Characteristics
CharTotalRollCostNotes
STR09--20Damage 0d6, Lift 25.0kg
DEX1813-24OCV 6 DCV 6
CON1712-14
BODY510--10
INT2013-10PER Roll 13-/18-
EGO1512-10ECV: 5
PRE2013-10PRE Attack: 4d6
COM1011-0
PD444 PD (0 rPD)
ED414 ED (0 rED)
SPD32Phases: 4, 8, 12
REC42
END340
STUN217
Movement
1"Running2" Non-combat Running
0"Swimming
0"Leaping0" Horizontal, 0" Vertical
44"Flight88" Non-combat Flight
12"Gliding24" Non-combat Gliding
Combat Information
OCV: 6DCV: 6ECV: 5
Combat Skill Levels:
• +2 with Talons
• +2 with DCV
DEFENSES PD: 4 (4) rPD: 0/0 Mental Def: 0
ED: 4 (4) rED: 0/0 Power Def: 0

Avatar of Obad-Hai
Eagle form

Total Points: 200
Base Pts: 150
Disads: 50
Characteristics: 42
Abilities: 158

XP earned: 0

XP remaining: 0

Disadvantages

Cost Disadvantage

10 Distinctive Features: Unsettling aura of divine wildness (Concealable; Noticed and Recognizable; Detectable By Virtually Everyone)

20 Enraged: Desecration of the forests (Uncommon), go 14-, recover 11-

Notes: This circumstance refers to unreasonable destruction of woodlands, beyond that required for survival. Though slash-and-burn farming may make you uncomfortable, it isn't enough to drive you into a rage. Industrial-scale destruction or pollution, on the other hand, would.

5 Physical Limitation: Small (from about .4m to 1m long; +3" KB) Infrequently, Slightly Impairing

15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing

0 Normal Characteristic Maxima

Total Disadvantages Cost: 50


Abilities

Skills

4 +2 with Talons

10 Hard To Hit: +2 with DCV

3 Easily Hidden: +2 to Concealment (4 Active Points); Self Only (-½)

4 Hard To Perceive: +2 to Stealth

Powers

9 Strength of the Wild: Healing 1 BODY, Reduced Endurance (0 END; +½), Persistent (+½), Continuous (+1) (30 Active Points); Extra Time (Regeneration-Only) 20 Minutes (-2), Only in natural forest surroundings (-½)

11 Sap runs in the veins: Life Support (Eating: does not need to eat as long as exposed to sun and rain; Immunity Poisons that don't affect plants; Immunity: Diseases that don't affect plants)

12 Talons: HKA 1d6 (vs. PD) (15 Active Points); Reduced Penetration (-¼) END: 1

5 Beak: HKA 1 point (vs. PD) END: 1

33 Wings: Multipower, 50-point reserve, (50 Active Points); all slots Restrainable (-½)

3u 1) Flying: Flight 20", Reduced Endurance (Half END; +¼) (50 Active Points); Restrainable (-½) END: 2

1u 2) Riding The Thermals: Gliding 12" (12 Active Points); Restrainable (-½)

29 Stooping: Flight + 24", Reduced Endurance (0 END; +½) (72 Active Points); Only To Dive At Prey For Move Bys (-1), Restrainable (-½)

0 Short Legs: Running -5" (already figured in)

0 No Swimming: Swimming -2" (already figured in)

10 Eagle Eyes: +5 PER with Sight Group

8 Eagle Eyes: +16 versus Range Modifier for Normal Sight

10 Eagle Nose: Range with Smell/Taste Group

6 Eagle Nose: +12 versus Range Modifier for Normal Smell