Starship Combat Character Damage Table |
| Roll 2d6 | Result |
| 2 | Reroll and double the effect |
| 3 | Shards of debris strike the character causing 1d6 RKA (physical) |
| 4 | An area becomes hazardous, exposing a character to something he's susceptible to, is sickening or poisonous to him, or the like |
| 5 | The character is trapped beneath debris (Entangle 2d6, 4 DEF) |
| 6 | The character is knocked into a bulkhead and suffers 4d6 STUN damage (defences apply) |
| 7 | The character is caught on the fringes of a blast wave, suffering a Sight and Hearing Group Flash 4d6 |
| 8 | The character is caught in an explosion, suffering 1½d6 RKA |
| 9 | The character takes a hard knock on the head; he is Knocked Out and suffers a -2 to all INT rolls, PER rolls and Intellect Skill rolls for the next 1d6 hours |
| 10 | The character is exposed to dangerous, sickening fumes; he suffers a CON Drain 4d6 (points return at the rate per 5 minutes) |
| 11 | An arc of elecricity zaps the character, causing 1d6 RKA (energy) |
| 12 | Roll twice (ignore this result for subsequent rolls) |