Spell Lists (alphabetical)

Aerial Servant

Animal Growth

Animate Dead

Animate Object

Anti-Magic Shell

Astral Spell

Blade Barrier

Bless

Cacodemon

Charm Monster

Charm Person

Charm Plants

Clairaudience

Clairvoyance

Clone

Cloudkill

Commune

Confusion

Conjure Animals

Conjure Elemental

Contact Other Plane

Continual Light

Control Weather

Create Food

Create Water

Cure Disease

Cure Light Wounds

Cure Serious Wounds

Darkness, 15 ft Radius

Darkvision

Death Spell

Delayed Blast Fireball

Detect Evil (cleric)

Detect Evil (magic-user)

Detect Invisibility

Detect Magic

Dimension Door

Disintegrate

Dispel Evil

Dispel Magic

Earthquake

Enchant Item

ESP

Explosive Runes

Extension I

Extension II

Extension III

Fear

Feeblemind

Find the Path

Find Traps

Finger of Death

Fireball

Fly

Gate

Geas

Hallucinatory Terrain

Haste

Hold Monster

Hold Person (cleric)

Hold Person (magic-user)

Hold Portal

Holy Word

Ice Storm

Insect Plague

Invisibility

Invisibility, 10 ft Radius

Invisible Stalker

Knock

Legend Lore

Levitate

Light

Lightning Bolt

Limited Wish

Locate Object (cleric)

Locate Object (magic-user)

Lower Water

Magic Jar

Magic Missile

Magic Mouth

Mass Charm

Mass Invisibility

Massmorph

Maze

Meteor Swarm

Mind Blank

Mirror Image

Monster Summoning I

Monster Summoning II

Monster Summoning III

Monster Summoning IV

Monster Summoning V

Monster Summoning VI

Monster Summoning VII

Move Earth

Neutralize Poison

Part Water (cleric))

Part Water (magic-user)

Passwall

Permanency

Phantasmal Force

Phase Door

Plant Growth

Polymorph Object

Polymorph Other

Polymorph Self

Power Word, Blind

Power Word, Kill

Power Word, Stun

Prayer

Prismatic Sphere

Project Image

Protection from Evil

Protection from Evil, 10'r.

Protection from Normal Missiles

Purify Food and Drink

Pyrotechnics

Quest

Raise Dead

Read Languages

Read Magic

Reincarnation

Remove Curse

Repulsion

Restoration

Resurrection

Reverse Gravity

Transmute Rock to Mud

Rope Trick

Shape Change

Shield

Silence, 15 ft Radius

Simulacrum

Sleep

Slow

Snake Charm

Speak with Animals

Speak with Dead

Speak with Monsters

Speak with Plants

Sticks to Snakes

Stinking Cloud

Stone to Flesh

Strength

Suggestion

Symbol (cleric)

Symbol (magic-user)

Telekinesis

Teleport

Time Stop

Wall of Fire

Wall of Ice

Wall of Iron

Wall of Stone

Water Breathing

Web

Wind Walk

Wish

Wizard Eye

Wizard Lock

Word of Recall