Smirnoff | ||||||||
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Val | Char | Cost | Description Smirnoff is very strong, very ugly, slightly thick, and fights like a runaway combine harvester. He likes little children, though they tend to run away screaming when they see him it's a great trial to him. His only hobby, if it can be called that, is catching wizards and tying them up in knots without the aid of ropes. If he can't actually catch them, he'll kill them from a distance, but that's not as satisfying as actually rending them in his heavily-armoured mitts. Where his hatred of magicians began I don't really remember, and in all likelihood, neither does Smirnoff. It's become a habit now, and part of a friendly rivalry with his old comrade in arms, Angror the ranger, the only other human being he's ever met who is as strong as him. Smirnoff tends to be impatient with stairs, and prefers to take the quick way down by jumping. That used to work quite well in the old AD&D days, when he could plummet 100 feet, take his 10d6 hit-points damage and walk away whistling. That tactic may not work quite as well under the HERO System. Smirnoff was the very first AD&D character I ever rolled up, and though he's completely useless at anything except fighting, I still have a vague affection for him. This conversion to the HERO System was done by following the guidelines presented in the Fantasy Hero sourcebook. I drew the above picture of him a long time after I stopped playing him, but I think it reflects his personality pretty well. Copyright © 1998 by Fitz |
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23
18 20 20 8 11 15 5 12 12 5 12 40 60 |
STR DEX CON BODY INT EGO PRE COM PD ED SPD REC END STUN |
13
24 20 20 -2 2 5 -3 7 8 22 6 0 18 |
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Cost | Martial Arts | OCV | DCV | Effect | ||||
4
4 4 5 5 4 +1 +1 +1 +1 |
Martial Block
Martial Dodge Martial Strike Offensive Strike Defensive Strike Martial Disarm Use w. 2-h weapons Use w. Swords Use w. Axe/Mace/Pick Use w. Morningstar |
+2
-- -- -2 +1 -1 |
+2
+5 +2 +1 +3 +1 |
Block, abort
Dodge, abort STR + 2d6 Strike STR + 4d6 Strike STR Strike +10 STR Disarm |
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Cost | Skills and Perks | Roll | ||||||
72
3 3 2 2 1 1 1 1 1 1 1 |
9 x +1 with All Combat
Riding Animal Handling Professional Skill: Miner Language: Bronze Dragon (fluent conversation) Weapon Fam: 2-Handed Weapons Weapon Fam: Swords Weapon Fam: Axes, Maces, Picks Weapon Fam: Thrown Knives and Axes Weapon Fam: Dart Weapon Fam: Morning Star Weapon Fam: Longbow |
13- 11- |
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100+ | Disadvantages | |||||||
10
5 144 |
Psych Limitation: Hatred of Wizards (Uncommon, Strong)
Rivalry: with Angror the Ranger Experience |
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OCV:6 DCV:6 ECV:4 Phases:3, 5, 8, 10, 12 | ||||||||
Costs |
Char 140 |
Powers 119 |
Total 259 |
Disads 159 |
Base 100 |