mage |
Wererat |
Troll, Giant 2-Headed |
20 |
Stirge |
Snake, Giant, Amphisbaena |
Dragon, Silver |
Ogre Mage |
Werewolf |
Troll, Giant 2-Headed |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Ankheg |
Decoys |
Ghast |
Ant, Giant Queen (Hive) |
Beetle, Giant Water |
Bear, Polar |
2 |
Basilisk |
Decoys |
Ghast |
Ant, Giant Soldier |
Beetle, Giant Water |
Elemental, Air |
3 |
Behir |
Decoys |
Ghoul |
Ant, Giant Soldier |
Crayfish, Giant |
Elemental, Earth |
4 |
Blink Dog |
Escapees |
Ghoul |
Ant, Giant Soldier |
Crocodile |
Elemental, Earth |
5 |
Bulette |
Escapees |
Ghoul |
Ant, Giant Worker |
Crocodile |
Elemental, Fire |
6 |
Dracolisk |
Escapees |
Ghoul |
Centipede, Giant |
Crocodile, Giant |
Elemental, Fire |
7 |
Hell Hound |
Escapees |
Ghoul |
Centipede, Giant |
Crocodile, Giant |
Elemental, Water |
8 |
Jackalwere |
Joiners |
Lich |
Centipede, Huge |
Eel, Giant Electric |
Genie |
9 |
Jackalwere |
Joiners |
Mummy |
Centipede, Huge |
Fish, Giant Gar |
Genie |
10 |
Lammasu |
Runners |
Mummy |
Centipede, Large |
Fish, Giant Pike |
Invisible Stalker |
11 |
Lammasu |
Runners |
Mummy |
Centipede, Large |
Hippopotamus |
Mephit, Fire |
12 |
Monster |
Searchers |
Mummy |
Fly, Giant Blowfly |
Hippopotamus |
Mephit, Fire |
13 |
Naga, Guardian |
Searchers |
Mummy |
Fly, Giant Horsefly |
Hippopotamus |
Mephit, Lava |
14 |
Naga, Guardian |
Searchers |
Skeleton Warrior |
Fly, Giant Horsefly |
Naga, Water |
Mephit, Smoke |
15 |
Pseudo-Dragon |
Searchers |
Vampire |
Scorpion, Giant |
Spider, Giant Water |
Mephit, Steam |
16 |
Pseudo-Dragon |
Survivors |
Vampire |
Spider, Giant |
Spider, Giant Water |
Necrophidius |
17 |
Purple Worm |
Wolves ISC |
Wight |
Spider, Huge |
Spider, Giant Water |
Night Hag |
18 |
Purple Worm |
Wolves ISC |
Zombie |
Spider, Large |
Toad, Giant |
Rakshasha |
19 |
Worg |
Wolves ISC |
Zombie |
Spider, Phase |
Toad, Giant |
Troll, Spectral |
20 |
Worg |
Wolves ISC |
Zombie, Juju |
Wasp, Giant |
Toad, Giant |
Xorn |
Forest
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Badger |
Dragon, Bronze |
Giant, Hill |
Castle |
Bugbear |
2 |
Bat |
Bear, Black |
Dragon, Bronze |
Giant, Hill |
Elf |
Flind |
3 |
Bat, Mobat |
Bear, Brown |
Dragon, Gold |
Giant, Hill |
Elf |
Gnoll |
4 |
Bat, Giant |
Boar, Wild |
Dragon, Gold |
Giant, Hill |
Elf |
Gnoll |
5 |
Bird |
Cat, Wild |
Dragon, Gold |
Ogre |
Elf |
Grimlock |
6 |
Bird |
Dog, Wild |
Dragon, Green |
Ogre |
Hamlet |
Grimlock |
7 |
Bird, Dire |
Horse, Pony |
Dragon, Green |
Ogre |
Men, Bandit |
Grimlock |
8 |
Bird, Giant |
Horse, Wild |
Dragon, Green |
Ogre |
Men, Bandit |
Hobgoblin |
9 |
Chimæra |
Jackal |
Dragon, Green |
Ogre |
Men, Brigand |
Kobold |
10 |
Cockatrice |
Jackal, Dire |
Dragon, Green |
Ogre |
Men, Brigand |
Kobold |
11 |
Nightmare |
Rat |
Dragon, Green |
Ogre |
Men, Merchant |
Kobold |
12 |
Pegasus |
Rat, Giant |
Dragon, Green |
Ogre |
Men, Merchant |
Kobold |
13 |
Pixie |
Snake, Giant Adder |
Dragon, Green |
Ogre |
Men, Merchant |
Orc |
14 |
Shedu |
Snake, Giant Boa |
Dragon, Red |
Ogre Mage |
Men, Pilgrim |
Orc |
15 |
Sphinx, Hieraco- |
Snake, Giant Cobra |
Dragon, Red |
Ogre Mage |
Men, Pilgrim |
Orc |
16 |
Sphinx, Andro- |
Snake, Giant, Amphisbaena |
Dragon, Red |
Ogre Mage |
Men, Pilgrim |
Troll |
17 |
Sphinx, Crio- |
Wolf |
Dragon, Red |
Ogre Mage |
Werebear |
Troll |
18 |
Sphinx, Gyno- |
Wolf, Dire |
Dragon, Red |
Ogre Mage |
Wereboar |
Troll, Giant |
19 |
Stirge |
Wolverine |
Dragon, Red |
Ogre Mage |
Wererat |
Troll, Giant |
20 |
Wyvern |
Wolverine, Giant |
Dragon, Red |
Ogre Mage |
Werewolf |
Troll, Giant 2-Headed |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Centaur |
Decoys |
Banshee |
Ant, Giant Queen (Hive) |
Beetle, Giant Water |
Demon, Succubus |
2 |
Centaur |
Decoys |
Banshee |
Ant, Giant Soldier |
Beetle, Giant Water |
Devil, Bearded |
3 |
Dryad |
Decoys |
Banshee |
Ant, Giant Worker |
Crayfish, Giant |
Devil, Green Scaly devil |
4 |
Dryad |
Escapees |
Ghoul |
Ant, Giant Worker |
Crayfish, Giant |
Devil, Pit Fiend |
5 |
Faun |
Escapees |
Ghoul |
Beetle, Giant Bombardier |
Crocodile |
Elemental, Air |
6 |
Faun |
Escapees |
Ghoul |
Beetle, Giant Bombardier |
Crocodile |
Elemental, Earth |
7 |
Leprechaun |
Escapees |
Shadow |
Beetle, Giant Fire |
Crocodile |
Elemental, Fire |
8 |
Leprechaun |
Joiners |
Shadow |
Beetle, Giant Fire |
Crocodile, Giant |
Elemental, Water |
9 |
Minotaur |
Joiners |
Shadow |
Beetle, Giant Stag |
Eel, Giant Electric |
Golem, Clay |
10 |
Nymph |
Runners |
Shadow |
Centipede, Giant |
Eel, Giant Electric |
Invisible Stalker |
11 |
Nymph |
Runners |
Skeleton |
Centipede, Huge |
Fish, Giant Gar |
Mephit, Fire |
12 |
Owlbear |
Runners |
Skeleton |
Centipede, Large |
Fish, Giant Gar |
Mephit, Lava |
13 |
Owlbear |
Searchers |
Skeleton |
Fly, Giant Blowfly |
Fish, Giant Pike |
Mephit, Smoke |
14 |
Pseudo-Dragon |
Searchers |
Skeleton |
Fly, Giant Horsefly |
Fish, Giant Pike |
Mephit, Steam |
15 |
Slug, Giant |
Searchers |
Wraith |
Scorpion, Giant |
Frog, Giant |
Necrophidius |
16 |
Sylph |
Searchers |
Wraith |
Spider, Giant |
Nixie |
Night Hag |
17 |
Treant |
Survivors |
Zombie |
Spider, Huge |
Nixie |
Nilbog |
18 |
Treant |
Survivors |
Zombie |
Spider, Large |
Nixie |
Quasit |
19 |
Unicorn |
Wolves ISC |
Zombie, Vine |
Spider, Phase |
Toad, Giant |
Sea Serpent |
20 |
Worg |
Wolves ISC |
Zombie, Vine |
Wasp, Giant |
Toad, Giant Poisonous |
Xorn |
Graveyard
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Badger |
Dragon, Black |
Ettin |
Alchemist’s Lab |
Gnoll |
2 |
Bat |
Bear, Black |
Dragon, Black |
Ettin |
Hamlet |
Gnoll |
3 |
Bat |
Bear, Brown |
Dragon, Black |
Ettin |
Men, Bandit |
Gnoll |
4 |
Bat, Mobat |
Boar, Wild |
Dragon, Black |
Ettin |
Men, Bandit |
Goblin |
5 |
Bat, Mobat |
Dog, Wild |
Dragon, Black |
Ettin |
Men, Bandit |
Goblin |
6 |
Bat, Giant |
Hyena |
Dragon, Green |
Ettin |
Men, Bandit |
Goblin |
7 |
Bat, Giant |
Jackal |
Dragon, Green |
Ettin |
Men, Brigand |
Goblin |
8 |
Bird |
Rat |
Dragon, Green |
Ettin |
Men, Brigand |
Goblin |
9 |
Bird |
Rat |
Dragon, Green |
Giant, Hill |
Men, Brigand |
Goblin |
10 |
Bird, Dire |
Rat |
Dragon, Green |
Giant, Hill |
Men, Brigand |
Grimlock |
11 |
Bird, Dire |
Rat |
Dragon, Green |
Ogre |
Men, Brigand |
Grimlock |
12 |
Bird, Giant |
Rat, Giant |
Dragon, Green |
Ogre |
Men, Pilgrim |
Hobgoblin |
13 |
Bird, Giant |
Rat, Giant |
Dragon, Green |
Ogre |
Men, Pilgrim |
Hobgoblin |
14 |
Gargoyle |
Snake, Giant Adder |
Dragon, Green |
Ogre |
Men, Pilgrim |
Hobgoblin |
15 |
Gargoyle |
Snake, Giant Adder |
Dragon, Green |
Ogre |
Men, Pilgrim |
Orc |
16 |
Vulchling |
Snake, Giant Boa |
Dragon, Red |
Ogre |
Men, Pilgrim |
Orc |
17 |
Vulchling |
Snake, Giant Cobra |
Dragon, Red |
Ogre Mage |
Men, Pilgrim |
Orc |
18 |
Vulchling |
Snake, Giant, Amphisbaena |
Dragon, Red |
Ogre Mage |
Wererat |
Orc |
19 |
Wyvern |
Wolf |
Dragon, Red |
Ogre Mage |
Wererat |
Orc |
20 |
Wyvern |
Wolf, Dire |
Dragon, Red |
Ogre Mage |
wizard’s Tower |
Orc |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Amber Creeping Vine |
Decoys |
Banshee |
Ant, Giant Queen (Hive) |
Crayfish, Giant |
Afreet |
2 |
Amber Creeping Vine |
Decoys |
Coffer Corpse |
Ant, Giant Soldier |
Crayfish, Giant |
Barghest |
3 |
Amber Creeping Vine |
Decoys |
Ghast |
Ant, Giant Worker |
Crayfish, Giant |
Caryatid Column |
4 |
Basilisk |
Decoys |
Ghost |
Beetle, Giant Bombardier |
Crocodile |
Demon, Class F |
5 |
Basilisk |
Decoys |
Ghoul |
Beetle, Giant Fire |
Crocodile |
Demonette |
6 |
Behir |
Escapees |
Lich |
Beetle, Giant Stag |
Crocodile |
Demoniac |
7 |
Bulette |
Escapees |
Mummy |
Centipede, Giant |
Crocodile, Giant |
Devil, Assaggim |
8 |
Carcass Creeper |
Escapees |
Phantom |
Centipede, Huge |
Eel, Giant Electric |
Devil, Erinyes |
9 |
Carcass Creeper |
Joiners |
Shadow |
Centipede, Large |
Eel, Giant Electric |
Devil, Shaitan |
10 |
Carcass Creeper |
Joiners |
Skeleton |
Centipede, Large |
Spider, Giant Water |
Devil, Soul Worm |
11 |
Caterwaul |
Runners |
Skeleton Warrior |
Fly, Giant Blowfly |
Spider, Giant Water |
Devilcat |
12 |
Crypt Thing |
Runners |
Spectre |
Fly, Giant Blowfly |
Toad, Giant |
Doppelgänger |
13 |
Crypt Thing |
Runners |
Vampire |
Fly, Giant Horsefly |
Toad, Giant |
Imp |
14 |
Hell Hound |
Searchers |
Wight |
Scorpion, Giant |
Toad, Giant |
Lemure |
15 |
Jackalwere |
Searchers |
Will-o-the-Wisp |
Spider, Giant |
Toad, Giant |
Mephit, Fire |
16 |
Lamia |
Survivors |
Wraith |
Spider, Huge |
Toad, Giant |
Mephit, Lava |
17 |
Medusa |
Survivors |
Zombie |
Spider, Large |
Toad, Giant Poisonous |
Mephit, Smoke |
18 |
Naga, Spirit |
Wolves ISC |
Zombie, Juju |
Spider, Large |
Toad, Giant Poisonous |
Mephit, Steam |
19 |
Rot Grub |
Wolves ISC |
Zombie, Monster |
Spider, Phase |
Toad, Giant Poisonous |
Necrophidius |
20 |
Worg |
Wolves ISC |
Zombie, Vine |
Wasp, Giant |
Turtle, Giant Snapping |
Night Hag |
Hills
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bird |
Cougar |
Dragon, Black |
Ettin |
Elf |
Bugbear |
2 |
Bird |
Cougar |
Dragon, Bronze |
Ettin |
Farming Village |
Bugbear |
3 |
Bird |
Dog, Wild |
Dragon, Bronze |
Ettin |
Gnome |
Bugbear |
4 |
Bird, Dire |
Dog, Wild |
Dragon, Bronze |
Ettin |
Gnome |
Bugbear |
5 |
Bird, Dire |
Horse, Wild |
Dragon, Bronze |
Giant, Hill |
Gnome |
Bugbear |
6 |
Bird, Giant |
Rat |
Dragon, Gold |
Giant, Hill |
Halfling |
Grimlock |
7 |
Chimæra |
Rat |
Dragon, Green |
Giant, Hill |
Halfling |
Grimlock |
8 |
Cockatrice |
Rat |
Dragon, Green |
Giant, Hill |
Hamlet |
Hobgoblin |
9 |
Griffon |
Rat, Giant |
Dragon, Green |
Giant, Hill |
Men, Bandit |
Hobgoblin |
10 |
Harpy |
Rat, Giant |
Dragon, Red |
Giant, Hill |
Men, Bandit |
Hobgoblin |
11 |
Harpy |
Snake, Giant Adder |
Dragon, Red |
Giant, Hill |
Men, Bandit |
Kobold |
12 |
Harpy |
Snake, Giant Adder |
Dragon, Red |
Ogre |
Men, Brigand |
Kobold |
13 |
Nightmare |
Snake, Giant Boa |
Dragon, Red |
Ogre |
Men, Merchant |
Orc |
14 |
Pegasus |
Snake, Giant Cobra |
Dragon, Red |
Ogre |
Men, Merchant |
Orc |
15 |
Pixie |
Snake, Giant, Amphisbaena |
Dragon, Red |
Ogre |
Men, Merchant |
Troll |
16 |
Shedu |
Wolf |
Dragon, Red |
Ogre |
Men, Pilgrim |
Troll |
17 |
Stirge |
Wolf |
Dragon, Red |
Ogre Mage |
Stronghold |
Troll |
18 |
Stirge |
Wolf |
Dragon, Red |
Ogre Mage |
Wereboar |
Troll |
19 |
Vulchling |
Wolf, Dire |
Dragon, Red |
Titan |
Wererat |
Troll, Giant |
20 |
Wyvern |
Wolverine |
Dragon, Silver |
Titan |
Werewolf |
Troll, Giant 2-Headed |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Basilisk |
Decoys |
Banshee |
Ant, Giant Queen (Hive) |
Crayfish, Giant |
Barghest |
2 |
Behir |
Decoys |
Ghast |
Ant, Giant Queen (Hive) |
Crayfish, Giant |
Barghest |
3 |
Blink Dog |
Decoys |
Ghost |
Ant, Giant Soldier |
Crayfish, Giant |
Demon, Class B |
4 |
Caterwaul |
Escapees |
Ghoul |
Ant, Giant Soldier |
Crocodile |
Demon, Succubus |
5 |
Coeurl |
Escapees |
Ghoul |
Ant, Giant Soldier |
Crocodile |
Devil, Black Scaly devil |
6 |
Dracolisk |
Escapees |
Ghoul |
Ant, Giant Worker |
Crocodile |
Devil, Spiked |
7 |
Leprechaun |
Escapees |
Lich |
Beetle, Giant Bombardier |
Crocodile, Giant |
Devil, Spiked |
8 |
Leprechaun |
Escapees |
Shadow |
Beetle, Giant Fire |
Eel, Giant Electric |
Doppelgänger |
9 |
Lizard, Giant Fire |
Joiners |
Shadow |
Beetle, Giant Stag |
Fish, Giant Gar |
Elemental, Air |
10 |
Lizard, Giant Fire |
Joiners |
Skeleton |
Centipede, Giant |
Fish, Giant Pike |
Elemental, Earth |
11 |
Medusa |
Joiners |
Skeleton |
Centipede, Huge |
Fish, Levithian |
Elemental, Fire |
12 |
Minotaur |
Joiners |
Skeleton |
Centipede, Large |
Frog, Giant |
Elemental, Water |
13 |
Naga, Guardian |
Runners |
Skeleton |
Fly, Giant Blowfly |
Frog, Giant |
Genie |
14 |
Owlbear |
Runners |
Spectre |
Fly, Giant Horsefly |
Nixie |
Golem, Iron |
15 |
Owlbear |
Runners |
Vampire |
Scorpion, Giant |
Nixie |
Golem, Stone |
16 |
Pseudo-Dragon |
Searchers |
Vampire |
Spider, Giant |
Spider, Giant Water |
Homonculus |
17 |
Rust Monster |
Searchers |
Wraith |
Spider, Huge |
Spider, Giant Water |
Men, Berserker |
18 |
Treant |
Survivors |
Zombie |
Spider, Large |
Toad, Giant |
Nilbog |
19 |
Unicorn |
Wolves ISC |
Zombie |
Spider, Phase |
Toad, Giant |
Rakshasa |
20 |
Worg |
Wolves ISC |
Zombie |
Wasp, Giant |
Toad, Giant Poisonous |
Xorn |
Jungle
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Ape |
Dragon, Black |
Ettin |
Men, Bandit |
Flind |
2 |
Bat |
Ape |
Dragon, Black |
Ettin |
Men, Bandit |
Gnoll |
3 |
Bat |
Ape |
Dragon, Bronze |
Ettin |
Men, Brigand |
Gnoll |
4 |
Bat, Mobat |
Ape, Carnivorous |
Dragon, Bronze |
Ettin |
Men, Brigand |
Grimlock |
5 |
Bat, Mobat |
Ape, Carnivorous |
Dragon, Green |
Ettin |
Men, Merchant |
Grimlock |
6 |
Bat, Mobat |
Baboon |
Dragon, Green |
Ettin |
Men, Merchant |
Hobgoblin |
7 |
Bat, Giant |
Baboon |
Dragon, Green |
Ettin |
Men, Merchant |
Orc |
8 |
Bat, Giant |
Elephant, African |
Dragon, Green |
Ettin |
Men, Merchant |
Orc |
9 |
Bat, Giant |
Elephant, Asian |
Dragon, Green |
Giant, Cloud |
Men, Merchant |
Orc |
10 |
Bat, Giant |
Jackal |
Dragon, Green |
Giant, Cloud |
Men, Pilgrim |
Tribesman |
11 |
Bird |
Jackal |
Dragon, Green |
Giant, Fire |
Men, Pilgrim |
Tribesman |
12 |
Bird, Dire |
Jackal, Dire |
Dragon, Green |
Giant, Fire |
Stronghold |
Tribesman |
13 |
Bird, Giant |
Lion |
Dragon, Green |
Ogre |
Village |
Tribesman |
14 |
Chimæra |
Lizard, Giant Monitor |
Dragon, Red |
Ogre |
Village |
Tribesman |
15 |
Cockatrice |
Lizard, Giant Monitor |
Dragon, Red |
Ogre |
Wereboar |
Tribesman |
16 |
Couatl |
Rat |
Dragon, Red |
Ogre |
Wereboar |
Troll |
17 |
Couatl |
Rat |
Dragon, Red |
Ogre |
Weretiger |
Troll |
18 |
Vulchling |
Rat, Giant |
Dragon, Red |
Ogre |
Weretiger |
Troll, Giant |
19 |
Wyvern |
Tiger |
Dragon, Red |
Ogre Mage |
Weretiger |
Troll, Giant |
20 |
Wyvern |
Tiger |
Dragon, Red |
Ogre Mage |
Werewolf |
Troll, Giant 2-Headed |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Amber Creeping Vine |
Decoys |
Shadow |
Ant, Giant Soldier |
Crocodile |
Afreet |
2 |
Amber Creeping Vine |
Decoys |
Skeleton |
Beetle, Giant Bombardier |
Crocodile |
Barghest |
3 |
Amber Creeping Vine |
Decoys |
Skeleton |
Beetle, Giant Boring |
Eel, Giant Electric |
Barghest |
4 |
Amber Creeping Vine |
Decoys |
Skeleton |
Beetle, Giant Boring |
Eel, Giant Electric |
Demon, Dretch |
5 |
Ankheg |
Escapees |
Skeleton |
Beetle, Giant Fire |
Crocodile |
Demon, Ekivu |
6 |
Basilisk |
Escapees |
Zombie |
Beetle, Giant Rhinoceros |
Crocodile |
Demon, Quasit |
7 |
Basilisk |
Escapees |
Zombie |
Beetle, Giant Rhinoceros |
Frog, Giant |
Demon, Uduk |
8 |
Blink Dog |
Escapees |
Zombie |
Beetle, Giant Stag |
Frog, Giant |
Demonette |
9 |
Blink Dog |
Joiners |
Zombie, Juju |
Centipede, Giant |
Frog, Giant |
Demoniac |
10 |
Coeurl |
Joiners |
Zombie, Juju |
Centipede, Huge |
Hippopotamus |
Devil, Bearded |
11 |
Coeurl |
Runners |
Zombie, Juju |
Centipede, Large |
Hippopotamus |
Devil, Blue Scaly devil |
12 |
Dakon |
Runners |
Zombie, Monster |
Fly, Giant Blowfly |
Nixie |
Devil, Pit Fiend |
13 |
Dakon |
Searchers |
Zombie, Monster |
Fly, Giant Blowfly |
Spider, Giant Water |
Devilcat |
14 |
Dakon |
Searchers |
Zombie, Monster |
Fly, Giant Horsefly |
Spider, Giant Water |
Doppelgänger |
15 |
Dracolisk |
Searchers |
Zombie, Vine |
Scorpion, Giant |
Toad, Giant |
Elemental, Air |
16 |
Hell Hound |
Searchers |
Zombie, Vine |
Spider, Giant |
Toad, Giant |
Elemental, Earth |
17 |
Hell Hound |
Survivors |
Zombie, Vine |
Spider, Huge |
Toad, Giant Poisonous |
Elemental, Fire |
18 |
Rot Grub |
Wolves ISC |
Zombie, Vine |
Spider, Large |
Toad, Giant Poisonous |
Elemental, Water |
19 |
Rot Grub |
Wolves ISC |
Zombie, Vine |
Spider, Phase |
Turtle, Giant Snapping |
Genie |
20 |
Worg |
Wolves ISC |
Zombie, Vine |
Wasp, Giant |
Turtle, Giant Snapping |
Mastodon |
Lost World*
1d20 |
Airborne |
Animal |
Large Carnivore |
Large Herbivore |
Human |
Humanoid |
1 |
Archaeopteryx |
Badger, Giant |
Albertosaurus |
Apatosaurus |
Cavemen |
Grimlock |
2 |
Archaeopteryx |
Bear, Cave |
Albertosaurus |
Apatosaurus |
Cavemen |
Grimlock |
3 |
Bat, Giant |
Bear, Cave |
Albertosaurus |
Argentinosaurus |
Cavemen |
Grimlock |
4 |
Bat, Giant |
Boar, Giant |
Albertosaurus |
Argentinosaurus |
Cavemen |
Grimlock |
5 |
Bat, Giant |
Hyena, Giant |
Allosaurus |
Brachiosaurus |
Cavemen |
Grimlock |
6 |
Bat, Mobat |
Jackal, Giant |
Allosaurus |
Camarasaurus |
Cavemen |
Grimlock |
7 |
Bat, Mobat |
Lion, Cave |
Allosaurus |
Camarasaurus |
Cavemen |
Troglodyte |
8 |
Bird, Dire |
Mammoth |
Gorgosaurus |
Centrosaurus |
Cavemen |
Troglodyte |
9 |
Bird, Dire |
Mammoth |
Gorgosaurus |
Cetiosaurus |
Cavemen |
Troglodyte |
10 |
Bird, Giant |
Mastodon |
Gorgosaurus |
Cetiosaurus |
Cavemen |
Troglodyte |
11 |
Bird, Giant |
Rat, Giant |
Saurophaganax |
Diceratops |
Cavemen |
Troglodyte |
12 |
Pteranodon |
Rhinoceros, Woolly |
Saurophaganax |
Diplodocus |
Cavemen, Advanced |
Troglodyte |
13 |
Pteranodon |
Snake, Giant Adder |
Saurophaganax |
Diplodocus |
Cavemen, Advanced |
Troglodyte |
14 |
Pteranodon |
Snake, Giant Boa |
Tarbosaurus |
Monoclonius |
Cavemen, Advanced |
Troglodyte |
15 |
Pterodactyl |
Tiger, Smilodon |
Tarbosaurus |
Pentaceratops |
Cavemen, Advanced |
Troglodyte |
16 |
Pterodactyl |
Tiger, Smilodon |
Tarbosaurus |
Pentaceratops |
Cavemen, Advanced |
Troglodyte |
17 |
Quetzalcoatlus |
Wolf, Dire |
Tyrannosaurus |
Styracosaurus |
Dinosauroid |
Troll |
18 |
Quetzalcoatlus |
Wolf, Dire |
Tyrannosaurus |
Styracosaurus |
Dinosauroid |
Troll |
19 |
Rhamphorynchus |
Wolf, Dire |
Tyrannosaurus |
Triceratops |
Dinosauroid |
Troll |
20 |
Rhamphorynchus |
Wolverine, Giant |
Tyrannosaurus |
Triceratops |
Time-Lost Village |
Troll |
1d20 |
Other Dinos |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Anklyosaurus |
Escapees |
Skeleton |
Beetle, Giant Bombardier |
Archelon |
Achaierai |
2 |
Ceratosaurus |
Escapees |
Skeleton |
Beetle, Giant Boring |
Crocodile, Giant |
Achaierai |
3 |
Ceratosaurus |
Escapees |
Skeleton |
Beetle, Giant Fire |
Dunkleosteus |
Barghest |
4 |
Compsognathus |
Escapees |
Skeleton |
Beetle, Giant Rhinoceros |
Dunkleosteus |
Demon, Class A |
5 |
Deinonychus |
Escapees |
Skeleton |
Beetle, Giant Stag |
Elasmosaurus |
Demon, Class B |
6 |
Dilophosaurus |
Escapees |
Skeleton |
Centipede, Giant |
Kraken |
Demon, Class F |
7 |
Dimetrodon |
Runners |
Skeleton |
Centipede, Giant |
Mosasaurus |
Demon, Dretch |
8 |
Dimetrodon |
Runners |
Skeleton |
Centipede, Huge |
Nothosaurus |
Demon, Ekivu |
9 |
Euparkeria |
Searchers |
Wight |
Centipede, Huge |
Octopus, Giant |
Demon, Quasit |
10 |
Iguanadon |
Searchers |
Wight |
Centipede, Large |
Plesiosaurus |
Demon, Uduk |
11 |
Iguanadon |
Survivors |
Wight |
Centipede, Large |
Plesiosaurus |
Devil, Assaggim |
12 |
Iguanadon |
Survivors |
Wraith |
Fly, Giant Blowfly |
Sea Serpent |
Devil, Horned |
13 |
Ornitholestes |
Survivors |
Wraith |
Fly, Giant Blowfly |
Shark |
Devil, Horned |
14 |
Phorusrhacid |
Survivors |
Zombie |
Fly, Giant Horsefly |
Spider, Giant Water |
Devil, Ice |
15 |
Phorusrhacid |
Survivors |
Zombie |
Scorption, Giant |
Squid, Giant |
Devil, Ice |
16 |
Plateosaurus |
Survivors |
Zombie |
Spider, Giant |
Toad, Giant |
Devil, Imp |
17 |
Plateosaurus |
Survivors |
Zombie |
Spider, Huge |
Toad, Giant Poisonous |
Devil, Pit Fiend |
18 |
Stegosaurus |
Time Travellers, "Future" |
Zombie |
Spider, Large |
Turtle, Giant Sea |
Devil, Shaitan |
19 |
Stegosaurus |
Time Travellers, "Past" |
Zombie |
Wasp, Giant |
Turtle, Giant Snapping |
Devil, Soul Worm |
20 |
Velociraptor |
Time Travellers, "Present" |
Zombie |
Wasp, Giant |
Whale |
Kullule |
Marine
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bird |
Ape, Carnivorous |
Dragon, Black |
Giant, Cloud |
Fishing Village |
Flind |
2 |
Bird |
Boar, Giant |
Dragon, Black |
Giant, Cloud |
Men, Bandit |
Gnoll |
3 |
Bird |
Boar, Warthog |
Dragon, Blue |
Giant, Storm |
Men, Bandit |
Gnoll |
4 |
Bird |
Dog, Wild |
Dragon, Brass |
Giant, Storm |
Men, Brigand |
Gnoll (S5, WD2) |
5 |
Bird, Dire |
Horse, Wild |
Dragon, Bronze |
Giant, Storm |
Men, Buccaneer |
Goblin |
6 |
Bird, Dire |
Jackal |
Dragon, Bronze |
Giant, Storm |
Men, Buccaneer |
Goblin |
7 |
Bird, Dire |
Jackal |
Dragon, Bronze |
Giant, Storm |
Men, Buccaneer |
Grimlock |
8 |
Bird, Giant |
Lizard, Giant |
Dragon, Copper |
Giant, Storm |
Men, Merchant |
Grimlock |
9 |
Bird, Giant |
Lizard, Giant Monitor |
Dragon, Gold |
Giant, Storm |
Men, Merchant |
Hobgoblin |
10 |
Bird, Giant |
Lizard, Giant Monitor |
Dragon, Gold |
Giant, Storm |
Men, Merchant |
Hobgoblin |
11 |
Chimæra |
Lizard, Giant Monitor |
Dragon, Gold |
Ogre |
Men, Merchant |
Hobgoblin |
12 |
Chimæra |
Lizard, Giant Monitor |
Dragon, Gold |
Ogre |
Men, Pilgrim |
Kobold |
13 |
Chimæra |
Rat |
Dragon, Green |
Ogre |
Men, Pirate |
Orc |
14 |
Cockatrice |
Rat |
Dragon, Red |
Ogre |
Men, Pirate |
Orc |
15 |
Cockatrice |
Rat |
Dragon, Red |
Ogre |
Men, Pirate |
Orc |
16 |
Harpy |
Rat, Giant |
Dragon, Red |
Ogre |
Wereboar |
Troll |
17 |
Harpy |
Rat, Giant |
Dragon, Red |
Ogre |
Wererat |
Troll |
18 |
Manticore |
Snake, Giant Adder |
Dragon, Red |
Ogre Mage |
Wererat |
Troll |
19 |
Nightmare |
Snake, Giant Adder |
Dragon, Red |
Ogre Mage |
Weretiger |
Troll, Giant |
20 |
Wyvern |
Snake, Giant Adder |
Dragon, Silver |
Ogre Mage |
Werewolf |
Troll, Giant 2-Headed |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Basilisk |
Decoys |
Banshee |
Centipede, Giant |
Barracuda |
Dark Stalker |
2 |
Behir |
Decoys |
Lich |
Centipede, Giant |
Crab, Giant |
Demon, Quasit |
3 |
Blink Dog |
Escapees |
Shadow |
Centipede, Huge |
Crab, Giant |
Demon, Quasit |
4 |
Caterwaul |
Escapees |
Shadow |
Centipede, Huge |
Crab, Giant |
Demon, Succubus |
5 |
Crabman |
Escapees |
Skeleton |
Centipede, Large |
Crab, Giant |
Demon, Succubus |
6 |
Crabman |
Joiners |
Skeleton |
Centipede, Large |
Eel, Giant Moray |
Devil, Imp |
7 |
Crabman |
Joiners |
Skeleton |
Fly, Giant Blowfly |
Eel, Giant Weed |
Elemental, Water |
8 |
Crabman |
Joiners |
Skeleton |
Fly, Giant Blowfly |
Kraken |
Elemental, Water |
9 |
Cyclops |
Joiners |
Skeleton |
Fly, Giant Blowfly |
Locathah |
Elemental, Water |
10 |
Cyclops |
Joiners |
Spectre |
Fly, Giant Horsefly |
Locathah |
Homonculus |
11 |
Cyclops |
Joiners |
Wight |
Fly, Giant Horsefly |
Merman |
Invisible Stalker |
12 |
Hell Hound |
Joiners |
Wight |
Fly, Giant Horsefly |
Merman |
Iron Golem |
13 |
Jackalwere |
Runners |
Wight |
Scorpion, Giant |
Sea Serpent |
Mephit, Fire |
14 |
Jackalwere |
Runners |
Will-o-the-Wisp |
Scorpion, Giant |
Sea Serpent |
Mephit, Lava |
15 |
Lizard Man |
Runners |
Will-o-the-Wisp |
Scorpion, Giant |
Shark |
Mephit, Smoke |
16 |
Lizard Man |
Searchers |
Wraith |
Spider, Giant |
Shark |
Mephit, Steam |
17 |
Lizard Man |
Searchers |
Zombie |
Spider, Huge |
Shark |
Night Hag |
18 |
Pseudo-Dragon |
Survivors |
Zombie |
Spider, Large |
Triton |
Rakshasa |
19 |
Unicorn |
Wolves ISC |
Zombie |
Spider, Phase |
Turtle, Giant Sea |
Troll, Spectral |
20 |
Worg |
Wolves ISC |
Zombie |
Wasp, Giant |
Whale |
Xorn |
Mountains
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Bear, Black |
Dragon, Bronze |
Ettin |
Dwarf |
Bugbear |
2 |
Bat |
Bear, Brown |
Dragon, Bronze |
Giant, Cloud |
Dwarf |
Bugbear |
3 |
Bird |
Bear, Brown |
Dragon, Bronze |
Giant, Cloud |
Dwarf |
Bugbear |
4 |
Bird |
Cougar |
Dragon, Bronze |
Giant, Fire |
Dwarf, Mountain |
Bugbear |
5 |
Bird, Dire |
Cougar |
Dragon, Gold |
Giant, Fire |
Dwarf, Mountain |
Goblin |
6 |
Bird, Dire |
Cougar |
Dragon, Gold |
Giant, Fire |
Keep, Small |
Goblin |
7 |
Bird, Giant |
Cougar |
Dragon, Gold |
Giant, Fire |
Men, Bandit |
Goblin |
8 |
Griffon |
Dog, Wild |
Dragon, Gold |
Giant, Hill |
Men, Bandit |
Goblin |
9 |
Griffon |
Dog, Wild |
Dragon, Green |
Giant, Stone |
Men, Bandit |
Goblin |
10 |
Griffon |
Dog, Wild |
Dragon, Red |
Giant, Stone |
Men, Brigand |
Goblin |
11 |
Harpy |
Lizard, Giant Cave |
Dragon, Red |
Giant, Stone |
Men, Brigand |
Grimlock |
12 |
Harpy |
Lizard, Giant Cave |
Dragon, Red |
Giant, Stone |
Men, Merchant |
Grimlock |
13 |
Hippogriff |
Rat |
Dragon, Red |
Giant, Storm |
Men, Merchant |
Hobgoblin |
14 |
Hippogriff |
Rat |
Dragon, Red |
Giant, Storm |
Men, Pilgrim |
Hobgoblin |
15 |
Nightmare |
Rat |
Dragon, Red |
Ogre |
Men, Pilgrim |
Troll |
16 |
Pegasus |
Rat, Giant |
Dragon, Red |
Ogre |
Men, Pilgrim |
Troll |
17 |
Roc |
Rat, Giant |
Dragon, Silver |
Ogre |
Village, Mining |
Troll, Giant |
18 |
Stirge |
Snake, Giant Adder |
Dragon, Silver |
Ogre Mage |
Werebear |
Troll, Giant |
19 |
Stirge |
Snake, Giant Adder |
Dragon, Silver |
Ogre Mage |
Werebear |
Troll, Giant |
20 |
Stirge |
Snake, Giant Adder |
Dragon, Silver |
Titan |
Wereboar |
Troll, Giant |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Cyclops |
Decoys |
Ghast |
Centipede, Giant |
Beetle, Giant Water |
Demon, Class F |
2 |
Cyclops |
Decoys |
Ghost |
Centipede, Giant |
Beetle, Giant Water |
Demon, Quasit |
3 |
Cyclops |
Decoys |
Ghost |
Centipede, Huge |
Beetle, Giant Water |
Demon, Quasit |
4 |
Cyclops |
Escapees |
Ghoul |
Centipede, Huge |
Beetle, Giant Water |
Devil, Black Scaly devil |
5 |
Hell Hound |
Joiners |
Ghoul |
Centipede, Large |
Beetle, Giant Water |
Devil, Ice |
6 |
Hell Hound |
Joiners |
Ghoul |
Centipede, Large |
Frog, Giant |
Devil, Imp |
7 |
Jackalwere |
Joiners |
Lich |
Fly, Giant Blowfly |
Frog, Giant |
Devil, Imp |
8 |
Jackalwere |
Joiners |
Lich |
Fly, Giant Blowfly |
Frog, Giant |
Doppelgänger |
9 |
Lizard, Giant Fire |
Runners |
Skeleton |
Fly, Giant Horsefly |
Naga, Water |
Elemental, Air |
10 |
Lizard, Giant Fire |
Searchers |
Skeleton |
Scorpion, Giant |
Nixie |
Elemental, Earth |
11 |
Medusa |
Searchers |
Skeleton Warrior |
Scorpion, Giant |
Nixie |
Elemental, Earth |
12 |
Medusa |
Searchers |
Skeleton Warrior |
Spider, Giant |
Nixie |
Elemental, Earth |
13 |
Medusa |
Searchers |
Vampire |
Spider, Giant |
Nixie |
Elemental, Fire |
14 |
Medusa |
Survivors |
Vampire |
Spider, Huge |
Toad, Giant |
Elemental, Water |
15 |
Rust Monster |
Survivors |
Vampire |
Spider, Huge |
Toad, Giant |
Night Hag |
16 |
Rust Monster |
Survivors |
Wraith |
Spider, Large |
Toad, Giant |
Nilbog |
17 |
Unicorn |
Wolves ISC |
Wraith |
Spider, Large |
Toad, Giant Poisonous |
Rakshasa |
18 |
Unicorn |
Wolves ISC |
Wraith |
Spider, Phase |
Toad, Giant Poisonous |
Tiger, Smilodon |
19 |
Worg |
Wolves ISC |
Zombie |
Wasp, Giant |
Toad, Giant Poisonous |
Troll, Spectral |
20 |
Worg |
Wolves ISC |
Zombie |
Wasp, Giant |
Turtle, Giant Snapping |
Xorn |
Plains
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Buffalo |
Dragon, Black |
Ettin |
Halfling |
Flind |
2 |
Bat, Giant |
Buffalo |
Dragon, Blue |
Ettin |
Halfling |
Gnoll |
3 |
Bird |
Bull |
Dragon, Blue |
Ettin |
Halfling |
Gnoll |
4 |
Bird |
Cattle, Wild |
Dragon, Brass |
Ettin |
Halfling |
Goblin |
5 |
Bird |
Horse, Draft |
Dragon, Bronze |
Ettin |
Halfling |
Goblin |
6 |
Bird, Dire |
Horse, Heavy |
Dragon, Bronze |
Giant, Hill |
Men, Bandit |
Goblin |
7 |
Bird, Dire |
Horse, Light |
Dragon, Copper |
Giant, Hill |
Men, Bandit |
Goblin |
8 |
Bird, Dire |
Horse, Medium |
Dragon, Gold |
Giant, Hill |
Men, Brigand |
Grimlock |
9 |
Bird, Giant |
Horse, Pony |
Dragon, Gold |
Giant, Hill |
Men, Brigand |
Grimlock |
10 |
Bird, Giant |
Horse, Wild |
Dragon, Green |
Giant, Hill |
Men, Merchant |
Hobgoblin |
11 |
Shedu |
Hyena |
Dragon, Green |
Giant, Hill |
Men, Merchant |
Kobold |
12 |
Sphinx, Hieraco- |
Hyena, Dire |
Dragon, Green |
Ogre |
Men, Merchant |
Kobold |
13 |
Sphinx, Andro- |
Lion |
Dragon, Green |
Ogre |
Men, Merchant |
Kobold |
14 |
Sphinx, Crio- |
Rhinoceros |
Dragon, Red |
Ogre |
Men, Nomad |
Orc |
15 |
Sphinx, Gyno- |
Rhinoceros, Woolly |
Dragon, Red |
Ogre |
Men, Nomad |
Orc |
16 |
Stirge |
Snake, Giant Adder |
Dragon, Red |
Ogre |
Men, Nomad |
Orc |
17 |
Stirge |
Snake, Giant Boa |
Dragon, Red |
Ogre |
Men, Nomad |
Troll |
18 |
Wyvern |
Snake, Giant Cobra |
Dragon, Red |
Ogre (S3) |
Men, Pilgrim |
Troll |
19 |
Wyvern |
Snake, Giant, Amphisbaena |
Dragon, Red |
Ogre Mage |
Tower, Wizard |
Troll, Giant |
20 |
Wyvern |
Tiger |
Dragon, Silver |
Titan |
Village, Farming |
Troll, Giant 2-Headed |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Ankheg |
Decoys |
Banshee |
Beetle, Giant Bombardier |
Beetle, Giant Water |
Afreet |
2 |
Ankheg |
Decoys |
Coffer Corpse |
Beetle, Giant Fire |
Beetle, Giant Water |
Ape, Carnivorous |
3 |
Ankheg |
Escapees |
Ghast |
Centipede, Giant |
Beetle, Giant Water |
Barghest |
4 |
Ankheg |
Escapees |
Ghost |
Centipede, Giant |
Crayfish, Giant |
Demon, Ekivu |
5 |
Basilisk |
Joiners |
Ghoul |
Centipede, Huge |
Crayfish, Giant |
Demon, Uduk |
6 |
Blink Dog |
Joiners |
Ghoul |
Centipede, Large |
Crocodile |
Demonette |
7 |
Blink Dog |
Joiners |
Lich |
Fly, Giant Blowfly |
Crocodile |
Demoniac |
8 |
Bulette |
Joiners |
Mummy |
Fly, Giant Blowfly |
Eel, Giant Electric |
Devil, Blue Scaly devil |
9 |
Bulette |
Joiners |
Phantom |
Fly, Giant Blowfly |
Eel, Giant Electric |
Devil, Erinyes |
10 |
Centaur |
Runners |
Shadow |
Fly, Giant Horsefly |
Fish, Giant Gar |
Devil, Imp |
11 |
Centaur |
Runners |
Skeleton |
Scorpion, Giant |
Fish, Giant Gar |
Devil, Lemure |
12 |
Centaur |
Searchers |
Skeleton |
Scorpion, Giant |
Fish, Giant Pike |
Devil, Soul Worm |
13 |
Jackalwere |
Searchers |
Skeleton Warrior |
Scorpion, Giant |
Frog, Giant |
Devil, Spiked |
14 |
Owlbear |
Searchers |
Spectre |
Spider, Giant |
Frog, Giant |
Dragon, White |
15 |
Pseudo-Dragon |
Survivors |
Vampire |
Spider, Huge |
Nixie |
Elemental, Earth |
16 |
Purple Worm |
Survivors |
Wight |
Spider, Large |
Spider, Giant Water |
Golem, Flesh |
17 |
Purple Worm |
Survivors |
Wraith |
Spider, Phase |
Spider, Giant Water |
Kullule |
18 |
Purple Worm |
Survivors |
Zombie |
Wasp, Giant |
Toad, Giant |
Nilbog |
19 |
Purple Worm |
Wolves ISC |
Zombie |
Wasp, Giant |
Toad, Giant |
Phorusrhacid |
20 |
Worg |
Wolves ISC |
Zombie |
Wasp, Giant |
Toad, Giant Poisonous |
Velociraptor |
Rural
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bat |
Badger |
Dragon, Blue |
Ettin |
Halfling |
Gnoll |
2 |
Bat |
Bear, Brown |
Dragon, Bronze |
Ettin |
Halfling |
Gnoll |
3 |
Bat |
Bull |
Dragon, Bronze |
Ettin |
Halfling |
Gnoll |
4 |
Bat |
Cat, Domestic |
Dragon, Bronze |
Ettin |
Men, Bandit |
Goblin |
5 |
Bat |
Cat, Domestic |
Dragon, Bronze |
Ettin |
Men, Bandit |
Goblin |
6 |
Bat |
Cat, Domestic |
Dragon, Bronze |
Ettin |
Men, Brigand |
Goblin |
7 |
Bat, Giant |
Cattle, Wild |
Dragon, Gold |
Ettin |
Men, Brigand |
Hobgoblin |
8 |
Bat, Giant |
Cattle, Wild |
Dragon, Gold |
Ettin |
Men, Merchant |
Hobgoblin |
9 |
Bird |
Dog, War |
Dragon, Green |
Giant, Cloud |
Men, Merchant |
Hobgoblin |
10 |
Bird |
Dog, War |
Dragon, Green |
Giant, Fire |
Men, Pilgrim |
Kobold |
11 |
Bird |
Dog, Wild |
Dragon, Red |
Giant, Hill |
Men, Pilgrim |
Kobold |
12 |
Bird |
Horse, Draft |
Dragon, Red |
Giant, Storm |
Men, Pilgrim |
Kobold |
13 |
Bird |
Horse, Heavy |
Dragon, Red |
Ogre |
Men, Pilgrim |
Kobold |
14 |
Bird |
Horse, Light |
Dragon, Silver |
Ogre |
Werebear |
Orc |
15 |
Bird, Dire |
Horse, Medium |
Dragon, Silver |
Ogre |
Wereboar |
Orc |
16 |
Bird, Dire |
Horse, Pony |
Dragon, Silver |
Ogre |
Wererat |
Orc |
17 |
Bird, Giant |
Horse, Wild |
Dragon, Gold |
Ogre Mage |
Wererat |
Orc |
18 |
Bird, Giant |
Rat |
Dragon, Gold |
Ogre Mage |
Wererat |
Orc |
19 |
Wyvern |
Rat |
Dragon, Gold |
Ogre Mage |
Wererat |
Troll |
20 |
Wyvern |
Wolf |
Dragon, Gold |
Ogre Mage |
Werewolf |
Troll |
1d20 |
Monster |
NPC |
Undead |
Invertebrates |
Water |
Special |
1 |
Ankheg |
Decoys |
Ghast |
Ant, Giant Soldier |
Crayfish, Giant |
Amber Creeping Vine |
2 |
Ankheg |
Decoys |
Ghost |
Beetle, Giant Stag |
Crayfish, Giant |
Barghest |
3 |
Faun |
Escapees |
Ghoul |
Centipede, Giant |
Crayfish, Giant |
Barghest |
4 |
Faun |
Escapees |
Ghoul |
Centipede, Huge |
Crayfish, Giant |
Crabman |
5 |
Hell Hound |
Joiners |
Lich |
Centipede, Large |
Crayfish, Giant |
Dakon |
6 |
Hell Hound |
Joiners |
Mummy |
Fly, Giant Blowfly |
Crocodile |
Demon, Class C |
7 |
Lizard Man |
Joiners |
Phantom |
Fly, Giant Blowfly |
Crocodile |
Demon, Quasit |
8 |
Lizard Man |
Joiners |
Poltergeist |
Fly, Giant Blowfly |
Crocodile |
Demon, Succubus |
9 |
Naga, Guardian |
Joiners |
Shadow |
Fly, Giant Blowfly |
Eel, Giant Electric |
Demonette |
10 |
Naga, Guardian |
Joiners |
Shadow |
Scorpion, Giant |
Fish, Giant Gar |
Demonette |
11 |
Otyugh, Greater |
Joiners |
Shadow |
Scorpion, Giant |
Fish, Giant Pike |
Demoniac |
12 |
Otyugh, Greater |
Runners |
Skeleton |
Spider, Giant |
Frog, Giant |
Demoniac |
13 |
Otyugh, Lesser |
Runners |
Skeleton Warrior |
Spider, Giant |
Frog, Giant |
Devil, Horned |
14 |
Otyugh, Lesser |
Runners |
Spectre |
Spider, Huge |
Nixie |
Devil, Imp |
15 |
Owlbear |
Searchers |
Vampire |
Spider, Huge |
Sea Serpent |
Devil, Red Scaly devil |
16 |
Owlbear |
Searchers |
Wight |
Spider, Large |
Toad, Giant |
Golem, Clay |
17 |
Rot Grub |
Survivors |
Wraith |
Spider, Large |
Toad, Giant |
Hydra |
18 |
Rot Grub |
Survivors |
Zombie |
Spider, Large |
Toad, Giant Poisonous |
Will o'the Wisp |
19 |
Shambling Mound |
Wolves ISC |
Zombie |
Spider, Large |
Toad, Giant Poisonous |
Yeti |
20 |
Shambling Mound |
Wolves ISC |
Zombie, Monster |
Spider, Phase |
Turtle, Giant Snapping |
Zombie, Vine |
Tundra
1d20 |
Airborne |
Animal |
Dragon |
Giant |
Human |
Humanoid |
1 |
Bird |
Bear, Brown |
Dragon, Black |
Giant, Cloud |
Men, Bandit |
Bugbear |
2 |
Bird, Dire |
Bear, Black |
Dragon, Black |
Giant, Cloud |
Men, Bandit |
Bugbear |
3 |
Bird, Giant |
Bear, Polar |
Dragon, Black |
Giant, Cloud |
Men, Bandit |
Flind |
4 |
Chimæra |
Bear, Polar |
Dragon, Black |
Giant, Frost |
Men, Bandit |
Flind |
5 |
Cockatrice |
Bear, Polar |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Gnoll |
6 |
Cockatrice |
Dog, Wild |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Gnoll |
7 |
Griffon |
Dog, Wild |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Goblin |
8 |
Harpy |
Dog, Wild |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Goblin |
9 |
Hippogriff |
Walrus |
Dragon, Bronze |
Giant, Frost |
Men, Berserker |
Hobgoblin |
10 |
Nightmare |
Walrus |
Dragon, Red |
Giant, Frost |
Men, Brigand |
Hobgoblin |
11 |
Pegasus |
Walrus |
Dragon, Red |
Giant, Frost |
Men, Brigand |
Kobold |
12 |
Roc |
Wolf |
Dragon, Red |
Giant, Frost |
Men, Brigand |
Orc |
13 |
Shedu |
Wolf |
Dragon, Red |
Giant, Stone |
Men, Merchant |
Orc |
14 |
Sphinx, Hieraco- |
Wolf |
Dragon, Red |
Giant, Storm |
Men, Merchant |
Orc |
15 |
Sphinx, Andro- |
Wolf |
Dragon, White |
Giant, Storm |
Men, Merchant |
Troll |
16 |
Sphinx, Crio- |
Wolf |
Dragon, White |
Giant, Storm |
Men, Pilgrim |
Troll, Giant |
17 |
Sphinx, Gyno- |
Wolf |
Dragon, White |
Giant, Storm |
Men, Pilgrim |
Troll, Giant 2-Headed |
18 |
Stirge |
Wolverine |
Dragon, White |
Giant, Storm |
Port, Smuggler |
Troll, Ice |
19 |
Vulchling |
Wolverine |
Dragon, White |
Giant, Storm |
Village, Fishing |
Troll, Ice |
20 |
Wyvern |
Wolverine |
Dragon, White |
Giant, Storm |
Werewolf |
Troll, Ice |
1d20 |
Monster |
NPC |
Undead |
Vermin |
Water |
Special |
1 |
Basilisk |
Decoys |
Ghast |
Beetle, Giant Stag |
Barracuda |
Aerial Servant |
2 |
Blink Dog |
Decoys |
Ghoul |
Beetle, Giant Stag |
Barracuda |
Ape, Carnivorous |
3 |
Blink Dog |
Decoys |
Ghoul |
Beetle, Giant Stag |
Crab, Giant |
Barghest |
4 |
Blink Dog |
Decoys |
Ghoul |
Beetle, Giant Stag |
Eel, Giant Moray |
Barghest |
5 |
Coeurl |
Escapees |
Skeleton |
Beetle, Giant Stag |
Fish, Levithian |
Demonette |
6 |
Remorhaz |
Escapees |
Skeleton |
Beetle, Giant Water |
Kraken |
Demoniac |
7 |
Remorhaz |
Escapees |
Skeleton |
Beetle, Giant Water |
Nixie |
Devil, Ice |
8 |
Remorhaz |
Joiners |
Vampire |
Beetle, Giant Water |
Octopus, Giant |
Devil, Ice |
9 |
Remorhaz |
Joiners |
Wight |
Beetle, Giant Water |
Octopus, Giant |
Devilcat |
10 |
Remorhaz |
Runners |
Wight |
Centipede, Giant |
Octopus, Giant |
Elemental, Fire |
11 |
Worg |
Runners |
Wight |
Centipede, Huge |
Portuguese Man o’war |
Elemental, Fire |
12 |
Worg |
Runners |
Will-o-the-Wisp |
Centipede, Large |
Sea Serpent |
Elf |
13 |
Worg |
Searchers |
Will-o-the-Wisp |
Fly, Giant Blowfly |
Shark |
Halfling |
14 |
Worg |
Searchers |
Wraith |
Fly, Giant Horsefly |
Shark |
Imp |
15 |
Yeti |
Survivors |
Zombie |
Spider, Giant |
Squid, Giant |
Kullule |
16 |
Yeti |
Survivors |
Zombie |
Spider, Huge |
Squid, Giant |
Lemure |
17 |
Yeti |
Wolves ISC |
Zombie |
Spider, Large |
Turtle, Giant Sea |
Scaly devil, White |
18 |
Yeti |
Wolves ISC |
Zombie |
Spider, Phase |
Turtle, Giant Sea |
Pterodactyl |
19 |
Yeti |
Wolves ISC |
Zombie |
Spider, Phase |
Walrus |
Quasit |
20 |
Yeti |
Wolves ISC |
Zombie, Monster |
Spider, Phase |
Walrus |
Quasit |
Dinosaur Encounter Table
1d8 |
Result |
1 |
Tyrannosaurids & Allosaurids |
2 |
Hadrosaurids |
3 |
Sauropods |
4 |
Ceratopsians |
5 |
Other Dinosaurs I |
6 |
Other Dinosaurs II |
7 |
Marine Dinosaurs |
8 |
Flying Dinosaurs |
Tyrannosaurids & Allosaurids
1d6 |
Result |
Era |
1 |
Albertosaurus |
Cretaceous |
2 |
Allosaurus |
Jurassic |
3 |
Gorgosaurus |
Cretaceous |
4 |
Saurophaganax |
Jurassic |
5 |
Tarbosaurus |
Cretaceous |
6 |
Tyrannosaurus |
Cretaceous |
Hadrosaurids
1d6 |
Result |
Era |
1 |
Charonosaurus |
Cretaceous |
2 |
Edmontosaurus |
Cretaceous |
3 |
Hyphacrosaurus |
Cretaceous |
4 |
Sauralophus |
Cretaceous |
5 |
Shantungosaurus |
Cretaceous |
6 |
Telmatosaurus |
Cretaceous |
Sauropods
1d6 |
Result |
Era |
1 |
Apatosaurus |
Jurassic |
2 |
Argentinosaurus |
Cretaceous |
3 |
Brachiosaurus |
Jurassic |
4 |
Camarasaurus |
Jurassic |
5 |
Cetiosaurus |
Jurassic |
6 |
Diplodocus |
Jurassic |
Ceratopsians
1d6 |
Result |
Era |
1 |
Centrosaurus |
Cretaceous |
2 |
Diceratops |
Cretaceous |
3 |
Monoclonius |
Cretaceous |
4 |
Pentaceratops |
Cretaceous |
5 |
Styracosaurus |
Cretaceous |
6 |
Triceratops |
Cretaceous |
Other Dinosaurs I
1d6 |
Result |
Era |
1 |
Anklyosaurus |
Cretaceous |
2 |
Ceratosaurus |
Jurassic |
3 |
Iguanadon |
Cretaceous |
4 |
Plateosaurus |
Triassic |
5 |
Stegosaurus |
Jurassic |
6 |
Velociraptor |
Cretaceous |
Other Dinosaurs II
1d6 |
Result |
Era |
1 |
Compsognathus |
Jurassic |
2 |
Deinonychus |
Cretaceous |
3 |
Dilophosaurus |
Jurassic |
4 |
Dimetrodon |
Permian |
5 |
Euparkeria |
Triassic |
6 |
Ornitholestes |
Jurassic |
Marine Dinosaurs
1d6 |
Result |
Era |
1 |
Archelon |
Cretaceous |
2 |
Dunkleosteus |
Devonian |
3 |
Elasmosaurus |
Cretaceous |
4 |
Mosasaurus |
Cretaceous |
5 |
Nothosaurus |
Triassic |
6 |
Plesiosaurus |
Jurassic |
Flying Dinosaurs
1d6 |
Result |
Era |
1 |
Archaeopteryx |
Jurassic |
2 |
Pteranodon |
Cretaceous |
4-5 |
Pterodactyl |
Jurassic |
5 |
Quetzalcoatlus |
Cretaceous |
6 |
Rhamphorynchus |
Jurassic |