Characteristics | ||||
Char | Total | Roll | Cost | Notes |
---|---|---|---|---|
STR | 20 | 13- | 20 | Damage 4d6, Lift 400.0kg |
DEX | 15 | 12- | 15 | OCV 5 DCV 5 |
CON | 18 | 13- | 16 | |
BODY | 15 | 12- | 10 | |
INT | 20 | 13- | 10 | PER Roll 15-/18- |
EGO | 18 | 13- | 16 | ECV: 6 |
PRE | 18 | 13- | 8 | PRE Attack: 3 ½d6 |
COM | 6 | 10- | -2 | |
PD | 8 | 4 | 8 PD (3 rPD) | |
ED | 6 | 2 | 6 ED (3 rED) | |
SPD | 3 | 5 | Phases: 4, 8, 12 | |
REC | 8 | 0 | ||
END | 36 | 0 | ||
STUN | 34 | 0 |
Movement | ||
0" | Running | |
18" | Swimming | 36" Non-combat Swimming |
1" | Leaping | 1" Horizontal, 0 ½" Vertical |
Combat Information | ||
OCV: 5 | DCV: 5 | ECV: 6 |
---|---|---|
Combat Skill Levels:
• +4 with Jaws | ||
DEFENSES | PD: 8 (8) rPD: 3/3 | Mental Def: 0 |
ED: 6 (6) rED: 3/3 | Power Def: 0 |
Total Points: 200
Base Pts: 130
Disads: 70
Characteristics: 92
Abilities: 108
XP earned: 0
XP remaining: 0
Cost Disadvantage
10 Distinctive Features: Unsettling aura of divine wildness (Concealable; Noticed and Recognizable; Detectable By Virtually Everyone)
20 Enraged: Desecration of the forests (Uncommon), go 14-, recover 11-
15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing
25 Susceptibility: to being out of water, 1d6 damage per Phase (Very Common)
0 Normal Characteristic Maxima
Total Disadvantages Cost: 70
8 +4 with Jaws
3 Stealth 12-
9 Strength of the Wild: Healing 1 BODY, Reduced Endurance (0 END; +½), Persistent (+½), Continuous (+1) (30 Active Points); Extra Time (Regeneration-Only) 20 Minutes (-2), Only in natural forest surroundings (-½)
25 Jaws: HKA 1 ½d6 (3d6 w/STR) (vs. PD) END: 2
3 Tough Skin: Damage Resistance (3 PD/3 ED)
12 Heavy: Knockback Resistance -6"
16 Salmon's Body: Swimming +16" (18" total) END: 2
0 Only Swims: Running -6" (already figured in)
6 Salmon's Senses: +2 PER with All Sense Groups
5 Salmon's Eyes: Increased Arc Of Perception (240-Degree) with Sight Group
6 Salmon's Nose: +3 PER with Smell/Taste Group
15
Salmon's Nose:
(Total: 15 Active Cost, 15 Real Cost) Targeting Sense with Normal Smell (Real Cost: 10)
plus Tracking with Normal Smell (Real Cost: 5)